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does graphics/gtkglext/buildlink3.mk need missing BUILDLINK_INCDIRS?



Hi,

graphics/gtkglext installs header files in PREFIX/include/gtkglext-1.0.
I think its buildlink3.mk should contain

  .if !empty(GTKGLEXT_BUILDLINK3_MK:M+)
  ...
  BUILDLINK_INCDIRS.gtkglext+=   include/gtkglext-1.0
  .endif # GTKGLEXT_BUILDLINK3_MK

so programs using

  #include <gtk/gtkgl.h>

simply work.


ciao
     Klaus



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