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[pkgsrc/trunk]: pkgsrc/games/raw raw has been discontinued by its author, dis...
details: https://anonhg.NetBSD.org/pkgsrc/rev/a755f859f330
branches: trunk
changeset: 475854:a755f859f330
user: dillo <dillo%pkgsrc.org@localhost>
date: Fri May 28 11:09:44 2004 +0000
description:
raw has been discontinued by its author, distfile no longer available
diffstat:
games/raw/DESCR | 5 -
games/raw/Makefile | 32 ------
games/raw/PLIST | 4 -
games/raw/distinfo | 17 ---
games/raw/patches/patch-aa | 26 -----
games/raw/patches/patch-ab | 51 ----------
games/raw/patches/patch-ac | 22 ----
games/raw/patches/patch-ad | 219 ---------------------------------------------
games/raw/patches/patch-ae | 54 -----------
games/raw/patches/patch-af | 124 -------------------------
games/raw/patches/patch-ag | 68 -------------
games/raw/patches/patch-ah | 49 ----------
games/raw/patches/patch-ai | 94 -------------------
games/raw/patches/patch-aj | 26 -----
games/raw/patches/patch-ak | 35 -------
games/raw/patches/patch-al | 28 -----
games/raw/patches/patch-am | 16 ---
17 files changed, 0 insertions(+), 870 deletions(-)
diffs (truncated from 938 to 300 lines):
diff -r 646b9729118f -r a755f859f330 games/raw/DESCR
--- a/games/raw/DESCR Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,5 +0,0 @@
-raw is a rewrite of the engine used in the action/adventure game
-Another World/Out of this World released for DOS and Amiga. This
-program is designed as a cross-platform replacement for the original
-executable and uses the SDL library. You will need the data files
-from the DOS version of the game to play.
diff -r 646b9729118f -r a755f859f330 games/raw/Makefile
--- a/games/raw/Makefile Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,32 +0,0 @@
-# $NetBSD: Makefile,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-#
-
-DISTNAME= raw-0.1.0
-CATEGORIES= games
-MASTER_SITES= http://membres.lycos.fr/cyxdown/raw/
-EXTRACT_SUFX= .tar.bz2
-
-MAINTAINER= dillo%NetBSD.org@localhost
-HOMEPAGE= http://membres.lycos.fr/cyxdown/raw/
-COMMENT= Engine for playing Another World
-
-USE_BUILDLINK3= yes
-ALL_TARGET= raw
-
-.include "../../mk/endian.mk"
-.if ${MACHINE_ENDIAN} == "big"
-CFLAGS+= -DSYS_BIG_ENDIAN
-.elif ${MACHINE_ENDIAN} == "little"
-CFLAGS+= -DSYS_LITTLE_ENDIAN
-.else
-BROKEN= "Unknown endianness"
-.endif
-
-do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/raw ${PREFIX}/bin
- ${INSTALL_DATA_DIR} ${PREFIX}/share/doc/raw
- ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/raw
-
-.include "../../devel/SDL/buildlink3.mk"
-.include "../../devel/zlib/buildlink3.mk"
-.include "../../mk/bsd.pkg.mk"
diff -r 646b9729118f -r a755f859f330 games/raw/PLIST
--- a/games/raw/PLIST Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,4 +0,0 @@
-@comment $NetBSD: PLIST,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-bin/raw
-share/doc/raw/README
-@dirrm share/doc/raw
diff -r 646b9729118f -r a755f859f330 games/raw/distinfo
--- a/games/raw/distinfo Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,17 +0,0 @@
-$NetBSD: distinfo,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-
-SHA1 (raw-0.1.0.tar.bz2) = 81072215bd88e5e214516e569e5df24c3b4cc5e0
-Size (raw-0.1.0.tar.bz2) = 26331 bytes
-SHA1 (patch-aa) = 8f8ac043d5e600388d15aae01cd3c0968cdfd1af
-SHA1 (patch-ab) = 4a9143b003884c7e3f320a80c9f1b3619eef3cfb
-SHA1 (patch-ac) = b67f0d5700291720c7d4fa88738e3af0e31f8856
-SHA1 (patch-ad) = a5ba4c8da7905bdad41f693c6d097061178730e7
-SHA1 (patch-ae) = b05eff9ac667666103a97c5cab944638a01f2ab2
-SHA1 (patch-af) = 9c47bdb96b26e44e2e9d5397d84b6250cfbca8f7
-SHA1 (patch-ag) = 13d29579e2d398b20c7cffd6fc8e3ea0f10db183
-SHA1 (patch-ah) = 27684e304edac6f155a1512fcc177d545c89e461
-SHA1 (patch-ai) = ce8d58ffeb58f766a3678693850c51be2d65dfcb
-SHA1 (patch-aj) = 48e1860506c9252ea4c12ab735559c13be81a909
-SHA1 (patch-ak) = adc6bc051193e9f54cc1bc80aa94da7965357d66
-SHA1 (patch-al) = 1e2879f83f816a3ac2a4a95766c0eb069ddd9242
-SHA1 (patch-am) = e55e7e7fcb0b36147088c916625f5e24249f415d
diff -r 646b9729118f -r a755f859f330 games/raw/patches/patch-aa
--- a/games/raw/patches/patch-aa Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,26 +0,0 @@
-$NetBSD: patch-aa,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-
-This includes sound-20040508.diff from the master site.
