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does graphics/gtkglext/buildlink3.mk need missing BUILDLINK_INCDIRS?
Hi,
graphics/gtkglext installs header files in PREFIX/include/gtkglext-1.0.
I think its buildlink3.mk should contain
.if !empty(GTKGLEXT_BUILDLINK3_MK:M+)
...
BUILDLINK_INCDIRS.gtkglext+= include/gtkglext-1.0
.endif # GTKGLEXT_BUILDLINK3_MK
so programs using
#include <gtk/gtkgl.h>
simply work.
ciao
Klaus
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