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Re: atc(6)
> Ah, I *think* the problem is that you're parsing the words in the man
> page in a completely different way from me (and, I assume, the person
> who wrote the man page). Given your new wording, it sounds to me like
> there has to be an adjacent plane in each direction in order to have a
> collision, which is clearly illogical.
>
> So, perhaps your change cleared up your confusion, but only at the
> expense of confusing other people. This is not really an improvement.
Hmmm... Reading it again, I still don't see how you can parse
"adjacency in any of the three dimensions" to mean what the code
is implementing. Certainly, the code implements:
if (deltaAlt <= 1 && deltaX <= 1 && deltaY <= 1) collision;
To me, that's overlap or adjacency in all three dimensions. Certainly,
this defines a subset of conditions meeting "any of the three dimensions".
-allen
--
Allen Briggs - briggs%ninthwonder.com@localhost
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