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CVS commit: pkgsrc
Module Name: pkgsrc
Committed By: nia
Date: Fri Aug 17 12:54:48 UTC 2018
Modified Files:
pkgsrc/emulators: Makefile
Added Files:
pkgsrc/emulators/libretro-fbalpha: DESCR Makefile PLIST distinfo
pkgsrc/emulators/libretro-fbalpha/patches: patch-makefile.libretro
patch-src_burn_drv_galaxian_d__galaxian.cpp
patch-src_burn_drv_pst90s_d__raiden2.cpp
patch-src_burn_snd_msm6295.cpp
patch-src_burner_libretro_libretro.cpp patch-src_cpu_nec__intf.cpp
pkgsrc/licenses: fbalpha-license
Log Message:
libretro-fbalpha: add version 0.2.97.42.20180408.
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.
FB Alpha (Final Burn Alpha) is an arcade game emulator.
To generate a diff of this commit:
cvs rdiff -u -r1.281 -r1.282 pkgsrc/emulators/Makefile
cvs rdiff -u -r0 -r1.1 pkgsrc/emulators/libretro-fbalpha/DESCR \
pkgsrc/emulators/libretro-fbalpha/Makefile \
pkgsrc/emulators/libretro-fbalpha/PLIST \
pkgsrc/emulators/libretro-fbalpha/distinfo
cvs rdiff -u -r0 -r1.1 \
pkgsrc/emulators/libretro-fbalpha/patches/patch-makefile.libretro \
pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_galaxian_d__galaxian.cpp \
pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_pst90s_d__raiden2.cpp \
pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_snd_msm6295.cpp \
pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burner_libretro_libretro.cpp \
pkgsrc/emulators/libretro-fbalpha/patches/patch-src_cpu_nec__intf.cpp
cvs rdiff -u -r0 -r1.1 pkgsrc/licenses/fbalpha-license
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: pkgsrc/emulators/Makefile
diff -u pkgsrc/emulators/Makefile:1.281 pkgsrc/emulators/Makefile:1.282
--- pkgsrc/emulators/Makefile:1.281 Wed Aug 15 15:32:11 2018
+++ pkgsrc/emulators/Makefile Fri Aug 17 12:54:48 2018
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.281 2018/08/15 15:32:11 nia Exp $
+# $NetBSD: Makefile,v 1.282 2018/08/17 12:54:48 nia Exp $
#
COMMENT= Emulators for other operating systems
@@ -102,6 +102,7 @@ SUBDIR+= libretro-bsnes-mercury-performa
SUBDIR+= libretro-core-info
SUBDIR+= libretro-database
SUBDIR+= libretro-desmume
+SUBDIR+= libretro-fbalpha
SUBDIR+= libretro-fceumm
SUBDIR+= libretro-freeintv
SUBDIR+= libretro-fuse
Added files:
Index: pkgsrc/emulators/libretro-fbalpha/DESCR
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/DESCR:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/DESCR Fri Aug 17 12:54:48 2018
@@ -0,0 +1,7 @@
+Libretro is a simple but powerful development interface that allows for the
+easy creation of emulators, games and multimedia applications that can plug
+straight into any libretro-compatible frontend. This development interface is
+open to others so that they can run these pluggable emulator and game cores
+also in their own programs or devices.
+
+FB Alpha (Final Burn Alpha) is an arcade game emulator.