-
---- Makefile.orig Wed Apr 21 20:52:50 2004
-+++ Makefile
-@@ -2,14 +2,14 @@
- SDL_CFLAGS = `sdl-config --cflags`
- SDL_LIBS = `sdl-config --libs`
-
--DEFINES = -DLITTLE_ENDIAN
-+DEFINES = -DBYPASS_PROTECTION
-
--CXX = g++
--CXXFLAGS:= -g -O2 -Wall -Wuninitialized -Wno-unknown-pragmas -Wshadow -Wstrict-prototypes
--CXXFLAGS+= -Wimplicit -Wundef -Wreorder -Wwrite-strings -Wnon-virtual-dtor -Wno-multichar
-+#CXX = g++
-+#CXXFLAGS:= -g -O -Wall -Wuninitialized -Wno-unknown-pragmas -Wshadow -Wstrict-prototypes
-+#CXXFLAGS+= -Wimplicit -Wundef -Wreorder -Wwrite-strings -Wnon-virtual-dtor -Wno-multichar
- CXXFLAGS+= $(SDL_CFLAGS) $(DEFINES)
-
--SRCS = bank.cpp file.cpp engine.cpp logic.cpp resource.cpp sdlstub.cpp \
-+SRCS = bank.cpp file.cpp engine.cpp logic.cpp mixer.cpp resource.cpp sdlstub.cpp \
- serializer.cpp staticres.cpp util.cpp video.cpp main.cpp
-
- OBJS = $(SRCS:.cpp=.o)
diff -r 646b9729118f -r a755f859f330 games/raw/patches/patch-ab
--- a/games/raw/patches/patch-ab Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,51 +0,0 @@
-$NetBSD: patch-ab,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-
-This includes sound-20040508.diff from the master site.
-
---- engine.cpp.orig Mon Apr 19 21:01:30 2004
-+++ engine.cpp
-@@ -23,14 +23,13 @@
-
-
- Engine::Engine(SystemStub *stub, const char *dataDir, const char *saveDir)
-- : _stub(stub), _log(&_res, &_vid, stub), _res(&_vid, dataDir), _vid(&_res, stub),
-+ : _stub(stub), _log(&_mix, &_res, &_vid, stub), _mix(_stub), _res(&_vid, dataDir), _vid(&_res, stub),
- _dataDir(dataDir), _saveDir(saveDir), _stateSlot(0) {
- }
-
- void Engine::run() {
- _stub->init("Out Of This World");
- setup();
-- // XXX
- _log.restartAt(0x3E80); // demo starts at 0x3E81
- while (!_stub->_pi.quit) {
- _log.setupScripts();
-@@ -47,10 +46,11 @@ void Engine::setup() {
- _res.allocMemBlock();
- _res.readEntries();
- _log.init();
-+ _mix.init();
- }
-
- void Engine::finish() {
-- // XXX
-+ _mix.free();
- _res.freeMemBlock();
- }
-
-@@ -100,6 +100,7 @@ void Engine::saveGameState(uint8 slot, c
- _log.saveOrLoad(s);
- _res.saveOrLoad(s);
- _vid.saveOrLoad(s);
-+ // XXX _mix.saveOrLoad(s);
- if (f.ioErr()) {
- warning("I/O error when saving game state");
- } else {
-@@ -128,6 +129,7 @@ void Engine::loadGameState(uint8 slot) {
- _log.saveOrLoad(s);
- _res.saveOrLoad(s);
- _vid.saveOrLoad(s);
-+ // XXX _mix.saveOrLoad(s);
- }
- if (f.ioErr()) {
- warning("I/O error when loading game state");
diff -r 646b9729118f -r a755f859f330 games/raw/patches/patch-ac
--- a/games/raw/patches/patch-ac Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,22 +0,0 @@
-$NetBSD: patch-ac,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-
-This includes sound-20040508.diff from the master site.
-
---- engine.h.orig Sun Apr 18 19:42:26 2004
-+++ engine.h
-@@ -21,6 +21,7 @@
-
- #include "intern.h"
- #include "logic.h"
-+#include "mixer.h"
- #include "resource.h"
- #include "video.h"
-
-@@ -33,6 +34,7 @@ struct Engine {
-
- SystemStub *_stub;
- Logic _log;
-+ Mixer _mix;
- Resource _res;
- Video _vid;
- const char *_dataDir, *_saveDir;
diff -r 646b9729118f -r a755f859f330 games/raw/patches/patch-ad
--- a/games/raw/patches/patch-ad Fri May 28 09:20:37 2004 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,219 +0,0 @@
-$NetBSD: patch-ad,v 1.1.1.1 2004/05/14 15:42:14 dillo Exp $
-
-This includes sound-20040508.diff and txhf-20040426.diff from the
-master site.
