Subject: port-playstation2/16249: playstation2 kernel build uses gratuitously odd toolchain
To: None <gnats-bugs@gnats.netbsd.org>
From: Ben Harris <bjh21@netbsd.org>
List: netbsd-bugs
Date: 04/08/2002 19:07:57
>Number: 16249
>Category: port-playstation2
>Synopsis: playstation2 kernel build uses odd toolchain
>Confidential: no
>Severity: serious
>Priority: medium
>Responsible: port-playstation2-maintainer
>State: open
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Mon Apr 08 11:08:02 PDT 2002
>Closed-Date:
>Last-Modified:
>Originator: Ben Harris
>Release: 2002-04-07
>Organization:
>Environment:
Cross-compile from Debian GNU/Linux 2.2
>Description:
sys/arch/playstation2/conf/Makefile.playstation2.inc contains:
EETOOLDIR = /usr/pkg/cross-ps2
TARGET = mipsEEel-netbsd
CC = ${EETOOLDIR}/bin/${TARGET}-gcc
LD = ${EETOOLDIR}/bin/${TARGET}-ld
CXX = ${EETOOLDIR}/bin/${TARGET}-g++
AS = ${EETOOLDIR}/bin/${TARGET}-as
CPP = ${EETOOLDIR}/bin/${TARGET}-cpp
RANLIB = ${EETOOLDIR}/bin/${TARGET}-ranlib
AR = ${EETOOLDIR}/bin/${TARGET}-ar
NM = ${EETOOLDIR}/bin/${TARGET}-nm
SIZE = ${EETOOLDIR}/bin/${TARGET}-size
STRIP = ${EETOOLDIR}/bin/${TARGET}-strip
This overrides the normal cross-compile (or indeed native) toolchain, so
that kernel builds (e.g. as part of a "make release") have no chance of
success.
>How-To-Repeat:
MACHINE=playstation2
sh build.sh \
-U -m $MACHINE \
-T /u1/ben/netbsd/tools \
-O /u1/ben/netbsd/obj.$MACHINE \
-D /u1/ben/netbsd/dest.$MACHINE \
-R /u1/ben/netbsd/release.$MACHINE \
> build.log.$MACHINE 2>&1
>Fix:
>Release-Note:
>Audit-Trail:
>Unformatted: