Subject: CVS commit: pkgsrc/games/scummvm
To: None <pkgsrc-changes@NetBSD.org>
From: Adam Ciarcinski <adam@netbsd.org>
List: pkgsrc-changes
Date: 01/04/2005 13:41:53
Module Name: pkgsrc
Committed By: adam
Date: Tue Jan 4 13:41:53 UTC 2005
Modified Files:
pkgsrc/games/scummvm: Makefile distinfo
pkgsrc/games/scummvm/patches: patch-aa patch-ab
Added Files:
pkgsrc/games/scummvm/patches: patch-ac
Log Message:
Changes 0.7.0:
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
General:
- Added support for FLAC (lossless) encoded audio files
- Added an 'On Screen Display' to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added 'Extra Path' option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits
SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the 'RESCUMM' program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI
Queen:
- Fixed some issues with the Dreamcast backend.
Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.
Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.
BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
To generate a diff of this commit:
cvs rdiff -r1.29 -r1.30 pkgsrc/games/scummvm/Makefile
cvs rdiff -r1.15 -r1.16 pkgsrc/games/scummvm/distinfo
cvs rdiff -r1.12 -r1.13 pkgsrc/games/scummvm/patches/patch-aa
cvs rdiff -r1.3 -r1.4 pkgsrc/games/scummvm/patches/patch-ab
cvs rdiff -r0 -r1.1 pkgsrc/games/scummvm/patches/patch-ac
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.