Subject: pkg/36502: emulators/darcnes gets keys wrong
To: None <pkg-manager@netbsd.org, gnats-admin@netbsd.org,>
From: Magnus Henoch <mange@freemail.hu>
List: pkgsrc-bugs
Date: 06/16/2007 13:50:00
>Number: 36502
>Category: pkg
>Synopsis: emulators/darcnes gets keys wrong
>Confidential: no
>Severity: serious
>Priority: medium
>Responsible: pkg-manager
>State: open
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Sat Jun 16 13:50:00 +0000 2007
>Originator: Magnus Henoch
>Release: NetBSD 4.99.16
>Organization:
>Environment:
System: NetBSD zemdatav 4.99.16 NetBSD 4.99.16 (IBOOK) #3: Fri Mar 30 12:56:33 CEST 2007 magnus@zemdatav:/media/e/netbsd/obj/sys/arch/macppc/compile/IBOOK macppc
Architecture: powerpc
Machine: macppc
>Description:
The darcnes game system emulator (version 20010401nb2) doesn't
properly react to keypresses. Only some of the game buttons
are available, and through quite illogical keys; e.g. the
"down" button on the keyboard seems to push the A button in
the game.
I get lots of these warnings; they seem to be a symptom:
sms.c:37: warning: excess elements in array initializer
sms.c:37: warning: (near initialization for 'sms_joypad_template_pause.buttons')
The joypad_button_template struct in ui.h uses a zero-length
array as its last field. My guess is that newer gcc versions
don't use the "superfluous" elements as older ones used to.
>How-To-Repeat:
>Fix:
This patch fixes the problem for me.
diff -c /home/magnus/src/darcnes/ui.h\~ /home/magnus/src/darcnes/ui.h
--- /home/magnus/src/darcnes/ui.h~ Thu Jun 29 03:06:05 2000
+++ /home/magnus/src/darcnes/ui.h Sat Jun 16 15:31:00 2007
@@ -37,7 +37,7 @@
struct joypad_button_template {
int num_buttons;
- unsigned long buttons[0];
+ unsigned long buttons[10]; /* shouldn't need more than that */
};
struct joypad {
Diff finished. Sat Jun 16 15:35:44 2007
>Unformatted: