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Re: CVS commit: src/games/larn
"Valeriy E. Ushakov" wrote:
> On Fri, Feb 25, 2005 at 15:04:44 +0000, Simon Burge wrote:
>
> > Modified Files:
> > src/games/larn: create.c
> >
> > Log Message:
> > Remove a incorrect semicolon at the end of an if().
> > Magic levels now appear after extensive play testing!
>
> Magic levels appeared just fine before that change as well (iirc, as I
> haven't played larn for quite some time). If i read the code
> correctly, the bug would manifest only if there were a problem with
> the level file.
I play a few games with a notification where I reached what looked to
be bogus code and hit that spot a few times and didn't once see a magic
level. I did see them after removing that semicolon.
Can you confirm that larn now works better, worse or the same as before?
larn experts don't seem to be in great supply :-)
Simon.
--
Simon Burge <simonb%wasabisystems.com@localhost>
NetBSD Support and Service: http://www.wasabisystems.com/
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