pkgsrc-Changes archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][Old Index]
CVS commit: pkgsrc/licenses
Module Name: pkgsrc
Committed By: maya
Date: Sun Oct 8 07:48:48 UTC 2017
Modified Files:
pkgsrc/licenses: adom-license
Log Message:
adom-license: put the right part of the FAQ without the table of contents
To generate a diff of this commit:
cvs rdiff -u -r1.1 -r1.2 pkgsrc/licenses/adom-license
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: pkgsrc/licenses/adom-license
diff -u pkgsrc/licenses/adom-license:1.1 pkgsrc/licenses/adom-license:1.2
--- pkgsrc/licenses/adom-license:1.1 Sun Oct 8 07:39:07 2017
+++ pkgsrc/licenses/adom-license Sun Oct 8 07:48:48 2017
@@ -105,136 +105,4 @@ I.D. Licensing ADOM and other commercial
at least 5000 persons -- and that for a game without network support or
graphics that deserve that name. Now think of a game with ADOM's
unrivaled engine and the great graphics used in Diablo and other
- p--------------------------------------
-============--------------------------------------------------============
-===------------------ ------------------===
- The ADOM Fluff FAQ
- An attempt to answer all meta-questions regarding ADOM...
-
- (C) Copyright 1994-2002 by Thomas Biskup.
- All Rights Reserved.
-===------------------ ------------------===
-============--------------------------------------------------============
- --------------------------------------
-
-
-PREFACE
-
- This document tries to answer all the meta-questions regarding
- the distribution of the game called ADOM (shortcut for 'Ancient
- Domains Of Mystery).
-
- If you plan to distribute ADOM in some way (be that on disk, CD, in
- a magazine or whatever), make sure to read Section I: The ADOM
- License.
-
- If you plan to write a review of ADOM, please make sure that you read
- Section II: ADOM in the Media.
-
- If you would like to submit ideas to further ADOM's development, make
- sure that you have read Section III: ADOM Development.
-
- If you are having problems related to the game itself, you might want
- to read section V: Game-Related Questions closely.
-
- If you are experiencing technical problems with ADOM, make sure that
- you read Section VI: Technical Problems.
-
- Before reporting a bug you should definitely read Section VII: Bugs.
-
- If you never installed ADOM before, you might want to examine Section
- VIII: Installation.
-
- Finally questions regarding the installation of ADOM are addressed in
- section VIII: Installation.
-
- Any other questions might be answered in Section IV: Miscellaneous
- Stuff.
-
- Questions answered by this text will be ignored if you ask them
- by email. RTFM, as they say...
-
- If you feel that this document is incomplete, feel free to email
- questions and suggestions to adom%adom.de@localhost.
-
- Hearty thanks to Stefanie Woll for proof-reading this text :->
- All remaining idiosyncrasies are intended to ensure the Ancardian
- feeling of the text ;-)
-
- -- Thomas Biskup
- May, 1998
-
-
-
-===--------------------------------------------------------------------===
- TABLE OF CONTENTS
-===--------------------------------------------------------------------===
-
- Section I - The ADOM License.
- A. Terms of use.
- B. Distributing ADOM in magazines, on disks, etc.
- C. The Postcard Quest.
- D. Licensing ADOM and other commercial ventures.
-
- Section II - ADOM in the Media.
- A. Where can I find information about ADOM?
- B. What should I know before writing a review about ADOM?
-
- Section III - ADOM Development.
- A. I have some great ideas concerning ADOM. Are you interested?
- B. Is ADOM still being developed?
- C. What can I do to further ADOM's development?
- D. What plans do exist for ADOM's future?
- E. What about the sources for the game?
- F. What about ADOM variants?
- G. Will ADOM be ported to 'xyz'?
- H. How about some technical details about ADOM?
- I. Why don't you make save files between versions compatible?
- J. How about translations of the game texts into other languages?
- K. Who's responsible for the various ports?
-
- Section IV - Miscellaneous Stuff.
- A. Why aren't my emails answered?
- B. Why is the website for ADOM out of date?
- C. Who is Thomas Biskup?
- D. Why has the savefile of my character disappeared after he died?
- E. Why are requests for advice not answered?
- F. Does Thomas Biskup enjoy receiving binary files?
- G. When will the next version of ADOM be released?
-
- Section V - Game-Related Questions.
- A. What's the relation between the Mad Minstrel and the village fool?
- B. How much weight is 'one stone' actually?
- C. Why can't I increase my weapon skills?
- D. All my characters start out cursed. Why?
- E. How can I activate a ring of djinni summoning?
- F. What's a 'si'?
- G. Why does fire damage my character despite immunity to fire?
- H. What about the Red Rooster and associated mysteries?
- I. What's the best class/race combination?
- J. Why is the number of charges for wands I zapped not displayed?
- K. Why are scroll names readable for illiterate characters?
- L. Why are all classes able to learn weapon skills equally well?
- M. I can't use command 'xyz'. Why not?
- N. What do 'scurgari' look like?
- O. Are there any cheat codes in ADOM?
- P. Why are blank scrolls labeled?
-
- Section VI - Technical Problems.
- A. General troubleshooting.
- B. DOS
- C. Windows 3.x, Windows for Workgroups, OS/2
- D. Windows NT, Windows 95
- E. Linux/FreeBSD
-
- Section VII - Bugs.
- A. How to submit bugs?
- B. Which bugs are known?
- C. Command 'xyz' does not seem to work in my version...
-
- Section VIII - Installation.
- A. DOS, OS/2, Windows xyz
- B. Linux
-
-
-roducts and you have a sure winner.
+ products and you have a sure winner.
Home |
Main Index |
Thread Index |
Old Index