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[pkgsrc/trunk]: pkgsrc/graphics/py-OpenGL Sync with reality: pkgsrc/devel/py-...
details: https://anonhg.NetBSD.org/pkgsrc/rev/b1119f726c78
branches: trunk
changeset: 568693:b1119f726c78
user: drochner <drochner%pkgsrc.org@localhost>
date: Wed Dec 16 20:45:20 2009 +0000
description:
Sync with reality: pkgsrc/devel/py-ctypes is broken, it fails even
on sizeof(long) on i386. The ctypes module builtin to Python-2.5
appears to work, so don't depend on devel/py-ctypes but require
Python-2.5.
Being here, update to 3.0.1b1. There is no useful changelog - appearently
more new OpenGL features are supported.
diffstat:
graphics/py-OpenGL/Makefile | 17 +-
graphics/py-OpenGL/PLIST | 731 +++++++++++++++++++++++++++++++++--
graphics/py-OpenGL/distinfo | 11 +-
graphics/py-OpenGL/patches/patch-ac | 67 ++-
graphics/py-OpenGL/patches/patch-ae | 12 +
5 files changed, 750 insertions(+), 88 deletions(-)
diffs (truncated from 1529 to 300 lines):
diff -r 0c35501a3358 -r b1119f726c78 graphics/py-OpenGL/Makefile
--- a/graphics/py-OpenGL/Makefile Wed Dec 16 20:07:32 2009 +0000
+++ b/graphics/py-OpenGL/Makefile Wed Dec 16 20:45:20 2009 +0000
@@ -1,9 +1,8 @@
-# $NetBSD: Makefile,v 1.4 2009/02/12 00:46:34 joerg Exp $
+# $NetBSD: Makefile,v 1.5 2009/12/16 20:45:20 drochner Exp $
#
-DISTNAME= PyOpenGL-3.0.0a6
+DISTNAME= PyOpenGL-3.0.1b1
PKGNAME= ${PYPKGPREFIX}-${DISTNAME:S/^Py//}
-PKGREVISION= 1
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=pyopengl/}
@@ -13,12 +12,18 @@
PKG_DESTDIR_SUPPORT= user-destdir
-PY_PATCHPLIST= YES
+PYDISTUTILSPKG= yes
+#PY_PATCHPLIST= YES
-.include "../../lang/python/egg.mk"
+# XXX devel/py-ctypes doesn't work, Python-2.5's builtin ctypes is OK
+PYTHON_VERSIONS_ACCEPTED= 25
+
+#.include "../../lang/python/egg.mk"
+.include "../../lang/python/extension.mk"
.include "../../graphics/Mesa/buildlink3.mk"
.include "../../math/py-Numeric/buildlink3.mk"
.include "../../x11/py-Tk/buildlink3.mk"
.include "../../lang/tcl/buildlink3.mk"
-.include "../../devel/py-ctypes/buildlink3.mk"
+# XXX see above
+#.include "../../devel/py-ctypes/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
diff -r 0c35501a3358 -r b1119f726c78 graphics/py-OpenGL/PLIST
--- a/graphics/py-OpenGL/PLIST Wed Dec 16 20:07:32 2009 +0000
+++ b/graphics/py-OpenGL/PLIST Wed Dec 16 20:45:20 2009 +0000
@@ -1,10 +1,13 @@
-@comment $NetBSD: PLIST,v 1.3 2009/06/14 17:59:25 joerg Exp $
+@comment $NetBSD: PLIST,v 1.4 2009/12/16 20:45:20 drochner Exp $
${PYSITELIB}/OpenGL/AGL/__init__.py
${PYSITELIB}/OpenGL/AGL/__init__.pyc
${PYSITELIB}/OpenGL/AGL/__init__.pyo
${PYSITELIB}/OpenGL/GL/APPLE/__init__.py
${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyc
${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/aux_depth_stencil.py
+${PYSITELIB}/OpenGL/GL/APPLE/aux_depth_stencil.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/aux_depth_stencil.pyo
${PYSITELIB}/OpenGL/GL/APPLE/client_storage.py
${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyc
${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyo
@@ -14,9 +17,27 @@
${PYSITELIB}/OpenGL/GL/APPLE/fence.py
${PYSITELIB}/OpenGL/GL/APPLE/fence.pyc
${PYSITELIB}/OpenGL/GL/APPLE/fence.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/float_pixels.py
+${PYSITELIB}/OpenGL/GL/APPLE/float_pixels.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/float_pixels.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/flush_buffer_range.py
+${PYSITELIB}/OpenGL/GL/APPLE/flush_buffer_range.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/flush_buffer_range.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/object_purgeable.py
+${PYSITELIB}/OpenGL/GL/APPLE/object_purgeable.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/object_purgeable.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/rgb_422.py
+${PYSITELIB}/OpenGL/GL/APPLE/rgb_422.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/rgb_422.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/row_bytes.py
+${PYSITELIB}/OpenGL/GL/APPLE/row_bytes.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/row_bytes.pyo
${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.py
${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyc
${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/texture_range.py
+${PYSITELIB}/OpenGL/GL/APPLE/texture_range.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/texture_range.pyo
${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.py
${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyc
${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyo
@@ -26,6 +47,9 @@
${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.py
${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyc
${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_program_evaluators.py
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_program_evaluators.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_program_evaluators.pyo
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.py
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyc
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyo
@@ -35,12 +59,36 @@
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.py
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyc
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyo
+${PYSITELIB}/OpenGL/GL/ARB/compatibility.py
+${PYSITELIB}/OpenGL/GL/ARB/compatibility.pyc
+${PYSITELIB}/OpenGL/GL/ARB/compatibility.pyo
+${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.py
+${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.pyc
+${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.pyo
+${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.py
+${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.pyc
+${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.pyo
+${PYSITELIB}/OpenGL/GL/ARB/depth_clamp.py
+${PYSITELIB}/OpenGL/GL/ARB/depth_clamp.pyc
+${PYSITELIB}/OpenGL/GL/ARB/depth_clamp.pyo
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.py
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyc
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyo
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.py
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyc
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyo
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers_blend.py
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers_blend.pyc
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers_blend.pyo
+${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.py
+${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.pyc
+${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.pyo
+${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.py
+${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.pyc
+${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.pyo
+${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.py
+${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.pyc
+${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.pyo
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.py