Index: pkgsrc/emulators/libretro-fbalpha/Makefile
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/Makefile:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/Makefile Fri Aug 17 12:54:48 2018
@@ -0,0 +1,33 @@
+# $NetBSD: Makefile,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+DISTNAME= libretro-fbalpha-0.2.97.42.20180408
+CATEGORIES= emulators
+MASTER_SITES= ${MASTER_SITE_GITHUB:=libretro/}
+GITHUB_PROJECT= fbalpha
+GITHUB_TAG= 08cf5c6abbda2512d5ef73ef8483b849a34a7603
+
+MAINTAINER= nia%NetBSD.org@localhost
+HOMEPAGE= https://github.com/libretro/fbalpha
+COMMENT= Libretro core based on the FB Alpha arcade game emulator
+LICENSE= fbalpha-license AND mame-license
+
+EXTRACT_USING= bsdtar
+USE_TOOLS+= gmake
+MAKE_FILE= makefile.libretro
+USE_LANGUAGES= c c++
+
+MAKE_FLAGS+= GIT_VERSION="-pkgsrc"
+
+.include "../../mk/endian.mk"
+
+.if ${MACHINE_ENDIAN} == "big"
+MAKE_FLAGS+= ENDIANNESS_DEFINES=-DWORDS_BIGENDIAN
+.endif
+
+INSTALLATION_DIRS+= ${PREFIX}/lib/libretro
+
+do-install:
+ ${INSTALL_LIB} ${WRKSRC}/fbalpha_libretro.so \
+ ${DESTDIR}${PREFIX}/lib/libretro/fbalpha_libretro.so
+
+.include "../../mk/bsd.pkg.mk"
Index: pkgsrc/emulators/libretro-fbalpha/PLIST
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/PLIST:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/PLIST Fri Aug 17 12:54:48 2018
@@ -0,0 +1,2 @@
+@comment $NetBSD: PLIST,v 1.1 2018/08/17 12:54:48 nia Exp $
+lib/libretro/fbalpha_libretro.so
Index: pkgsrc/emulators/libretro-fbalpha/distinfo
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/distinfo:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/distinfo Fri Aug 17 12:54:48 2018
@@ -0,0 +1,12 @@
+$NetBSD: distinfo,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+SHA1 (libretro-fbalpha-0.2.97.42.20180408-08cf5c6abbda2512d5ef73ef8483b849a34a7603.tar.gz) = 9b7eff020b1bddf8b0888f1b6d1ab1adfe14db8b
+RMD160 (libretro-fbalpha-0.2.97.42.20180408-08cf5c6abbda2512d5ef73ef8483b849a34a7603.tar.gz) = e52b45173079a5449d036eefd539ec0f2ec7cba7
+SHA512 (libretro-fbalpha-0.2.97.42.20180408-08cf5c6abbda2512d5ef73ef8483b849a34a7603.tar.gz) =
6bdbbc1a082878d14c86d5c5ddb5cc86f6342f2f408bedadc7510c612cf781bb4d0e836bd0c99997900f552d74075d34c812775e1a71760612a038667aa06e1d
+Size (libretro-fbalpha-0.2.97.42.20180408-08cf5c6abbda2512d5ef73ef8483b849a34a7603.tar.gz) = 9243803 bytes
+SHA1 (patch-makefile.libretro) = 53580ffc41c22c745d70aa9949c5df2affc783d4
+SHA1 (patch-src_burn_drv_galaxian_d__galaxian.cpp) = e63fbc12dd7d0db2b9f98862bf6c1ecc94c4c4f3
+SHA1 (patch-src_burn_drv_pst90s_d__raiden2.cpp) = a74ab0ce1c3c2ff5ef579d4051aba4795d274898
+SHA1 (patch-src_burn_snd_msm6295.cpp) = 81c446a7cbd25a73c3df24a2ec06499702c36992
+SHA1 (patch-src_burner_libretro_libretro.cpp) = b6fd783526f99a6fc296ccbf27e661af9ee14246
+SHA1 (patch-src_cpu_nec__intf.cpp) = 631d76b945ee7e214e47718b45666f27ac2ea7b2
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-makefile.libretro
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-makefile.libretro:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-makefile.libretro Fri Aug 17 12:54:48 2018
@@ -0,0 +1,17 @@
+$NetBSD: patch-makefile.libretro,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+Don't force -O3.
+
+--- makefile.libretro.orig 2018-04-08 06:33:58.000000000 +0000
++++ makefile.libretro
+@@ -427,8 +427,8 @@ ifeq ($(DEBUG), 1)
+ CXXFLAGS += -O0 -g -DFBA_DEBUG
+ else
+ ifeq (,$(findstring msvc,$(platform)))
+- CFLAGS += -O3 -DNDEBUG
+- CXXFLAGS += -O3 -DNDEBUG
++ CFLAGS += -DNDEBUG
++ CXXFLAGS += -DNDEBUG
+ else
+ CFLAGS += -O2 -DNDEBUG
+ CXXFLAGS += -O2 -DNDEBUG
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_galaxian_d__galaxian.cpp
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_galaxian_d__galaxian.cpp:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_galaxian_d__galaxian.cpp Fri Aug 17 12:54:48 2018
