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Re: Lua as a scripting language in NetBSD



On Wed, Oct 21, 2009 at 08:07:26AM +0200, Marc Balmer wrote:
[...]
> Well, since you work at the heart of Lua and with one of ots inevntors, 
> you can possible help us with a technical question:  Number format.  I am 
> well aware that I can compile Lua for different number formats, which is 
> good, since there is no floating point math in BSD kernels usually.  But 
> what about 64 Bit integers?  Can Lua be built to support 64 bit integers 
> as number format?

The lnum patch can be used.

http://luaforge.net/projects/lnum/

-- 
Quentin Garnier - cube%cubidou.net@localhost - cube%NetBSD.org@localhost
"See the look on my face from staying too long in one place
[...] every time the morning breaks I know I'm closer to falling"
KT Tunstall, Saving My Face, Drastic Fantastic, 2007.

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