-
---- logic.cpp.orig Wed Apr 21 20:20:36 2004
-+++ logic.cpp
-@@ -18,14 +18,15 @@
-
- #include <ctime>
- #include "logic.h"
-+#include "mixer.h"
- #include "resource.h"
- #include "video.h"
- #include "serializer.h"
- #include "systemstub.h"
-
-
--Logic::Logic(Resource *res, Video *vid, SystemStub *stub)
-- : _res(res), _vid(vid), _stub(stub) {
-+Logic::Logic(Mixer *mix, Resource *res, Video *vid, SystemStub *stub)
-+ : _mix(mix), _res(res), _vid(vid), _stub(stub) {
- }
-
- void Logic::init() {
-@@ -57,6 +58,16 @@ void Logic::op_add() {
- }
-
- void Logic::op_addConst() {
-+ if (_res->_curPtrsId == 0x3E86 && _scriptPtr.pc == _res->_segCode + 0x6D48) {
-+ warning("Logic::op_addConst() hack for non-stop looping gun bug");
-+ // the script 0x27 slot 0x17 doesn't stop the gun sound from looping, I
-+ // don't really know why ; for now, let's play the 'stopping sound' like
-+ // the other scripts do
-+ // (0x6D43) jmp(0x6CE5)
-+ // (0x6D46) break
-+ // (0x6D47) VAR(6) += -50
-+ snd_playSound(0x5B, 1, 64, 1);
-+ }
- uint8 i = _scriptPtr.fetchByte();
- int16 n = _scriptPtr.fetchWord();
- debug(DBG_LOGIC, "Logic::op_addConst(0x%02X, %d)", i, n);
-@@ -68,12 +79,18 @@ void Logic::op_call() {
- uint8 sp = _stackPtr;
- debug(DBG_LOGIC, "Logic::op_call(0x%X)", off);
- _scriptStackCalls[sp] = _scriptPtr.pc - _res->_segCode;
-+ if (_stackPtr == 0xFF) {
-+ error("Logic::op_call() ec=0x%X stack overflow", 0x8F);
-+ }
- ++_stackPtr;
- _scriptPtr.pc = _res->_segCode + off;
- }
-
- void Logic::op_ret() {
- debug(DBG_LOGIC, "Logic::op_ret()");
-+ if (_stackPtr == 0) {
-+ error("Logic::op_ret() ec=0x%X stack underflow", 0x8F);
-+ }
- --_stackPtr;
- uint8 sp = _stackPtr;
- _scriptPtr.pc = _res->_segCode + _scriptStackCalls[sp];
-@@ -123,13 +140,14 @@ void Logic::op_condJmp() {
- #endif
- uint8 op = _scriptPtr.fetchByte();
- int16 b = _scriptVars[_scriptPtr.fetchByte()];
-- int16 a = _scriptPtr.fetchByte();
-+ uint8 c = _scriptPtr.fetchByte();
-+ int16 a;
- if (op & 0x80) {
-- a = _scriptVars[a];
-+ a = _scriptVars[c];
-+ } else if (op & 0x40) {
-+ a = c * 256 + _scriptPtr.fetchByte();
- } else {
-- if (op & 0x40) {
-- a = (a << 8) | _scriptPtr.fetchByte();
-- }
-+ a = c;
- }
- debug(DBG_LOGIC, "Logic::op_condJmp(%d, 0x%02X, 0x%02X)", op, b, a);
- bool expr = false;
-@@ -178,21 +196,19 @@ void Logic::op_resetScript() {
- return;
- }
- ++n;
-- uint8 _al = _scriptPtr.fetchByte();
-+ uint8 a = _scriptPtr.fetchByte();
-
-- debug(DBG_LOGIC, "Logic::op_resetScript(%d, %d, %d)", j, i, _al);
-+ debug(DBG_LOGIC, "Logic::op_resetScript(%d, %d, %d)", j, i, a);
-
-- if (_al == 2) {
-- uint16 *_si = &_scriptPos[1][j];
-+ if (a == 2) {
-+ uint16 *p = &_scriptPos[1][j];
- while (n--) {
-- *_si = 0xFFFE;
-- ++_si;
-+ *p++ = 0xFFFE;
- }
-- } else if (_al < 2) {
-- uint8 *_si = &_scriptPaused[1][j];
-+ } else if (a < 2) {
-+ uint8 *p = &_scriptPaused[1][j];
- while (n--) {
-- *_si = _al;
-- ++_si;
-+ *p++ = a;
- }
- }
- }
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