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[pkgsrc/trunk]: pkgsrc/graphics/fna3d fna3d: adjust buildlink3.mk to fix bulk...



details:   https://anonhg.NetBSD.org/pkgsrc/rev/dccfce3a6394
branches:  trunk
changeset: 445601:dccfce3a6394
user:      gutteridge <gutteridge%pkgsrc.org@localhost>
date:      Tue Jan 26 00:31:10 2021 +0000

description:
fna3d: adjust buildlink3.mk to fix bulk builds

diffstat:

 graphics/fna3d/buildlink3.mk |  10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diffs (24 lines):

diff -r cf81744aec07 -r dccfce3a6394 graphics/fna3d/buildlink3.mk
--- a/graphics/fna3d/buildlink3.mk      Tue Jan 26 00:25:31 2021 +0000
+++ b/graphics/fna3d/buildlink3.mk      Tue Jan 26 00:31:10 2021 +0000
@@ -1,15 +1,15 @@
-# $NetBSD: buildlink3.mk,v 1.1 2021/01/24 19:03:47 maya Exp $
+# $NetBSD: buildlink3.mk,v 1.2 2021/01/26 00:31:10 gutteridge Exp $
 
-BUILDLINK_TREE+=       FNA3D
+BUILDLINK_TREE+=       fna3d
 
 .if !defined(FNA3D_BUILDLINK3_MK)
 FNA3D_BUILDLINK3_MK:=
 
-BUILDLINK_API_DEPENDS.FNA3D+=  FNA3D>=21.01
-BUILDLINK_PKGSRCDIR.FNA3D?=    ../../graphics/fna3d
+BUILDLINK_API_DEPENDS.fna3d+=  fna3d>=21.01
+BUILDLINK_PKGSRCDIR.fna3d?=    ../../graphics/fna3d
 
 .include "../../devel/SDL2/buildlink3.mk"
 .include "../../graphics/mojoshader/buildlink3.mk"
 .endif # FNA3D_BUILDLINK3_MK
 
-BUILDLINK_TREE+=       -FNA3D
+BUILDLINK_TREE+=       -fna3d



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