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[pkgsrc/trunk]: pkgsrc/games/ioquake3 Update to 1.36, based on PR 41527 by Yo...
details: https://anonhg.NetBSD.org/pkgsrc/rev/25562094596a
branches: trunk
changeset: 394179:25562094596a
user: wiz <wiz%pkgsrc.org@localhost>
date: Sat Jun 06 22:04:50 2009 +0000
description:
Update to 1.36, based on PR 41527 by Yorick Hardy. While here, convert
to user-destdir.
Changes since last release (pkgsrc had a newer snapshot):
* Ports to new platforms
* Off-server data downloads (http redirection) via HTTP and
FTP with cURL
* OpenAL sound rendering allowing for surround (5.1 and 7.1)
speaker layouts and generally improved sound quality. Especially
on the Windows Vista Operating System.
* Ogg Vorbis audio decoding.
* In-engine VOIP support, with optional Mumble player-location
(positional audio) support.
* IPV6 Networking. We're ready to frag on the net of the
future!
* SDL backend for the OpenGL context, window management, and
input. This also improves portability.
* Anaglyph stereo rendering (for viewing with 3D glasses)
* Full x86-64 architecture support
* Rewritten PowerPC JIT compiler, with ppc64 support
* New SPARC JIT compiler, with support for both sparc32 and
sparc64
* Compilation with MinGW and cross-compilation for Windows
from Linux
* Improved console command auto-completion
* Persistent console command history
* Improved QVM (Quake Virtual Machine) tools
* Colored terminal output on POSIX operating systems
* GUID System
* Multiuser support on Windows systems (user-specific game
data is stored in their respective Application Data folders)
* PNG format support for textures
* Numerous security fixes
diffstat:
games/ioquake3/Makefile | 11 +++++++----
games/ioquake3/distinfo | 10 +++++-----
games/ioquake3/patches/patch-ad | 13 +++++++++++--
3 files changed, 23 insertions(+), 11 deletions(-)
diffs (69 lines):
diff -r 1af94400ae3f -r 25562094596a games/ioquake3/Makefile
--- a/games/ioquake3/Makefile Sat Jun 06 21:56:29 2009 +0000
+++ b/games/ioquake3/Makefile Sat Jun 06 22:04:50 2009 +0000
@@ -1,15 +1,18 @@
-# $NetBSD: Makefile,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
+# $NetBSD: Makefile,v 1.2 2009/06/06 22:04:50 wiz Exp $
#
-DISTNAME= ioquake3-0.0.1490
+DISTNAME= ioquake3-1.36
CATEGORIES= games
-MASTER_SITES= http://www.invisible.ca/~jmcneill/distfiles/
+MASTER_SITES= http://ioquake3.org/files/1.36/
+EXTRACT_SUFX= .tar.bz2
MAINTAINER= pkgsrc-users%NetBSD.org@localhost
HOMEPAGE= http://www.ioquake3.org/
COMMENT= Open source Quake 3 distribution
+
+PKG_DESTDIR_SUPPORT= user-destdir
+
USE_TOOLS+= gmake
-
BUILD_TARGET= release
do-install:
diff -r 1af94400ae3f -r 25562094596a games/ioquake3/distinfo
--- a/games/ioquake3/distinfo Sat Jun 06 21:56:29 2009 +0000
+++ b/games/ioquake3/distinfo Sat Jun 06 22:04:50 2009 +0000
@@ -1,9 +1,9 @@
-$NetBSD: distinfo,v 1.2 2009/03/23 09:57:36 hasso Exp $
+$NetBSD: distinfo,v 1.3 2009/06/06 22:04:50 wiz Exp $
-SHA1 (ioquake3-0.0.1490.tar.gz) = 249bf7e55d62adde90caa20aca05e2df10541079
-RMD160 (ioquake3-0.0.1490.tar.gz) = 16bc03444cfa8670b3f37cc713be52109bd528ba
-Size (ioquake3-0.0.1490.tar.gz) = 4054017 bytes
+SHA1 (ioquake3-1.36.tar.bz2) = 0f92891e2b174253d02f666fd22e147c886089b4
+RMD160 (ioquake3-1.36.tar.bz2) = af9f65bbde2fe5531fa371ec6d2023126a523293
+Size (ioquake3-1.36.tar.bz2) = 3503058 bytes
SHA1 (patch-aa) = 3f89e248cb2e64657f37ccb4f77b837fc7e7a012
SHA1 (patch-ab) = 7808f9c26160ae1931c96fe1bc5e898b69afbde2
SHA1 (patch-ac) = 38834fd3e1b3b1c9dba648ffbc97814c0aaa581a
-SHA1 (patch-ad) = be5e91745076c23b3984268f428445722223f350
+SHA1 (patch-ad) = 577ca1c8fab64289d6f91e9e02542094cf7f2800
diff -r 1af94400ae3f -r 25562094596a games/ioquake3/patches/patch-ad
--- a/games/ioquake3/patches/patch-ad Sat Jun 06 21:56:29 2009 +0000
+++ b/games/ioquake3/patches/patch-ad Sat Jun 06 22:04:50 2009 +0000
@@ -1,6 +1,6 @@
-$NetBSD: patch-ad,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
+$NetBSD: patch-ad,v 1.2 2009/06/06 22:04:50 wiz Exp $
---- code/qcommon/vm_x86_64.c.orig 2009-01-12 18:50:39.000000000 -0500
+--- code/qcommon/vm_x86_64.c.orig 2008-08-06 16:09:29.000000000 +0000
+++ code/qcommon/vm_x86_64.c
@@ -58,6 +58,10 @@ void assemble_line(const char* input, si
#endif
@@ -13,3 +13,12 @@
static void VM_Destroy_Compiled(vm_t* self);
/*
+@@ -246,7 +250,7 @@ void emit(const char* fmt, ...)
+ #else
+ #define JMPIARG \
+ emit("movq $%lu, %%rax", vm->codeBase+vm->instructionPointers[iarg]); \
+- emit("jmpq *%rax");
++ emit("jmpq *%%rax");
+ #endif
+
+ // integer compare and jump
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