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CVS commit: pkgsrc/graphics/osg
Module Name: pkgsrc
Committed By: adam
Date: Wed Mar 7 16:27:35 UTC 2012
Modified Files:
pkgsrc/graphics/osg: Makefile PLIST buildlink3.mk distinfo
pkgsrc/graphics/osg/patches: patch-ab patch-ac patch-ad patch-ae
patch-src_osgPlugins_ffmpeg_FFmpegHeaders.hpp
Added Files:
pkgsrc/graphics/osg/patches: patch-applications_present3D_Cluster.cpp
patch-include_OpenThreads_Atomic
patch-src_OpenThreads_common_Atomic.cpp
patch-src_osgViewer_DarwinUtils.mm
Removed Files:
pkgsrc/graphics/osg/patches:
patch-src-osgPlugins-curl-ReaderWriterCURL.cpp
Log Message:
Changes 3.0.1:
* OpenGL ES 1.1, and OpenGL ES 2.0 support
* OpenGL 3.x and 4.x support along with associated OpenGL extensions
* Supoort for Android on tablets and phones
* Support for IOS on tablets and phones (end users applications have already
been accepted on the App Store)
* Introduction of Present3D application for immersive 3D presentations
* New extensible serializers that provide new .osgb binary, .osgt ascii and
.osgx xml file native formats
* New generalized serializable metadata architecture
* New osgQt library that makes it straight forward to integrate !OpenSceneGraph
with Qt, including web browsing via QWebKit.
* New FBX plugin based on the Audodesk FBX DSK that enables reading of the the
.fbx 3D authoring and interchange format
* New directshow plugin for handling movies under Windows
* New pov plugin for exporting a scene to POV-Ray format, enabling use of
POV-Ray to do photo-realistic ray tracing
* New ply plugin for reading ply files
* Improvements to osgText that enable bevelling of 3D text and highter quality
2D fonts
* Improvements to osgVolume enabling high quality ray traced volume rendering
* Improvements to osgManipulator making it more flexible
* Improvements to osgParticle to support shader based particle effects
* Revamped 3ds plugin for reading and writing of .3ds files
* Revamped dxf plugin for reading and writing of .dxf files
* Support for Cocoa and 64bit OSX build
* Improved thread safety and efficiency of database paging
* New Texture and buffer object pools for efficiently managing GL object
resources
To generate a diff of this commit:
cvs rdiff -u -r1.12 -r1.13 pkgsrc/graphics/osg/Makefile
cvs rdiff -u -r1.2 -r1.3 pkgsrc/graphics/osg/PLIST
cvs rdiff -u -r1.10 -r1.11 pkgsrc/graphics/osg/buildlink3.mk
cvs rdiff -u -r1.3 -r1.4 pkgsrc/graphics/osg/distinfo
cvs rdiff -u -r1.2 -r1.3 pkgsrc/graphics/osg/patches/patch-ab
cvs rdiff -u -r1.1.1.1 -r1.2 pkgsrc/graphics/osg/patches/patch-ac \
pkgsrc/graphics/osg/patches/patch-ad pkgsrc/graphics/osg/patches/patch-ae
cvs rdiff -u -r0 -r1.1 \
pkgsrc/graphics/osg/patches/patch-applications_present3D_Cluster.cpp \
pkgsrc/graphics/osg/patches/patch-include_OpenThreads_Atomic \
pkgsrc/graphics/osg/patches/patch-src_OpenThreads_common_Atomic.cpp \
pkgsrc/graphics/osg/patches/patch-src_osgViewer_DarwinUtils.mm
cvs rdiff -u -r1.1 -r0 \
pkgsrc/graphics/osg/patches/patch-src-osgPlugins-curl-ReaderWriterCURL.cpp
cvs rdiff -u -r1.1 -r1.2 \
pkgsrc/graphics/osg/patches/patch-src_osgPlugins_ffmpeg_FFmpegHeaders.hpp
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
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