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[pkgsrc/trunk]: pkgsrc/games/xroads Remove an empty default clause. Should f...
details: https://anonhg.NetBSD.org/pkgsrc/rev/4b12b97549f0
branches: trunk
changeset: 495596:4b12b97549f0
user: jmmv <jmmv%pkgsrc.org@localhost>
date: Tue Jun 14 18:50:50 2005 +0000
description:
Remove an empty default clause. Should fix build problem reported in
PR pkg/29501, although I haven't been able to reproduce it (different
compiler versions, I guess).
diffstat:
games/xroads/distinfo | 4 ++--
games/xroads/patches/patch-ae | 34 +++++++++++++++++++++-------------
2 files changed, 23 insertions(+), 15 deletions(-)
diffs (120 lines):
diff -r 7850acb8c842 -r 4b12b97549f0 games/xroads/distinfo
--- a/games/xroads/distinfo Tue Jun 14 18:39:29 2005 +0000
+++ b/games/xroads/distinfo Tue Jun 14 18:50:50 2005 +0000
@@ -1,4 +1,4 @@
-$NetBSD: distinfo,v 1.4 2005/02/23 23:12:05 agc Exp $
+$NetBSD: distinfo,v 1.5 2005/06/14 18:50:50 jmmv Exp $
SHA1 (xroads-v0.5.tar.gz) = 559f916eda55ba4700c2cea6fcb42d1b1a47fa06
RMD160 (xroads-v0.5.tar.gz) = c0399b391d2113d93c08c25ad6370273791261b7
@@ -7,4 +7,4 @@
SHA1 (patch-ab) = f22b139e84c4e2d4d9d190d818d0ce6aba816a23
SHA1 (patch-ac) = f2dea6edd1be400992e77cdbfea14c2485a29a07
SHA1 (patch-ad) = 1ca73bd1201283f2a292040e9d3af9f10399b005
-SHA1 (patch-ae) = 8481238dc62755222ebf7c35199760848c64daf5
+SHA1 (patch-ae) = f1b8e462f0b3b4c822ac339f3f4ae990b4d996f9
diff -r 7850acb8c842 -r 4b12b97549f0 games/xroads/patches/patch-ae
--- a/games/xroads/patches/patch-ae Tue Jun 14 18:39:29 2005 +0000
+++ b/games/xroads/patches/patch-ae Tue Jun 14 18:50:50 2005 +0000
@@ -1,8 +1,8 @@
-$NetBSD: patch-ae,v 1.1 2004/09/08 12:48:32 sketch Exp $
+$NetBSD: patch-ae,v 1.2 2005/06/14 18:50:50 jmmv Exp $
---- ai.c.orig 1999-06-30 19:25:02.000000000 +0100
-+++ ai.c 2004-09-08 13:41:53.000000000 +0100
-@@ -59,12 +59,12 @@
+--- ai.c.orig 1999-06-30 20:25:02.000000000 +0200
++++ ai.c
+@@ -59,12 +59,12 @@ void destrand( entity *amonst ) {
int tries=0;
/* If in a halfstep, finish it */
@@ -17,7 +17,7 @@
case UP: amonst->y-=0.5; return;
case DOWN: amonst->y+=0.5; return;
default: amonst->dir = directions[(int)rnd(2)];
-@@ -84,9 +84,9 @@
+@@ -84,9 +84,9 @@ void destrand( entity *amonst ) {
/* Find coordinates for new position */
switch(dir) {
case UP: y-=0.5; eqy=trunc(y); eqx=trunc(x); break;
@@ -29,7 +29,7 @@
default: printf("Error: Not a direction\n"); return;
}
-@@ -94,7 +94,7 @@
+@@ -94,7 +94,7 @@ void destrand( entity *amonst ) {
if(!checkdest(eqx, eqy)) goto tryagain;
/* Check for double half-step */
@@ -38,7 +38,7 @@
/* Passes all checks */
amonst->x = x;
-@@ -111,12 +111,12 @@
+@@ -111,12 +111,12 @@ void desthome( entity *amonst ) {
float dx, dy, dz;
/* If in a halfstep, finish it */
@@ -53,7 +53,7 @@
case UP: amonst->y-=0.5; return;
case DOWN: amonst->y+=0.5; return;
default: amonst->dir = directions[(int)rnd(2)];
-@@ -136,8 +136,8 @@
+@@ -136,8 +136,8 @@ void desthome( entity *amonst ) {
tryagain: /* Come back here to try again */
tries++;
if(tries>100) {
@@ -64,7 +64,7 @@
watchentity(amonst, target);
return;
}
-@@ -175,7 +175,7 @@
+@@ -175,7 +175,7 @@ void desthome( entity *amonst ) {
if(!checkdest(eqx, eqy)) goto tryagain;
/* Be careful of half-steps */
@@ -73,7 +73,15 @@
/* Done working out new position, assign to character */
amonst->x = x;
-@@ -279,7 +279,7 @@
+@@ -193,7 +193,6 @@ void deststraight( entity *actmonst ) {
+ case DOWN: y+=1; break;
+ case LEFT: x-=1; break;
+ case RIGHT: x+=1; break;
+- default:
+ }
+ icorrectpos(&x, &y);
+ if(!checkdest(x, y) && data[xytotype(x, y)].etype==CHARACTER) {
+@@ -279,7 +278,7 @@ void killmonster( entity *amonst ) {
printf("I was asked to kill a monster that shouldn't be killed!\n");
if(amonst->health <= 0) {
if(data[amonst->type].etype != EFFECT) {
@@ -82,7 +90,7 @@
maze[trunc(amonst->y)][trunc(amonst->x)] = -2; /* Blank */
}
draw_tilex2(mainwindow, data[amonst->type].tile[amonst->frame],
-@@ -293,8 +293,8 @@
+@@ -293,8 +292,8 @@ void killmonster( entity *amonst ) {
bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE,
bmonst->color, bmonst->dir);
}
@@ -93,7 +101,7 @@
draw_tilex2(mainwindow, data[bmonst->type].tile[bmonst->frame],
bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE,
bmonst->color, bmonst->dir);
-@@ -354,9 +354,9 @@
+@@ -354,9 +353,9 @@ void spawnbullet( entity *amonst ) {
else amonst->atspeed=4;
switch(amonst->dir) {
case LEFT: fx-=1; x=trunc(fx); y=trunc(fy); break;
@@ -105,7 +113,7 @@
}
icorrectpos(&x, &y);
if(!checkdest(x, y)) {
-@@ -420,8 +420,8 @@
+@@ -420,8 +419,8 @@ int clearshot( entity *amonst, entity *t
if(!(amonst->x == target->x || amonst->y == target->y)) return 0;
/* Halfsteps are banned */
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