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Re: Userland Lua - concerns with require
> Please note that we are currently working on an unresolved security
> concern that jmcneill brought up in a private conversation.
>
> The "require" keyword can be used to load modules. Lua will look for
> modules in a user defineable path, LUA_PATH. The default settings for
> LUA_PATH include the current working directory, even before the other
> locations.
>
> We want to make sure this can not be used to trick someone into running
> malicious code, possibly even the root user.
>
> To illustrate the concern, see below the (error) output from Lua when
> trying to load a non-existing module "x":
>
> Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio
>> require "x"
> stdin:1: module 'x' not found:
> no field package.preload['x']
> no file './x.lua'
> no file '/usr/share/lua/5.1/x.lua'
> no file '/usr/share/lua/5.1/x/init.lua'
> no file '/usr/lib/lua/5.1/x.lua'
> no file '/usr/lib/lua/5.1/x/init.lua'
> no file './x.so'
> no file '/usr/lib/lua/5.1/x.so'
> no file '/usr/lib/lua/5.1/loadall.so'
> stack traceback:
> [C]: in function 'require'
> stdin:1: in main chunk
> [C]: ?
>>
>
You can consider this issue as resolved.
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