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[pkgsrc/trunk]: pkgsrc/games/scummvm Changes 0.8.1:



details:   https://anonhg.NetBSD.org/pkgsrc/rev/f36ed75ec182
branches:  trunk
changeset: 507376:f36ed75ec182
user:      adam <adam%pkgsrc.org@localhost>
date:      Tue Jan 31 21:18:57 2006 +0000

description:
Changes 0.8.1:
 General:
   - More descriptive game titles in all engines.
   - Fixed crash when trying to apply aspect-ratio correction to games that
     cannot use it.
   - Fixed potential security vulnerability with oversized PATH environment
     variables.
   - Lowered the default gain for the FluidSynth music driver and made it
     configurable.

 SCUMM:
   - Scrolling fixes in COMI, so it is less CPU-hungry.
   - Added support for Maniac Mansion NES German version.
   - Fixed mouse button states in COMI.
   - Fixed overflow when using control panel for robot in the Dig.
   - Added support for sound code, used by songs in HE games.
   - Improved shadows in later HE games.
   - Fixed subtitles glitches in HE games.
   - Improved music/sound for HE games.
   - Improved support for international versions of HE games.
   - Improved support for Macintosh versions of games.
   - Fixed several minor bugs.

 BASS:
   - Fix crash when speed/volume sliders are clicked and then dragged out
     of the scummvm window.

 Gob:
   - Fixed disappearing cursor when level password is typed in
   - Warn user if he tries to run CD version directly from CD under Windows

 Queen:
   - Fixed charset for Spanish version.

 SAGA:
   - Fixed digital music playback under BE systems.

 Simon:
   - Implemented more precise MD5-based game detection.
   - Added Polish support for Simon the Sorcerer 2.
   - Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
   - Fixed palette delay at the end of Simon the Sorcerer 1.
   - Fixed sound looping in Windows version of Simon the Sorcerer 2.

 Sword1:
   - Fixed a bug where looping sounds would keep playing during cutscenes or
     when displaying any form of control panel dialog.
   - The save game dialog would erroneously claim an I/O error occurred if the
     savegame list had unused slots, and savegames were compressed.
   - Fixed a scrolling bug which caused the finale sequence to be displayed
     incorrectly.

 Sword2:
   - Fixes and cleanups to the end credits. The German credits work now.
   - Fixed missing speech/music in the second half of the game, reported to
     happen in some versions of the game.

diffstat:

 games/scummvm/Makefile |  5 ++---
 games/scummvm/distinfo |  8 ++++----
 2 files changed, 6 insertions(+), 7 deletions(-)

diffs (28 lines):

diff -r c3798ba7705c -r f36ed75ec182 games/scummvm/Makefile
--- a/games/scummvm/Makefile    Tue Jan 31 21:10:39 2006 +0000
+++ b/games/scummvm/Makefile    Tue Jan 31 21:18:57 2006 +0000
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.39 2005/12/11 09:40:43 wiz Exp $
+# $NetBSD: Makefile,v 1.40 2006/01/31 21:18:57 adam Exp $
 
-DISTNAME=      scummvm-0.8.0
-PKGREVISION=   1
+DISTNAME=      scummvm-0.8.1
 CATEGORIES=    games
 MASTER_SITES=  ${MASTER_SITE_SOURCEFORGE:=scummvm/}
 EXTRACT_SUFX=  .tar.bz2
diff -r c3798ba7705c -r f36ed75ec182 games/scummvm/distinfo
--- a/games/scummvm/distinfo    Tue Jan 31 21:10:39 2006 +0000
+++ b/games/scummvm/distinfo    Tue Jan 31 21:18:57 2006 +0000
@@ -1,7 +1,7 @@
-$NetBSD: distinfo,v 1.19 2005/10/31 09:05:34 adam Exp $
+$NetBSD: distinfo,v 1.20 2006/01/31 21:18:57 adam Exp $
 
-SHA1 (scummvm-0.8.0.tar.bz2) = e0567ad0cbb701ce914c1eb6838110e3b95c874d
-RMD160 (scummvm-0.8.0.tar.bz2) = af3113a25adb30332176e6839dd30b21e09f292e
-Size (scummvm-0.8.0.tar.bz2) = 2654730 bytes
+SHA1 (scummvm-0.8.1.tar.bz2) = ed9d5edff5203f0c23822b26d97ab207225c5185
+RMD160 (scummvm-0.8.1.tar.bz2) = 3257d32c16fcacd35c29c6c14b819ed5465dd11c
+Size (scummvm-0.8.1.tar.bz2) = 2695150 bytes
 SHA1 (patch-aa) = 97356325935a406a8f19a6f594936b66a3231123
 SHA1 (patch-ab) = 370bd3585db73f9e8fd78e5d037ed7d2bdb23705



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