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Re: modular xorg headers: why lib dependencies?
Well, what I'm talking about is that the build "system" (read: shell
script) for X.org builds all of the proto modules prior to anything
else. In fact, I am having pkg-config issues with absent libraries,
and wonder why build.sh does not build things in an order which
produces useful pkg-config files.
I'm looking to package up every module for X11R7.2-RC3 and also
working on (slowly)--with macallan@--setting up a reachover build of
X.org.
Thus, I'm sure there are plenty of builtin.mk files which need to be
updated, but I'll worry about that after I clarify what is going on
here.
How do the X.org people expect anyone to get a functional build if
they make the proto modules before everything else?
BTW, I think that glproto should depend on Mesa and glitz-glx,
otherwise libGLCore cannot be built.
Jeremy: when you build X.org outside of pkgsrc (if you still do), do
you use build.sh? If so, how do you get usable pkg-config
files--especially for libGLCore? Did you modify build.sh to build
things in a different order?
I apologize if I am not being clear.
Thanks for the help,
--Blair
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