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[pkgsrc/trunk]: pkgsrc/emulators/fs-uae-launcher fs-uae-launcher: updated to ...



details:   https://anonhg.NetBSD.org/pkgsrc/rev/ebbe25a18d41
branches:  trunk
changeset: 385967:ebbe25a18d41
user:      adam <adam%pkgsrc.org@localhost>
date:      Thu Sep 29 09:26:15 2022 +0000

description:
fs-uae-launcher: updated to 3.1.68

3.1.64
Fix Linux distribution by removing unwanted stuff from PyQt5
… fontconfig/freetype
* Deleted other workflows
* Removed unwanted stuff from PyQt5
* Remove libfontconfig and libfreetype also
* Revert "Deleted other workflows"

3.1.63
Removed cacert.pem (should be handled by certifi package now)

3.1.26
Updated fsbuild, added macOS10.9 target
* Updated fsbuild, added macOS10.9 target
* Correct bundle.sh for stable branch
* Install appdmg
* macOS: Sign with both SHA-1 and SHA-256 hashes
* macOS10.9 - add pyobjc
* Updated workflow
* More build fixes
* Separate workflows
* Don't specify Python 3.9
* Updated version

diffstat:

 emulators/fs-uae-launcher/Makefile               |    10 +-
 emulators/fs-uae-launcher/PLIST                  |  7815 +++------------------
 emulators/fs-uae-launcher/distinfo               |    10 +-
 emulators/fs-uae-launcher/patches/patch-setup.py |     8 +-
 4 files changed, 1416 insertions(+), 6427 deletions(-)

diffs (truncated from 7951 to 300 lines):

diff -r 7374a5c06dcc -r ebbe25a18d41 emulators/fs-uae-launcher/Makefile
--- a/emulators/fs-uae-launcher/Makefile        Thu Sep 29 09:24:00 2022 +0000
+++ b/emulators/fs-uae-launcher/Makefile        Thu Sep 29 09:26:15 2022 +0000
@@ -1,16 +1,16 @@
-# $NetBSD: Makefile,v 1.21 2022/06/30 11:18:21 nia Exp $
+# $NetBSD: Makefile,v 1.22 2022/09/29 09:26:15 adam Exp $
 
-DISTNAME=      fs-uae-launcher-3.0.5
-PKGREVISION=   3
+DISTNAME=      fs-uae-launcher-3.1.68
 CATEGORIES=    emulators
-MASTER_SITES=  https://fs-uae.net/stable/${PKGVERSION_NOREV}/
+MASTER_SITES=  https://fs-uae.net/files/FS-UAE-Launcher/Stable/${PKGVERSION_NOREV}/
+EXTRACT_SUFX=  .tar.xz
 
 MAINTAINER=    adam%NetBSD.org@localhost
 HOMEPAGE=      https://fs-uae.net/
 COMMENT=       Graphical launcher for FS-UAE, the Amiga Emulator
 LICENSE=       gnu-gpl-v2
 
-DEPENDS+=      fs-uae>=${PKGVERSION_NOREV}:../../emulators/fs-uae
+DEPENDS+=      fs-uae>=3.1.66:../../emulators/fs-uae
 DEPENDS+=      ${PYPKGPREFIX}-lhafile-[0-9]*:../../archivers/py-lhafile
 DEPENDS+=      ${PYPKGPREFIX}-requests-[0-9]*:../../devel/py-requests
 DEPENDS+=      ${PYPKGPREFIX}-sqlite3-[0-9]*:../../databases/py-sqlite3
diff -r 7374a5c06dcc -r ebbe25a18d41 emulators/fs-uae-launcher/PLIST
--- a/emulators/fs-uae-launcher/PLIST   Thu Sep 29 09:24:00 2022 +0000
+++ b/emulators/fs-uae-launcher/PLIST   Thu Sep 29 09:26:15 2022 +0000
@@ -1,6294 +1,12 @@
-@comment $NetBSD: PLIST,v 1.4 2022/01/09 15:42:37 wiz Exp $
+@comment $NetBSD: PLIST,v 1.5 2022/09/29 09:26:15 adam Exp $
 bin/fs-uae-launcher
 share/applications/fs-uae-launcher.desktop
 share/doc/fs-uae-launcher/COPYING
 share/doc/fs-uae-launcher/README
-share/fs-uae-launcher/OpenGL/AGL/__init__.py
-share/fs-uae-launcher/OpenGL/AGL/__init__.pyc
-share/fs-uae-launcher/OpenGL/AGL/__init__.pyo
-share/fs-uae-launcher/OpenGL/DLLS/GLE_WIN32_README.txt
-share/fs-uae-launcher/OpenGL/DLLS/gle_AUTHORS
-share/fs-uae-launcher/OpenGL/DLLS/gle_COPYING
-share/fs-uae-launcher/OpenGL/DLLS/gle_COPYING.src
-share/fs-uae-launcher/OpenGL/DLLS/glut32.dll
-share/fs-uae-launcher/OpenGL/DLLS/glut64.dll
-share/fs-uae-launcher/OpenGL/DLLS/glut_README.txt
-share/fs-uae-launcher/OpenGL/DLLS/opengle32.vc7.dll
-share/fs-uae-launcher/OpenGL/DLLS/opengle32.vc9.dll
-share/fs-uae-launcher/OpenGL/DLLS/opengle64.vc9.dll
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.pyo
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyc
-share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyo
-share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py
-share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.pyc
-share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.pyo
-share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py
-share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.pyc
-share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.pyo
-share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/HI/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/HI/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py
-share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.pyc
-share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.pyo
-share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py
-share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.pyc
-share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.pyo
-share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py
-share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.pyc
-share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/image.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/image.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.pyo
-share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.pyc
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-share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py
-share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.pyc
-share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.pyo
-share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py
-share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.pyc
-share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.pyo
-share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py
-share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.pyc
-share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.pyo
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-share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.pyc
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.pyo
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.pyc
-share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.pyo
-share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py
-share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.pyc
-share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py
-share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py
-share/fs-uae-launcher/OpenGL/EGL/NV/__init__.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/__init__.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py
-share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py
-share/fs-uae-launcher/OpenGL/EGL/NV/native_query.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/native_query.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py
-share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.pyc
-share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.pyo
-share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py
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-share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py
-share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.pyc
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-share/fs-uae-launcher/OpenGL/EGL/NV/sync.py
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-share/fs-uae-launcher/OpenGL/EGL/NV/system_time.pyo
-share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py
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-share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py
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-share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py
-share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.pyc
-share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.pyo


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