Subject: CVS commit: pkgsrc/games/cgoban-java
To: None <pkgsrc-changes@NetBSD.org>
From: Rene Hexel <rh@netbsd.org>
List: pkgsrc-changes
Date: 12/18/2003 11:24:00
Module Name:	pkgsrc
Committed By:	rh
Date:		Thu Dec 18 11:24:00 UTC 2003

Modified Files:
	pkgsrc/games/cgoban-java: Makefile distinfo

Log Message:
Update cgoban-java to 2.5.5

Changes from version 2.5.4 to 2.5.5 (Released 2003-12-17)

Bugs Fixed
----------

S - Players were staying grey/sleeping even when they were active.

C13 - Was impossible to load demonstration games of other players.

S - Quit button wasn't working.

S - Picture accepting was broken.

S - Can load up games privately again.

S - Won't crash any more when you load a private game as non-private.

S - Private games are private again.

W - The page count for the archives page is correct now.

C13 - Shift-mouse click on ">" button no longer puts you into
auto-play mode.

C13 - Score est. works again.

C13 - Board is once again the size that it should be.

S - Losing on time with a new (2.5.4 or later) client doesn't crash
the server any more.

S - Losing on time with an old (2.5.3 or earlier) client doesn't crash
the server any more.

S - The server doesn't crash any more when this "double escaper" thing
happens.

S - Waking up by manipulating a demo game doesn't crash the server any
more.

*******************************************************************************

Changes from version 2.5.3 to 2.5.4 (Released 2003-12-16)

Features Added
--------------

S,C - There is now an "open games" list, you can choose whether or not
your games go on it.

S,C - You can no longer lose a game on time unless the server is able
to send a message to your client and get an answer *after* your clock
runs out.

C13 - Added "national" room category.

S - Leaving an unfinished game now only counts against you if you were
the first player to leave.

C13 - Auto play feature (shift-click on ">" button). Needs sound
though, so it's not quite done yet.

C13 - Now when you get the "Your opponent has loaded your old game"
dialog, you can join the game by just pressing "Yes."

S - Upped room limit to 500.

C13 - Added "SD" when playing in absolute time.

C13 - Added flashing "BLITZ" or "ULTRA BLITZ" warnings when you are
setting up a game in fast time controls.

C13,S - Made simul games like free games instead of like teaching games.

C13 - Added checkboxes when confirming simul games so you can decline
games there instead of going back to the challenge window.

C13 - When you are logged out by a bug, your client windows don't
close, they just become disabled. The finally close when you close the
error message.

Bugs Fixed
----------

C13 - When you say something in a room or conversation then change
tabs right away, your tab will no longer turn blue.

S - When guests try to make rooms it no longer permanently increases
the "rooms in use" counter.

C13 - Can't make a room you own but are not allowed into any more.

C13,S - New Zealand default komi set properly to 7/0.

S - Guest game renaming bug fixed.

C13 - Unmarking dead stones works again when editing locally or in
demo games.

C13,S - Double clicking quiet button doesn't put you into unstoppable
blinking. The server change was a quick fix to make this not count as
waking you up either.

C13 - "Resume" menu now has all loaded games marked as clickable.

C13 - All teaching or demo games now have a quiet button.

C13 - When you first upload an SGF file you can't use the arrow
buttons.

C13 - Sometimes server stats gets stuck and doesn't update.

C13 - Default game sort is now "open games first".

S - When admins do a boot (but not a block) it is logged to admin log again.

*******************************************************************************

Changes from version 2.5.2 to 2.5.3 (Released 2003-10-04)

Features Added
--------------

C13, S - Admins can kill a game.

C13 - Terms of service document.

C13, S - Added ability for admins to clear a block against a user/IP address.

C13, S - Added assistants as an intermediate admin level.

C13, S - User info now shows the language used by the person.

C13 - If you use the resume menu to try to resume a game that is
already resumed by your opponent, you will join the game instead of
getting an error.

Bugs Fixed
----------

S - Making a room with max-sized name and description no longer cuts
your connection.

C13 - You now get a message when your game notes are too long.

S - Fixed bug that would crash server if an account with a
demonstration game expired, then later another account with the same
name was created, then later the game expired before restarting the
server.

C13 - The "load game in room" menu items are now all in a submenu, so
they won't fill up the whole screen when you are in a lot of rooms.

C13 - Resume button no longer lists rated games when you are in a
private room.

C13, S - When you get the "this game can't be ranked" message, its
rank type will be automatically set to "free".

S - Fixed a crash when two players accepted games with the same 3rd
player at almost exactly the same time.

C13 - The "I don't see my own messages when I watch a game" bug is fixed.

S - Server won't crash any more when you load a game you were scoring,
then un-mark-dead and re-mark-dead a stone.

S - Will not send keepalives before you get a login message. This will
prevent some of the client crashes from people with netlag.

S - No longer crashes server when a private room is made permanent.

C13 - No longer crashes when uploading a game with territory marks on
dead stones.

C13 - No longer kills the client when you try to upload an SGF file
with an empty node in it.

S - No longer duplicates comments in first node of an uploaded game.

C13 - The clock of the player who isn't moving no longer shows the
full main time when you first start observing a game.


To generate a diff of this commit:
cvs rdiff -r1.12 -r1.13 pkgsrc/games/cgoban-java/Makefile
cvs rdiff -r1.8 -r1.9 pkgsrc/games/cgoban-java/distinfo

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.