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Re: xsrc/54167: Xorg wsfb server "Rotate" does not work on NetBSD 8.0
The following reply was made to PR xsrc/54167; it has been noted by GNATS.
From: Michael <macallan%netbsd.org@localhost>
To: Izumi Tsutsui <tsutsui%ceres.dti.ne.jp@localhost>
Cc: gnats-bugs%netbsd.org@localhost
Subject: Re: xsrc/54167: Xorg wsfb server "Rotate" does not work on NetBSD
8.0
Date: Tue, 17 Dec 2019 12:06:00 -0500
Hello,
On Wed, 18 Dec 2019 01:33:48 +0900
Izumi Tsutsui <tsutsui%ceres.dti.ne.jp@localhost> wrote:
> >Synopsis: Xorg wsfb server "Rotate" does not work on NetBSD 8.0
>
> I've confirmed xsrc/external/mit/xf86-video-wsfb/dist/src/wsfb_driver.c
> rev 1.29 causes this problem in rotate cases:
> http://cvsweb.netbsd.org/bsdweb.cgi/xsrc/external/mit/xf86-video-wsfb/dist/src/wsfb_driver.c#rev1.29
>
> >> support WSFB_VRAM_IS_SPLIT workaround for wildcat boards - use a shadow fb
> >> and copy dirty areas into both framebuffers
> >> now we can use X on Sun XVR-1200
> >> should work on XVR-500 and others as well
>
> ---
> @@ -957,8 +972,7 @@ WsfbScreenInit(SCREEN_INIT_ARGS_DECL)
> #endif
>
> if (fPtr->shadowFB) {
> - fPtr->shadow = calloc(1, pScrn->virtualX * pScrn->virtualY *
> - pScrn->bitsPerPixel/8);
> + fPtr->shadow = calloc(1, fPtr->fbi.fbi_stride * pScrn->virtualY);
>
> if (!fPtr->shadow) {
> xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
> @@ -984,7 +998,9 @@ WsfbScreenInit(SCREEN_INIT_ARGS_DECL)
> fPtr->shadowFB ? fPtr->shadow : fPtr->fbstart,
> pScrn->virtualX, pScrn->virtualY,
> pScrn->xDpi, pScrn->yDpi,
> - pScrn->displayWidth, pScrn->bitsPerPixel);
> + /* apparently fb wants stride in pixels, not bytes */
> + fPtr->fbi.fbi_stride / (pScrn->bitsPerPixel >> 3),
> + pScrn->bitsPerPixel);
> break;
> default:
> xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
> ---
>
> The following patch (use pScrn->virtualX instead of hardware fbi_stride
> in "rotate" cases) fixes CW case on Zaurus SL-C1000 and SL-C3000.
>
> Michael, could you confirm?
I'll dig up the wildcat and test. If I can't get to it please go ahead
and commit, I think your use case is far more common than mine.
> - /* apparently fb wants stride in pixels, not bytes */
There has to be a reason why I left that comment in there, I'll investigate.
thanks
Michael
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