Subject: Re: 'quake' not building correctly?
To: Brad Spencer <brad@anduin.eldar.org>
From: Jaromir Dolecek <dolecek@ics.muni.cz>
List: current-users
Date: 02/08/2000 13:15:02
I made necessary changes to make it compile & run on ELF-based system.
I didn't have a chance to try if it actually works (no WAD file
downloaded).

The changes should be available in next pkgsrc sup scan or
via anoncvs.

Enjoy

Jaromir

Brad Spencer wrote:
> 
>    Anyone else had Quake fail to build with linker errors galore?
> 
>    /usr/src/pkgsrc/games/quake/work/WinQuake/gl_refrag.c:138: undefined reference to `BoxOnPlaneSide'
> 
>    debug_version/glquake/snd_mixa.o(.text+0xf0): undefined reference to `_snd_p'
> 
>    I'm guessing that this has to do with ossaudio and libGL.  Any suggestions?
> 
>    -s
> 
> 
> 
> Are you running an ELF system??
> 
> 
> When I sent my patches in for quake I was unable to test the ELF build.
> 
> 
> Brad Spencer - brad@anduin.eldar.org   http://anduin.eldar.org
> [finger brad@anduin.eldar.org for PGP public key]
> 


-- 
Jaromir Dolecek <jdolecek@NetBSD.org>      http://www.ics.muni.cz/~dolecek/
@@@@  Wanna a real operating system ? Go and get NetBSD, damn!  @@@@