Subject: CVS commit: pkgsrc/games/wesnoth
To: None <pkgsrc-changes@NetBSD.org>
From: Thomas Klausner <wiz@netbsd.org>
List: pkgsrc-changes
Date: 12/07/2005 17:57:38
Module Name:	pkgsrc
Committed By:	wiz
Date:		Wed Dec  7 17:57:38 UTC 2005

Modified Files:
	pkgsrc/games/wesnoth: Makefile PLIST distinfo

Log Message:
Update to 1.0.2:

Version 1.0.2:
 * new utilities: prkill, find-unused-images, mkdos
 * fixed text savegames (as opposed to binary savegames) having wrong
 textdomain information, making the messages be displayed in English when
 loading levels (#4454).
 * backport fix for Create Unit menu not being translated (#4424)
 * graphics:
   * improved lava-tiles and transitions
   * new attack icon for the fireball
   * new paved road
   * new swamp tiles
   * new cave wall tiles
   * new snow villages (human & elven)
   * new underground village
   * new Deep Tentacle images
   * new death animation: Deep Tentacle
 * sounds:
   * New entangle sound
   * New bat movement sound
 * language and i18n:
   * updated translations: Afrikaans, German, Japanese, Polish,
     Portuguese (Brazil), Slovak
 * multiplayer
   * revised multiplayer maps: Blitz, Clash, Charge, CastleHoppingIsle,
     Hamlets, Hornshark Island, Meteor Lake, Sablestone Delta, Sullas Ruins,
     Smallolof
   * fixed gamelist diff bug
 * Fix bug where duplicate key values were being concatenated rather than
   being replaced by the last value.
 * Backport recall fix to allow access to recall list when short on gold.
 * Fix bug with leader starting position.
 * Tighten up checks on leaders and units placed on the map at the start of
   a scenario.
 * Campaigns
   * Fix bug in HTTP FoA where a serpent leader was defined off board instead
     of using the no_leader attribute.
   * Fix bug in TDH UP where units are placed off map and in walls.
   * Fix bug in EI NO where no_leader should have been used instead of a leader
     without a starting position.
   * Fix bug in EI OT where no_leader should have been used instead of a leader
     without a starting position.
   * Fix bug in EI Captured where no_leader should have been used instead of a
     leader without a starting position.
   * Fix bug in EI TD. Sides 3 and 4 had leaders on the recall list. These
     units have speaking roles, but shouldn't be on the map, so they were
     changed to be regular units.
   * Fix bug in SotBE DoD where no_leader should have been used instead of a
     leader without a starting position.
   * Fix bug in SotBE CoA where the mermen side should have their leader
     created in an event rather than defined in the side setup.
   * Add a backup save_id to use if both save_id and description are empty.
   * Increase maximum allowed recursion depth. The previous limit was
     being reached in "The Heist".
 * Replace all calls to sprintf with snprintf to prevent buffer overflow
   attacks from other players in multiplayer games or from downloaded
   campaigns.


To generate a diff of this commit:
cvs rdiff -r1.21 -r1.22 pkgsrc/games/wesnoth/Makefile
cvs rdiff -r1.12 -r1.13 pkgsrc/games/wesnoth/PLIST
cvs rdiff -r1.15 -r1.16 pkgsrc/games/wesnoth/distinfo

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.