@@ -0,0 +1,27 @@
+$NetBSD: patch-src_burn_drv_galaxian_d__galaxian.cpp,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+Fixing The End sound volume (#199)
+
+Upstream commit: b5550733fb162ae4c5de15d2f9c42db4a919c3df
+
+--- src/burn/drv/galaxian/d_galaxian.cpp.orig 2018-04-08 06:33:58.000000000 +0000
++++ src/burn/drv/galaxian/d_galaxian.cpp
+@@ -16864,12 +16864,12 @@ static INT32 TheendInit()
+
+ KonamiPPIInit();
+
+- filter_rc_set_src_gain(0, 0.02);
+- filter_rc_set_src_gain(1, 0.02);
+- filter_rc_set_src_gain(2, 0.02);
+- filter_rc_set_src_gain(3, 0.02);
+- filter_rc_set_src_gain(4, 0.02);
+- filter_rc_set_src_gain(5, 0.02);
++ filter_rc_set_src_gain(0, 0.12);
++ filter_rc_set_src_gain(1, 0.12);
++ filter_rc_set_src_gain(2, 0.12);
++ filter_rc_set_src_gain(3, 0.12);
++ filter_rc_set_src_gain(4, 0.12);
++ filter_rc_set_src_gain(5, 0.12);
+
+ return nRet;
+ }
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_pst90s_d__raiden2.cpp
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_pst90s_d__raiden2.cpp:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_drv_pst90s_d__raiden2.cpp Fri Aug 17 12:54:48 2018
@@ -0,0 +1,26 @@
+$NetBSD: patch-src_burn_drv_pst90s_d__raiden2.cpp,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+Fixing Raiden 2 ARM issue (#198)
+
+Upstream commit: bfc1f2fa0a9ca41add7858ba3badfa49257ec069
+
+--- src/burn/drv/pst90s/d_raiden2.cpp.orig 2018-04-08 06:33:58.000000000 +0000
++++ src/burn/drv/pst90s/d_raiden2.cpp
+@@ -802,7 +802,7 @@ static void cop_cmd_write(INT32 offset,
+ cop_status |= 0x8000;
+ cop_angle = 0;
+ } else {
+- cop_angle = (UINT16)(atan(double(dx)/double(dy)) * 128 / M_PI);
++ cop_angle = (INT32)(atan(double(dx)/double(dy)) * 128 / M_PI);
+ if(dy<0)
+ cop_angle += 0x80;
+ }
+@@ -822,7 +822,7 @@ static void cop_cmd_write(INT32 offset,
+ cop_status |= 0x8000;
+ cop_angle = 0;
+ } else {
+- cop_angle = (UINT16)(atan(double(dx)/double(dy)) * 128 / M_PI);
++ cop_angle = (INT32)(atan(double(dx)/double(dy)) * 128 / M_PI);
+ if(dy<0)
+ cop_angle += 0x80;
+ }
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_snd_msm6295.cpp
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_snd_msm6295.cpp:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burn_snd_msm6295.cpp Fri Aug 17 12:54:48 2018
@@ -0,0 +1,17 @@
+$NetBSD: patch-src_burn_snd_msm6295.cpp,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+"Fixing some sound interpolation issue in nec cpu"
+
+Upstream commit: 458002c9ce850864952ff5cc62818315d788957f
+
+--- src/burn/snd/msm6295.cpp.orig 2018-04-08 06:33:58.000000000 +0000
++++ src/burn/snd/msm6295.cpp
+@@ -302,7 +302,7 @@ static void MSM6295Render_Cubic(INT32 nC
+ pChannelInfo->nBufPos = 4;
+ }
+
+- nOutput += INTERPOLATE4PS_16BIT(nFractionalPosition,
++ nOutput += INTERPOLATE4PS_16BIT(nFractionalPosition & 0x0FFF,
+ MSM6295ChannelData[nChip][nChannel][pChannelInfo->nBufPos - 4],
+ MSM6295ChannelData[nChip][nChannel][pChannelInfo->nBufPos - 3],
+ MSM6295ChannelData[nChip][nChannel][pChannelInfo->nBufPos - 2],
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burner_libretro_libretro.cpp
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burner_libretro_libretro.cpp:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-src_burner_libretro_libretro.cpp Fri Aug 17 12:54:48 2018
@@ -0,0 +1,33 @@
+$NetBSD: patch-src_burner_libretro_libretro.cpp,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+Fix for "Dip switches not working? #185"
+
+Upstream commit: bbae856806f589286f340e55c9653b0f6d45120f
+
+--- src/burner/libretro/libretro.cpp.orig 2018-04-08 06:33:58.000000000 +0000
++++ src/burner/libretro/libretro.cpp
+@@ -165,6 +165,7 @@ INT32 nFireButtons = 0;
+ bool bStreetFighterLayout = false;
+ bool bButtonMapped = false;
+ bool bVolumeIsFireButton = false;
++INT32 bDip = 1;