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyc
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyo
@@ -50,12 +98,36 @@
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.py
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyc
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.py
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.pyc
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.pyo
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.py
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.pyc
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.pyo
+${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.py
+${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.pyc
+${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.pyo
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.py
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyc
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyo
+${PYSITELIB}/OpenGL/GL/ARB/half_float_vertex.py
+${PYSITELIB}/OpenGL/GL/ARB/half_float_vertex.pyc
+${PYSITELIB}/OpenGL/GL/ARB/half_float_vertex.pyo
${PYSITELIB}/OpenGL/GL/ARB/imaging.py
${PYSITELIB}/OpenGL/GL/ARB/imaging.pyc
${PYSITELIB}/OpenGL/GL/ARB/imaging.pyo
+${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.py
+${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.pyc
+${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.pyo
+${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.py
+${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.pyc
+${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.pyo
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.py
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.pyc
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.pyo
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.py
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyc
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyo
@@ -77,12 +149,21 @@
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.py
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyc
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyo
+${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.py
+${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.pyc
+${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.pyo
+${PYSITELIB}/OpenGL/GL/ARB/sample_shading.py
+${PYSITELIB}/OpenGL/GL/ARB/sample_shading.pyc
+${PYSITELIB}/OpenGL/GL/ARB/sample_shading.pyo
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.py
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.pyc
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.pyo
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.py
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyc
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyo
-${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.py
-${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyc
-${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.pyo
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.py
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyc
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyo
@@ -92,15 +173,27 @@
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.py
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyc
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyo
+${PYSITELIB}/OpenGL/GL/ARB/sync.py
+${PYSITELIB}/OpenGL/GL/ARB/sync.pyc
+${PYSITELIB}/OpenGL/GL/ARB/sync.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.py
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.py
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.py
${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map_array.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map_array.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map_array.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.py
${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyo
@@ -116,18 +209,39 @@
${PYSITELIB}/OpenGL/GL/ARB/texture_float.py
${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_gather.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_gather.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_gather.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.py
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_multisample.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_multisample.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_multisample.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.py
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.py
${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_rg.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_rg.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_rg.pyo
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.py
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyc
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyo
+${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.pyo
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.py
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyc
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyo
@@ -161,6 +275,9 @@
${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.py
${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyc
${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyo
+${PYSITELIB}/OpenGL/GL/ATI/meminfo.py
+${PYSITELIB}/OpenGL/GL/ATI/meminfo.pyc
+${PYSITELIB}/OpenGL/GL/ATI/meminfo.pyo
${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.py
${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyc
${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyo
@@ -218,6 +335,9 @@
${PYSITELIB}/OpenGL/GL/EXT/bgra.py
${PYSITELIB}/OpenGL/GL/EXT/bgra.pyc
${PYSITELIB}/OpenGL/GL/EXT/bgra.pyo
+${PYSITELIB}/OpenGL/GL/EXT/bindable_uniform.py
+${PYSITELIB}/OpenGL/GL/EXT/bindable_uniform.pyc
+${PYSITELIB}/OpenGL/GL/EXT/bindable_uniform.pyo
${PYSITELIB}/OpenGL/GL/EXT/blend_color.py
${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyc
${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyo
@@ -266,15 +386,42 @@
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.py
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyc
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyo
+${PYSITELIB}/OpenGL/GL/EXT/direct_state_access.py
+${PYSITELIB}/OpenGL/GL/EXT/direct_state_access.pyc
+${PYSITELIB}/OpenGL/GL/EXT/direct_state_access.pyo
+${PYSITELIB}/OpenGL/GL/EXT/draw_buffers2.py
+${PYSITELIB}/OpenGL/GL/EXT/draw_buffers2.pyc
+${PYSITELIB}/OpenGL/GL/EXT/draw_buffers2.pyo
+${PYSITELIB}/OpenGL/GL/EXT/draw_instanced.py
+${PYSITELIB}/OpenGL/GL/EXT/draw_instanced.pyc
+${PYSITELIB}/OpenGL/GL/EXT/draw_instanced.pyo
${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.py
${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyc
${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyo
${PYSITELIB}/OpenGL/GL/EXT/fog_coord.py
${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyc
${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyo
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_blit.py
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