Subject: Re: how do I build a debugger (-g) instbin in the build.sh world?
To: None <current-users@netbsd.org>
From: Christos Zoulas <christos@zoulas.com>
List: current-users
Date: 06/09/2003 11:40:06
In article <m19PDqY-000B44C@proven.weird.com>,
Greg A. Woods <current-users@NetBSD.ORG> wrote:
>[ On Monday, June 9, 2003 at 02:42:49 (GMT), Christos Zoulas wrote: ]
>> Subject: Re: how do I build a debugger (-g) instbin in the build.sh world?
>>
>> You don't need to. Just keep the core file, and re-compile the binary with
>> -g on your working system. Then you can use your old core with the new -g
>> binary.
>
>I know all that and that's what I'm asking: Is there an easier in the
>land of $TOOLDIR to build "instbin" without stripping debugger symbols?
>
>As far as I can tell I have to get down and dirty with the generated
>"instbin.mk" guts. Is there not some higher-level way to control the
>use of --strip-debug by nbcrunchcen and setting of STRIP while using
>that makefile? Is debugging "instbin" with a symbolic debugger done
>rarely enough that everyone doing it does the manual hacking every time
>they go through the compile-edit-test loop?
Probably not, but it can be added. The question is, will the resulting
binary fit on the floppy you are trying to make, if that is a floppy?
christos