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Re: weird C++ errors linking games/bzflag in my environment (NetBSD/amd64 9.99.81)



On Mon 11 Apr 2022 at 13:38:23 -0700, Greg A. Woods wrote:
> I don't know enough about C++ to know what might be the problem in my
> environment -- I only find "mangled"(?) symbols that might match the
> undefined ones in my /usr/lib/libc++.a (and the same in libc++.so).

As a data point: in my chroot of 9.2/amd64, using gcc8, games/bzflag
builds and packages without any errors reported.

If you want to turn mangled symbols into more readable versions, you
could try c++filt.

-Olaf.
-- 
___ "Buying carbon credits is a bit like a serial killer paying someone else to
\X/  have kids to make his activity cost neutral." -The BOFH    falu.nl@rhialto

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