+
+ // libretro globals
+ void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
+@@ -3391,9 +3392,14 @@ INT32 GameInpInit()
+ }
+ memset(GameInp, 0, nSize);
+
+- GameInpBlank(1);
++ // Initializing dipswitches several times is causing issues (#185)
++ // So let's use a variable (bDip global) to avoid initializing them several times
++ GameInpBlank(bDip);
+
+- InpDIPSWResetDIPs();
++ if(bDip)
++ InpDIPSWResetDIPs();
++
++ bDip = 0;
+
+ GameInpInitMacros();
+
Index: pkgsrc/emulators/libretro-fbalpha/patches/patch-src_cpu_nec__intf.cpp
diff -u /dev/null pkgsrc/emulators/libretro-fbalpha/patches/patch-src_cpu_nec__intf.cpp:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/emulators/libretro-fbalpha/patches/patch-src_cpu_nec__intf.cpp Fri Aug 17 12:54:48 2018
@@ -0,0 +1,19 @@
+$NetBSD: patch-src_cpu_nec__intf.cpp,v 1.1 2018/08/17 12:54:48 nia Exp $
+
+"Fixing some UB in nec cpu"
+
+Upstream commit: 1c7d1ee57d7853ab8928e12a9eb80efe509ba96c
+
+--- src/cpu/nec_intf.cpp.orig 2018-04-08 06:33:58.000000000 +0000
++++ src/cpu/nec_intf.cpp
+@@ -211,8 +211,8 @@ UINT32 VezReadLong(UINT32 a)
+ if ( p )
+ return *(p + (a / 4));
+ else
+- return VezCurrentCPU->ReadHandler(a) + (VezCurrentCPU->ReadHandler(a+1) * 0x100) +
+- (VezCurrentCPU->ReadHandler(a+2) * 0x10000) + (VezCurrentCPU->ReadHandler(a+3) * 0x1000000);
++ return VezCurrentCPU->ReadHandler(a) + (VezCurrentCPU->ReadHandler(a+1) << 8) +
++ (VezCurrentCPU->ReadHandler(a+2) << 16) + (VezCurrentCPU->ReadHandler(a+3) << 24);
+ }
+
+ static void VezCheatWrite(UINT32 a, UINT8 d)
Index: pkgsrc/licenses/fbalpha-license
diff -u /dev/null pkgsrc/licenses/fbalpha-license:1.1
--- /dev/null Fri Aug 17 12:54:48 2018
+++ pkgsrc/licenses/fbalpha-license Fri Aug 17 12:54:48 2018
@@ -0,0 +1,121 @@
+You may freely use, modify, and distribute both the FB Alpha source code and
+binary, however the following restrictions apply to the FB Alpha original
+material (see below for a list of libraries with differing licenses, please
+consult their respective documentation for more information):
+
+ - You may not sell, lease, rent or otherwise seek to gain monetary profit
+ from FB Alpha;
+ - You must make public any changes you make to the source code;
+ - You must include, verbatim, the full text of this license;
+ - You may not distribute binaries which support games with copyright dates
+ less then three years old;
+ - You may not distribute FB Alpha with ROM images unless you have the legal
+ right to distribute them;
+ - You may use dynamic linked libraries (dlls) for network play only (all
+ other use is prohibited);
+ - You may not ask for donations to support your work on any project that uses
+ the FB Alpha source code.
+
+FB Alpha can currently be obtained from https://www.fbalpha.com.
+
+FB Alpha would not exist without a lot of code from the MAME project. The
+MAME project is subject to it's own license, which can be found at
+http://mamedev.org/legal.html. Due to the use of MAME code in FB Alpha, FB
+Alpha is also subject to the terms of the MAME license.
+
+FB Alpha is based on Final Burn (formally at http://www.finalburn.com), see
+additional text below.
+Musashi MC68000/MC68010/MC68EC020 CPU core by Karl Stenerud
+(http://www.mamedev.org).
+A68K MC68000 CPU core by Mike Coates & Darren Olafson (http://www.mamedev.org).
+Z80 CPU core by Juergen Buchmueller (http://www.mamedev.org).
+ARM CPU core by Bryan McPhail, Phil Stroffolino (http://www.mamedev.org).
+ARM7 CPU core by Steve Ellenoff (http://www.mamedev.org).
+H6280 CPU core by Brian McPhail (http://www.mamedev.org).
+HD6309 CPU core by John Butler, Tim Lindner (http://www.mamedev.org).
+I8039 CPU core by Mirko Buffoni (http://www.mamedev.org).
+Konami CPU core by MAMEdev (http://www.mamedev.org).
+M6502 CPU core by Juergen Buchmueller (http://www.mamedev.org).
