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build.sh ... release--works but only install needed
Hello,
I would like to preedit the fortune game to remove my version of
offensive fortunes -- sarcasm in bad taste quoting Nazis.
Post-editing works, but I want to fix it right the first time.
It appears that there are calculated checksums for the
installation files in the release target, such that if I preedit
the src tree, the non-matching values make the build fail. How
can I adjust the build.sh process to recalculate based on the
local preedited src tree and succeed when installing. Apologies
for the trouble, and thanks in advance.
Sincerely,
John R. Towler
jtowler%soncom.com@localhost
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