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[pkgsrc/trunk]: pkgsrc/games/exult Replace patch code with usual manner.
details: https://anonhg.NetBSD.org/pkgsrc/rev/8444f7cc2139
branches: trunk
changeset: 563973:8444f7cc2139
user: obache <obache%pkgsrc.org@localhost>
date: Mon Aug 24 11:39:21 2009 +0000
description:
Replace patch code with usual manner.
diffstat:
games/exult/distinfo | 4 ++--
games/exult/patches/patch-ad | 28 ++++++++++++----------------
2 files changed, 14 insertions(+), 18 deletions(-)
diffs (51 lines):
diff -r bfbc0685f161 -r 8444f7cc2139 games/exult/distinfo
--- a/games/exult/distinfo Mon Aug 24 09:22:39 2009 +0000
+++ b/games/exult/distinfo Mon Aug 24 11:39:21 2009 +0000
@@ -1,4 +1,4 @@
-$NetBSD: distinfo,v 1.3 2008/07/27 20:14:14 dholland Exp $
+$NetBSD: distinfo,v 1.4 2009/08/24 11:39:21 obache Exp $
SHA1 (exult-1.2.tar.gz) = 81f9d3d428c80990b8e970a4dee5c85a7236dace
RMD160 (exult-1.2.tar.gz) = 339231edf84507f05115ab3189875cb15be9c04f
@@ -6,7 +6,7 @@
SHA1 (patch-aa) = 2acecb0c4e2da2769559d9603a08930c30b38c72
SHA1 (patch-ab) = 039fd49b570ad5796a43d86fb679b517c4149f13
SHA1 (patch-ac) = f6a1c4961e62cd99f9f355d14631457d5d2b5458
-SHA1 (patch-ad) = 6836603f98ec3d8893de27259a82ed2da7d7e9fb
+SHA1 (patch-ad) = fbb34ab21468afd91caccc35354fbd23df800ca5
SHA1 (patch-ae) = 3b863379cef2948ff92e9971ffbc37d6b1b0276f
SHA1 (patch-af) = 43b2369d9dff1fc1aa387c174b3fe7c3e467c2e8
SHA1 (patch-ag) = 2c8b385bb2346f0e7d11bd8e721a901ec361bb61
diff -r bfbc0685f161 -r 8444f7cc2139 games/exult/patches/patch-ad
--- a/games/exult/patches/patch-ad Mon Aug 24 09:22:39 2009 +0000
+++ b/games/exult/patches/patch-ad Mon Aug 24 11:39:21 2009 +0000
@@ -1,17 +1,13 @@
-$NetBSD: patch-ad,v 1.1 2008/07/27 20:14:14 dholland Exp $
+$NetBSD: patch-ad,v 1.2 2009/08/24 11:39:21 obache Exp $
---- mouse.h.orig 2003-08-31 13:32:24.000000000 -0400
-+++ mouse.h 2008-07-27 13:58:11.000000000 -0400
-@@ -33,7 +33,11 @@
- class Mouse
- {
- protected:
-- Shape_file pointers; // Pointers from 'pointers.shp'.
-+ Shape_file pointers;
-+#if __GNUC__ == 4 && __GNUC_MINOR__ == 1
-+ /* I have no idea why this is needed. */
-+ class
-+#endif
- Game_window *gwin; // Where to draw.
- Image_window8 *iwin; // From gwin.
- Image_buffer *backup; // Stores image below mouse shape.
+--- mouse.h.orig 2003-08-31 17:32:24.000000000 +0000
++++ mouse.h
+@@ -27,6 +27,8 @@
+ #include "vgafile.h"
+ #include "glshape.h"
+
++class Game_window;
++
+ /*
+ * Handle custom mouse pointers.
+ */
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