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[pkgsrc/trunk]: pkgsrc/devel/SDL SDL: fix NetBSD audio in pygame, e.g. 'games...
details: https://anonhg.NetBSD.org/pkgsrc/rev/5f65f501bcdc
branches: trunk
changeset: 379070:5f65f501bcdc
user: nia <nia%pkgsrc.org@localhost>
date: Wed May 11 10:14:29 2022 +0000
description:
SDL: fix NetBSD audio in pygame, e.g. 'games/monsterz'. reported by wiz.
diffstat:
devel/SDL/Makefile | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diffs (24 lines):
diff -r 02ccd8308995 -r 5f65f501bcdc devel/SDL/Makefile
--- a/devel/SDL/Makefile Wed May 11 09:54:49 2022 +0000
+++ b/devel/SDL/Makefile Wed May 11 10:14:29 2022 +0000
@@ -1,7 +1,7 @@
-# $NetBSD: Makefile,v 1.146 2022/04/02 07:17:55 nia Exp $
+# $NetBSD: Makefile,v 1.147 2022/05/11 10:14:29 nia Exp $
DISTNAME= SDL-1.2.15
-PKGREVISION= 37
+PKGREVISION= 38
CATEGORIES= devel games
MASTER_SITES= http://www.libsdl.org/release/
@@ -18,6 +18,10 @@
CONFLICTS+= sdl12-compat-[0-9]*
+# Fixes skippy audio output in pygame. Also matches SDL2 where the
+# non-blocking audio code was removed.
+CPPFLAGS.NetBSD+= -DUSE_BLOCKING_WRITES
+
CPPFLAGS+= -DPREFIX="\"${PREFIX}\""
CPPFLAGS+= -DX11BASE="\"${X11BASE}\""
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