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[pkgsrc/trunk]: pkgsrc/games/scummvm Changes 0.7.0:



details:   https://anonhg.NetBSD.org/pkgsrc/rev/7e114e12dea7
branches:  trunk
changeset: 486858:7e114e12dea7
user:      adam <adam%pkgsrc.org@localhost>
date:      Tue Jan 04 13:41:53 2005 +0000

description:
Changes 0.7.0:
 New Games:
   - Added 26 Humongous Entertainment titles, only a few are completable.

 General:
   - Added support for FLAC (lossless) encoded audio files
   - Added an 'On Screen Display' to the SDL backend
   - Partially rewrote the backend API
   - Comments and the order of section in config files are preserved now
   - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
     and AdvMame2x is MMX accelerated
   - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
   - Added 'Extra Path' option allows for a searching an additional datafile
     location (for reencoded cutscenes and the like)
   - Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
     operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
   - Separate smaller font for the console, allowing for more visible
     information, for example in the SCUMM debugger.
   - Added support for setting output sample rate at run-time, although there
     is currently no GUI for it.
   - The save directory now has a default rather than the current directory on
     some platforms:
         Mac OS X:     $HOME/Documents/ScummVM Savegames/
         Other unices: $HOME/.scummvm/
   - Added a new about dialog with scrolling credits

 SCUMM:
   - Removed the old zak256 target, use zakTowns instead
   - Added native support for Macintosh versions using a special container
     file. This removes the need for using the 'RESCUMM' program
   - Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
     (matching the original engine)
   - Partially rewrote the text engine, fixing various bugs, especially in
     newer games (The Dig, COMI)
   - Fixed actor drawing glitches in V1 Maniac and Zak
   - Fixed ship-to-ship graphic glitches in COMI
   - Fixed palette glitches in COMI

 Queen:
   - Fixed some issues with the Dreamcast backend.

 Sword1:
   - Added support for compressed speech and music.
   - Added support for the demo.
   - Better support for the Czech version.
   - Added workarounds for script and subtitle bugs in some game versions.

 Sword2:
   - Simplified memory/resource management
   - Simplified sound effects handling
   - Added support for compressed speech and music.
   - Fixed various minor bugs.

 BASS:
   - Added workarounds for some rare scripting bugs that could render the game
     unwinnable.

diffstat:

 games/scummvm/Makefile         |   6 +++---
 games/scummvm/distinfo         |  11 ++++++-----
 games/scummvm/patches/patch-aa |  15 +++++++--------
 games/scummvm/patches/patch-ab |  10 +++++-----
 games/scummvm/patches/patch-ac |  13 +++++++++++++
 5 files changed, 34 insertions(+), 21 deletions(-)

diffs (99 lines):

diff -r 9d99af90d4e5 -r 7e114e12dea7 games/scummvm/Makefile
--- a/games/scummvm/Makefile    Tue Jan 04 13:40:38 2005 +0000
+++ b/games/scummvm/Makefile    Tue Jan 04 13:41:53 2005 +0000
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.29 2004/10/06 09:29:35 tron Exp $
+# $NetBSD: Makefile,v 1.30 2005/01/04 13:41:53 adam Exp $
 
-DISTNAME=      scummvm-0.6.1b
-PKGREVISION=   1
+DISTNAME=      scummvm-0.7.0
 CATEGORIES=    games
 MASTER_SITES=  ${MASTER_SITE_SOURCEFORGE:=scummvm/}
 EXTRACT_SUFX=  .tar.bz2
@@ -25,6 +24,7 @@
        ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/scummvm
        ${INSTALL_DATA} ${WRKSRC}/scummvm.xpm ${PREFIX}/share/pixmaps
 
+.include "../../audio/flac/buildlink3.mk"
 .include "../../audio/libmad/buildlink3.mk"
 .include "../../audio/libvorbis/buildlink3.mk"
 .include "../../devel/SDL/buildlink3.mk"
diff -r 9d99af90d4e5 -r 7e114e12dea7 games/scummvm/distinfo
--- a/games/scummvm/distinfo    Tue Jan 04 13:40:38 2005 +0000
+++ b/games/scummvm/distinfo    Tue Jan 04 13:41:53 2005 +0000
@@ -1,6 +1,7 @@
-$NetBSD: distinfo,v 1.15 2004/08/09 11:24:41 adam Exp $
+$NetBSD: distinfo,v 1.16 2005/01/04 13:41:53 adam Exp $
 
