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[pkgsrc/trunk]: pkgsrc/games/wesnoth Update to 0.9.7:
details: https://anonhg.NetBSD.org/pkgsrc/rev/264f236bdc1f
branches: trunk
changeset: 499056:264f236bdc1f
user: wiz <wiz%pkgsrc.org@localhost>
date: Thu Sep 08 15:31:09 2005 +0000
description:
Update to 0.9.7:
Version 0.9.7:
* language and i18n:
* updated manual: French, Italian
* updated translations: Afrikaans, Basque, British English, Catalan, Czech,
Dutch, French, Finnish, German, Greek, Hungarian, Italian, Latin, Polish,
Russian, Slovak, Slovenian, Spanish, Swedish, Turkish
* fixed Ruby of Fire object description (#14311)
* fixed untranslatable Rise of Wesnoth scenario name
* new man pages: Hungarian
* changing languages now updates Tome of Wesnoth on Linux into new language
* campaigns:
* The Dark Hordes: there are now more Turns available in the last scenario
* units:
* increased the damage done by the Dread Lich from 6-4 to 7-4
* user interface
* text input box position now changes if resolution is changed (#12466)
* hourglass cursor now works on Mac OS X (#14298)
* fixed scrollbar problems in multiplayer lobby (#13089)
* better checking if recruiting is possible (#13638, patch #4267)
* some fixes for Experimental and Default themes
* fixed observer icon corruption (#14320)
* user campaign translations are now available without a restart (#14388)
* adjusted multiplayer lobby titles
* don't show images larger than 80x80 in campaign server list (#12007)
* fixed progress bar overflow (#14403)
* game names can no longer contain formatting characters (#14246)
* fix campaign story text overflowing due to narrow width (rest of #13961)
* graphics
* fixed Flaming Sword missing attack image (#14346)
* updated Goblin Impaler, Gryphon, Gryphon Master, Gryphon Rider
* ambush and nightstalk now works on turn 1 for leaders (#13671)
* AI now understands that AMLA units don't heal on advancing
* AI in multiplayer can now recruit more widely in all eras (rest of #14096)
* fixed a network related freeze (#14359) and other networking changes
* fixed connect to server hanging on Mac OS X
* fixed memory leaks in multiplayer lobby (part of #13981)
* various bug fixes and code cleanups
Version 0.9.6:
* language and i18n:
* new manual: Turkish
* updated manual: German, Russian, Swedish
* updated translations: Afrikaans, Basque, British English, Catalan, Czech,
Danish, Dutch, Finnish, French, German, Hungarian, Italian, Latin, Polish,
Portuguese (Brazil), Russian, Slovak, Spanish, Swedish, Turkish
* updated man pages: English, German, Swedish
* fixed some translated strings not being used (#14094)
* improve layout of some parts of help (#14075)
* fixed several typos and errors (including #14228,#14207,#14076,#14077)
* campaigns
* Eastern Invasion: revisions to Weldyn Under Attack and Evacuation
* The Rise of Wesnoth: fixed glitch in The River Road (forum thread 7148)
* graphics and sound
* new unit portraits for Elvish Shaman, Ghoul, Grand Knight, Halberdier,
Li'sar, Mermaid Initiate, Merman Fighter, Merman Hunter,Naga Fighter,
Nagini Fighter, Orcish Assassin, Royal Guard, Saurian Skirmisher
* revised unit images and/or animations for Direwolf Rider, Duelist,
Elvish Shyde, Fencer, Grand Knight, Heavy Infantryman, Horseman, Knight,
Lancer, Master at Arms, Paladin, Shock Trooper
* fixed missing storm trident image (#14111)
* new observer icon
* fixed wrong ice missile image used by Elvish High Lord (#14132)
* fixed Lich using wrong image (#14139)
* replaced tooltip picture (#14134), note still English and not translatable
* fixed broken scepter of fire and scepter attack icons (#14208,#14231)
* user interface
* fixed fonts sometimes not being found, eg. on BeOS
* fixed campaign dialog with no campaigns trying forever to download (#14078)
* fixed some damage calculations not showing %-to-kill
* fixed game music continuing to play on the title screen (#14080)
* added hotkey ctrl-j to show objectives (#7830)
* fixed more problems with observers (also #14239)
* fixed scrollarea and textbox glitches in MP lobby (#13011,#14124)
