Subject: Re: 'quake' not building correctly?
To: Brad Spencer <brad@anduin.eldar.org>
From: Jaromir Dolecek <dolecek@ics.muni.cz>
List: current-users
Date: 02/08/2000 13:15:02
I made necessary changes to make it compile & run on ELF-based system.
I didn't have a chance to try if it actually works (no WAD file
downloaded).
The changes should be available in next pkgsrc sup scan or
via anoncvs.
Enjoy
Jaromir
Brad Spencer wrote:
>
> Anyone else had Quake fail to build with linker errors galore?
>
> /usr/src/pkgsrc/games/quake/work/WinQuake/gl_refrag.c:138: undefined reference to `BoxOnPlaneSide'
>
> debug_version/glquake/snd_mixa.o(.text+0xf0): undefined reference to `_snd_p'
>
> I'm guessing that this has to do with ossaudio and libGL. Any suggestions?
>
> -s
>
>
>
> Are you running an ELF system??
>
>
> When I sent my patches in for quake I was unable to test the ELF build.
>
>
> Brad Spencer - brad@anduin.eldar.org http://anduin.eldar.org
> [finger brad@anduin.eldar.org for PGP public key]
>
--
Jaromir Dolecek <jdolecek@NetBSD.org> http://www.ics.muni.cz/~dolecek/
@@@@ Wanna a real operating system ? Go and get NetBSD, damn! @@@@