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OpenGL - browser and WebGL support - failed libGL.so
Hi,
I am struggling to have WebGL support in browsers on NetBSD.
First, I hope the drivers support my Intel graphics and that permissions
in groups are set up correctly, etc.
glxgears starts up, that's the first minimal tests I know. It doesn't
display nice rotating gears though but at about 60fps they vibrate
between two images... so not a good start.
Then I go to run ArcticFox, the derivate browser I work myself on, it
refuses to run WebGL (it does work however on several Linux systems).
about:troubleshooting shows:
GLXtest process failed (exited with status 1): Unable to load
libGL.so.1
Then I test seamonkey as it comes from pkgin:
The diagnostics is more advanced and says:
GPU #1
Active Yes
Description Intel Open Source Technology Center -- Mesa DRI Intel(R)
Ironlake Mobile
Vendor ID Intel Open Source Technology Center
Device ID Mesa DRI Intel(R) Ironlake Mobile
Driver Version 2.1 Mesa 18.3.4
However then:
WebGL 1 Driver Renderer:
WebGL creation failed:
* Error during native OpenGL init.
* Error during native OpenGL init.
* Error during native OpenGL init.
* Error during native OpenGL init.
* Error during native OpenGL init.
* Exhausted GL driver caps.
* Exhausted GL driver options.
Firefox 88 instead behaves differently.
Apparently it loads and enables WebGL but when I run a sample (e.g.
https://webglsamples.org/dynamic-cubemap/dynamic-cubemap.html) starts to
load objects but doesn't display textures and the tab crashes (can be
repeated ad infinitum),
How does it do for you? Any suggestions?
Riccardo
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