* menus now can acquire keyboard focus (#13118)
* info text (defense-%, #-turns) is no longer obscured by terrain (#13995)
* tips of the day now only change when playing a game (#14235)
* hotkey for taking a screenshot now works in editor also (#13841)
* show wait cursor for long operations, if not using color cursors (#12670)
* part-fix campaign text overflowing due to width being too narrow (#13961)
* fixed tooltips disappearing when using dfool's theme (#14084)
* prestart events now happen before the player is shown the map (#12957)
* revised multiplayer maps: Bluewater Province, Charge, Hamlets,
Hornshark Island, Meteor Lake, Sablestone Delta
* fixed AI units not getting rest-healing, causing replay errors
* fixed configure options --with-icondir and --with-desktopdir (#14100)
* changed Merman hoplite to bring it up to date with changes to steadfast
* fixed Dark Adept female version glitches (#14073,#14122,#13986)
* made checksums work on AMD64
* revised network code, try to use non-blocking I/O if available
* new description= attribute of [attack], name="x" now implies
description=_"x" and icon="attacks/x.png" if not specified (#12788,#14113)
* AI in multiplayer can now recruit healers and mixed fighters (#14096)
* fix AMLA healing (#13921); recruited/recalled units are now always healed
* various bug fixes and code cleanups
diffstat:
games/wesnoth/Makefile | 4 ++--
games/wesnoth/PLIST | 49 +++++++++++++++++++++++++++++++++----------------
games/wesnoth/distinfo | 8 ++++----
3 files changed, 39 insertions(+), 22 deletions(-)
diffs (150 lines):
diff -r b27b87169858 -r 264f236bdc1f games/wesnoth/Makefile
--- a/games/wesnoth/Makefile Thu Sep 08 15:29:28 2005 +0000
+++ b/games/wesnoth/Makefile Thu Sep 08 15:31:09 2005 +0000
@@ -1,6 +1,6 @@
-# $NetBSD: Makefile,v 1.16 2005/08/10 20:56:17 jlam Exp $
+# $NetBSD: Makefile,v 1.17 2005/09/08 15:31:09 wiz Exp $
-DISTNAME= wesnoth-0.9.5
+DISTNAME= wesnoth-0.9.7
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/}
diff -r b27b87169858 -r 264f236bdc1f games/wesnoth/PLIST
--- a/games/wesnoth/PLIST Thu Sep 08 15:29:28 2005 +0000
+++ b/games/wesnoth/PLIST Thu Sep 08 15:31:09 2005 +0000
@@ -1,7 +1,8 @@
-@comment $NetBSD: PLIST,v 1.9 2005/08/09 16:26:52 adam Exp $
+@comment $NetBSD: PLIST,v 1.10 2005/09/08 15:31:09 wiz Exp $
bin/wesnoth
bin/wmlxgettext
man/de/man6/wesnoth.6
+man/hu/man6/wesnoth.6
man/man6/wesnoth.6
man/sv/man6/wesnoth.6
share/wesnoth/data/COPYING.txt
@@ -752,6 +753,7 @@
share/wesnoth/images/cursors-bw/move.png
share/wesnoth/images/cursors-bw/normal.png
share/wesnoth/images/cursors-bw/select.png
+share/wesnoth/images/cursors-bw/wait-16x16.png
share/wesnoth/images/cursors-bw/wait.png
share/wesnoth/images/cursors/attack.png
share/wesnoth/images/cursors/move.png
@@ -1239,9 +1241,7 @@
share/wesnoth/images/giant-mudcrawler.png
share/wesnoth/images/goblin-direwolver-attack.png
share/wesnoth/images/goblin-direwolver-defend.png
-share/wesnoth/images/goblin-direwolver-die-1.png
-share/wesnoth/images/goblin-direwolver-die-2.png
-share/wesnoth/images/goblin-direwolver-die-3.png
+share/wesnoth/images/goblin-direwolver-moving.png
share/wesnoth/images/goblin-direwolver.png
share/wesnoth/images/goblin-impaler-attack-ranged1.png
share/wesnoth/images/goblin-impaler-attack-ranged2.png
@@ -1283,15 +1283,8 @@
share/wesnoth/images/great-troll-attack.png
share/wesnoth/images/great-troll-defend.png
share/wesnoth/images/great-troll.png
-share/wesnoth/images/gryphon-attack1.png
-share/wesnoth/images/gryphon-attack2.png
share/wesnoth/images/gryphon-defend.png
-share/wesnoth/images/gryphon-master-attack1.png
-share/wesnoth/images/gryphon-master-attack2.png
-share/wesnoth/images/gryphon-master-defend.png
share/wesnoth/images/gryphon-master.png
-share/wesnoth/images/gryphon-rider-attack.png
-share/wesnoth/images/gryphon-rider-defend.png
share/wesnoth/images/gryphon-rider.png
share/wesnoth/images/gryphon-sleeping.png
share/wesnoth/images/gryphon.png
@@ -1366,9 +1359,7 @@
share/wesnoth/images/halo/white-mage-halo3.png
share/wesnoth/images/halo/white-mage-halo4.png
share/wesnoth/images/help/closed_section.png
