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[pkgsrc/trunk]: pkgsrc/graphics/fna3d fna3d: adjust buildlink3.mk to fix bulk...
details: https://anonhg.NetBSD.org/pkgsrc/rev/dccfce3a6394
branches: trunk
changeset: 445601:dccfce3a6394
user: gutteridge <gutteridge%pkgsrc.org@localhost>
date: Tue Jan 26 00:31:10 2021 +0000
description:
fna3d: adjust buildlink3.mk to fix bulk builds
diffstat:
graphics/fna3d/buildlink3.mk | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diffs (24 lines):
diff -r cf81744aec07 -r dccfce3a6394 graphics/fna3d/buildlink3.mk
--- a/graphics/fna3d/buildlink3.mk Tue Jan 26 00:25:31 2021 +0000
+++ b/graphics/fna3d/buildlink3.mk Tue Jan 26 00:31:10 2021 +0000
@@ -1,15 +1,15 @@
-# $NetBSD: buildlink3.mk,v 1.1 2021/01/24 19:03:47 maya Exp $
+# $NetBSD: buildlink3.mk,v 1.2 2021/01/26 00:31:10 gutteridge Exp $
-BUILDLINK_TREE+= FNA3D
+BUILDLINK_TREE+= fna3d
.if !defined(FNA3D_BUILDLINK3_MK)
FNA3D_BUILDLINK3_MK:=
-BUILDLINK_API_DEPENDS.FNA3D+= FNA3D>=21.01
-BUILDLINK_PKGSRCDIR.FNA3D?= ../../graphics/fna3d
+BUILDLINK_API_DEPENDS.fna3d+= fna3d>=21.01
+BUILDLINK_PKGSRCDIR.fna3d?= ../../graphics/fna3d
.include "../../devel/SDL2/buildlink3.mk"
.include "../../graphics/mojoshader/buildlink3.mk"
.endif # FNA3D_BUILDLINK3_MK
-BUILDLINK_TREE+= -FNA3D
+BUILDLINK_TREE+= -fna3d
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