-SHA1 (scummvm-0.6.1b.tar.bz2) = 3384624c5b8d5c825f722e9c8ccee68bd90e8c6d
-Size (scummvm-0.6.1b.tar.bz2) = 1626950 bytes
-SHA1 (patch-aa) = e38b7efdd69701e77aa3421769fc2484389cd4c7
-SHA1 (patch-ab) = 8e694dab27d76d3df00be07f510094b1e326ca6c
+SHA1 (scummvm-0.7.0.tar.bz2) = 67ffacd1797fbdb377e17c53d16241201bac2038
+Size (scummvm-0.7.0.tar.bz2) = 2045328 bytes
+SHA1 (patch-aa) = 74ebc406c606b48a2f1b1c4b3731363514fb2a88
+SHA1 (patch-ab) = 4e36e3a0c7ab2d3e9acd187c0cf16fd60c202f0b
+SHA1 (patch-ac) = d165bb41fc8da04dcacbace4fa366f07f2b88626
diff -r 9d99af90d4e5 -r 7e114e12dea7 games/scummvm/patches/patch-aa
--- a/games/scummvm/patches/patch-aa    Tue Jan 04 13:40:38 2005 +0000
+++ b/games/scummvm/patches/patch-aa    Tue Jan 04 13:41:53 2005 +0000
@@ -1,15 +1,14 @@
-$NetBSD: patch-aa,v 1.12 2004/07/27 13:40:36 adam Exp $
+$NetBSD: patch-aa,v 1.13 2005/01/04 13:41:53 adam Exp $
 
---- Makefile.orig      2004-04-12 12:50:21.000000000 +0000
+--- Makefile.orig      2004-07-27 15:33:15.000000000 +0000
 +++ Makefile
-@@ -2,3 +2,3 @@
- 
--CXX     := c++
-+#CXX     := c++
- AR      := ar cru
-@@ -35,4 +35,3 @@ include config.mak
+@@ -21,8 +21,7 @@ include config.mak
+ # Uncomment this for stricter compile time code verification
+ # CXXFLAGS+= -Werror
  
 -CXXFLAGS:= -Wall $(CXXFLAGS)
 -CXXFLAGS+= -O -Wuninitialized
 +CXXFLAGS+= -Wall -Wuninitialized
  CXXFLAGS+= -Wno-long-long -Wno-multichar -Wno-unknown-pragmas
+ # Even more warnings...
+ CXXFLAGS+= -pedantic -Wpointer-arith -Wcast-qual -Wconversion
diff -r 9d99af90d4e5 -r 7e114e12dea7 games/scummvm/patches/patch-ab
--- a/games/scummvm/patches/patch-ab    Tue Jan 04 13:40:38 2005 +0000
+++ b/games/scummvm/patches/patch-ab    Tue Jan 04 13:41:53 2005 +0000
@@ -1,10 +1,10 @@
-$NetBSD: patch-ab,v 1.3 2004/03/29 01:09:56 dillo Exp $
+$NetBSD: patch-ab,v 1.4 2005/01/04 13:41:53 adam Exp $
 
---- common.rules.orig  Fri Sep 19 23:47:14 2003
+--- common.rules.orig  2004-05-07 14:43:02.000000000 +0000
 +++ common.rules
-@@ -28,6 +28,8 @@ clean: clean-$(MODULE)
- clean-$(MODULE): clean-% :
-       -$(RM) $(MODULE_OBJS-$*) $(MODULE_LIB-$*) $(PLUGIN-$*)
+@@ -26,6 +26,8 @@ MODULE_LIB-$(MODULE) := $(MODULE)/lib$(n
+ # If not building as a plugin, add the object files to the main OBJS list
+ OBJS += $(MODULE_LIB-$(MODULE))
  
 +CPPFLAGS+=    -I$(BUILDLINK_DIR)/include
 +
diff -r 9d99af90d4e5 -r 7e114e12dea7 games/scummvm/patches/patch-ac
--- /dev/null   Thu Jan 01 00:00:00 1970 +0000
+++ b/games/scummvm/patches/patch-ac    Tue Jan 04 13:41:53 2005 +0000
@@ -0,0 +1,13 @@
+$NetBSD: patch-ac,v 1.1 2005/01/04 13:41:53 adam Exp $
+
+--- base/gameDetector.cpp.orig 2005-01-04 14:38:58.000000000 +0000
++++ base/gameDetector.cpp
+@@ -37,7 +37,7 @@
+ #endif
+ 
+ #ifdef UNIX
+-#include <sys/errno.h>
++#include <errno.h>
+ #include <sys/stat.h>
+ #ifdef MACOSX
+ #define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames"



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