-share/wesnoth/images/help/hp-green.png
-share/wesnoth/images/help/hp-red.png
-share/wesnoth/images/help/hp-yellow.png
+share/wesnoth/images/help/hp-bars.png
share/wesnoth/images/help/hpxp.png
share/wesnoth/images/help/moving1.png
share/wesnoth/images/help/moving2.png
@@ -1418,12 +1409,25 @@
share/wesnoth/images/human-dragoon.png
share/wesnoth/images/human-duelist-attack.png
share/wesnoth/images/human-duelist-defend.png
-share/wesnoth/images/human-duelist-die-1.png
-share/wesnoth/images/human-duelist-die-2.png
+share/wesnoth/images/human-duelist-die1.png
+share/wesnoth/images/human-duelist-die2.png
+share/wesnoth/images/human-duelist-die3.png
+share/wesnoth/images/human-duelist-die4.png
+share/wesnoth/images/human-duelist-die5.png
+share/wesnoth/images/human-duelist-die6.png
+share/wesnoth/images/human-duelist-die7.png
+share/wesnoth/images/human-duelist-die8.png
share/wesnoth/images/human-duelist-ranged.png
share/wesnoth/images/human-duelist.png
share/wesnoth/images/human-fencer-attack.png
+share/wesnoth/images/human-fencer-defend-1-1.png
+share/wesnoth/images/human-fencer-defend-1-2.png
share/wesnoth/images/human-fencer-defend.png
+share/wesnoth/images/human-fencer-die1.png
+share/wesnoth/images/human-fencer-die2.png
+share/wesnoth/images/human-fencer-die3.png
+share/wesnoth/images/human-fencer-die4.png
+share/wesnoth/images/human-fencer-die5.png
share/wesnoth/images/human-fencer.png
share/wesnoth/images/human-general-attack-crossbow.png
share/wesnoth/images/human-general-attack-sword1.png
@@ -2055,6 +2059,7 @@
share/wesnoth/images/owaec-lord-moving.png
share/wesnoth/images/owaec-lord.png
share/wesnoth/images/paladin-attack-sword.png
+share/wesnoth/images/paladin-defend.png
share/wesnoth/images/paladin-healing.png
share/wesnoth/images/paladin-moving.png
share/wesnoth/images/paladin.png
@@ -2092,6 +2097,15 @@
share/wesnoth/images/portraits/The_Rise_of_Wesnoth/logalmier.png
share/wesnoth/images/portraits/The_Rise_of_Wesnoth/rithrandil.png
share/wesnoth/images/portraits/The_Rise_of_Wesnoth/typhon.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/elvish-shaman.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/ghoul.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/mermaid-initiate.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/merman-fighter.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/merman-hunter.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/naga-fighter.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/nagini-fighter.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/orcish-assassin.png
+share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst/saurian-skirmisher.png
share/wesnoth/images/portraits/core/James_Woo/orc-warlord.png
share/wesnoth/images/portraits/core/James_Woo/orc-warlord2.png
share/wesnoth/images/portraits/core/James_Woo/orc-warlord3.png
@@ -3755,6 +3769,7 @@
@dirrm share/wesnoth/images/projectiles
@dirrm share/wesnoth/images/portraits/core/Jason_Lutes
@dirrm share/wesnoth/images/portraits/core/James_Woo
+@dirrm share/wesnoth/images/portraits/core/Alex_Jarocha-Ernst
@dirrm share/wesnoth/images/portraits/core
@dirrm share/wesnoth/images/portraits/The_Rise_of_Wesnoth
@dirrm share/wesnoth/images/portraits/The_Dark_Hordes
@@ -3817,3 +3832,5 @@
@dirrm share/wesnoth
@dirrm man/sv/man6
@dirrm man/sv
+@dirrm man/hu/man6
+@dirrm man/hu
diff -r b27b87169858 -r 264f236bdc1f games/wesnoth/distinfo
--- a/games/wesnoth/distinfo Thu Sep 08 15:29:28 2005 +0000
+++ b/games/wesnoth/distinfo Thu Sep 08 15:31:09 2005 +0000
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.12 2005/08/09 16:26:52 adam Exp $
+$NetBSD: distinfo,v 1.13 2005/09/08 15:31:09 wiz Exp $
-SHA1 (wesnoth-0.9.5.tar.gz) = 4bbfe3dddd10e61b5194d3b649e106a41e46099c
-RMD160 (wesnoth-0.9.5.tar.gz) = 9db94bbd68b30465b80b61894e1b66760d0bdb43
-Size (wesnoth-0.9.5.tar.gz) = 40104367 bytes
+SHA1 (wesnoth-0.9.7.tar.gz) = efcb471bf9d434ad2155244b274979e90fbd8603
+RMD160 (wesnoth-0.9.7.tar.gz) = 397b34b8343acef9d4aa301e8415178e5b895681
+Size (wesnoth-0.9.7.tar.gz) = 40965266 bytes
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