+M6800/M6801/M6802/M6803/M6808/HD63701/NSC8105 CPU core by MAMEdev
+(http://www.mamedev.org).
+M6805 CPU core by MAMEdev (http://www.mamedev.org).
+M6809 CPU core by John Bulter (http://www.mamedev.org).
+NEC V20/V30/V33 CPU core by MAMEdev (http://www.mamedev.org).
+PIC16C5X CPU core by Tony La Porta (http://www.mamedev.org).
+S2650 CPU core by Juergen Buchmueller (http://www.mamedev.org).
+SH-2 CPU core by Juergen Buchmueller (http://www.mamedev.org).
+TLCS90 CPU core by Luca Elia (http://www.mamedev.org).
+ADSP21XX CPU core by Aaron Giles (http://www.mamedev.org).
+AY8910/YM2149 sound core by various authors (http://www.mamedev.org).
+C6280 sound core by Charles MacDonald (http://cgfm2.emuviews.com).
+DAC sound core by MAMEdev (http://www.mamedev.org).
+ES8712 sound core by MAMEdev (http://www.mamedev.org).
+ICS2115 sound core by O.Galibert, El-Semi (http://www.mamedev.org).
+IREM GA20 sound core by MAMEdev (http://www.mamedev.org).
+K005289 sound core by Brian McPhail (http://www.mamedev.org).
+K007232 sound core by MAMEdev (http://www.mamedev.org).
+K051649 sound core by Brian McPhail (http://www.mamedev.org).
+K053260 sound core by MAMEdev (http://www.mamedev.org).
+K054539 sound core by MAMEdev (http://www.mamedev.org).
+MSM5205 sound core by Aaron Giles (http://www.mamedev.org).
+MSM5232 sound core by MAMEdev (http://www.mamedev.org).
+RF5C68 sound core by MAMEdev (http://www.mamedev.org).
+SAA1099 sound core by Juergen Buchmueller, Manuel Abadia
+(http://www.mamedev.org).
+Sega PCM sound core by MAMEdev (http://www.mamedev.org).
+SN76496 sound core by Nicola Salmoria (http://www.mamedev.org).
+UPD7759 sound core by Juergen Buchmueller, Mike Balfour, Howie Cohen, Olivier
+Galibert, Aaron Giles (http://www.mamedev.org).
+VLM5030 sound core by Tatsuyuki Satoh (http://www.mamedev.org).
+X1010 sound core by Luca Elia, Manbow-J (http://www.mamedev.org).
+Y8950/YM3526/YM3812 sound core by Jarek Burczynski & Tatsuyuki Satoh
+(http://www.mamedev.org).
+YM2151 sound core by Jarek Burczynski (http://www.mamedev.org).
+YM2203/YM2608/YM2610/YM2612 sound cores by Jarek Burczynski & Tatsuyuki Satoh
+(http://www.mamedev.org).
+YM2413 sound core by Jarek Burczynski (http://www.mamedev.org).
+YMF278B sound core by R. Belmont & O.Galibert (http://www.mamedev.org).
+
+Uses SMS Plus by Charles MacDonald (http://www.techno-junk.org).
+
+7Z functionality provided by LZMA SDK (http://www.7-zip.org/sdk.html)
+PNG functionality provided by libpng (http://www.libpng.org)
+Zip functionality provided by zlib (http://www.zlib.net).
+
+Uses Xbyak (JIT assembler for x86/x64) by Herumi
+(https://github.com/herumi/xbyak)
+
+Some graphics effects provided by the Scale2x, 2xPM, Eagle
+Graphics, 2xSaI, hq2x/hq3x/hq4x, hq2xS/hq3xS/SuperEagle/2xSaI (VBA),
+hq2xS/hq3xS/hq2xBold/hq3xBold/EPXB/EPXC (SNES9X ReRecording) and SuperScale
+libraries (http://scale2x.sourceforge.net, http://2xpm.freeservers.com,
+http://retrofx.com, http://elektron.its.tudelft.nl/~dalikifa,
+http://www.hiend3d.com, http://code.google.com/p/vba-rerecording,
+http://code.google.com/p/snes9x151-rerecording, http://nebula.emulatronia.com).
+
+Miscellaneous other components from various sources. Copyright and license
+information are contained in the relevant parts of the source code.
+
+All material not covered above � 2004-2017 Team FB Alpha.
+
+DISCLAIMER: The authors of FB Alpha don't guarantee its fitness for any purpose,
+implied or otherwise, and do not accept responsibility for any damages whatsoever
+that might occur when using FB Alpha. All games emulated by FB Alpha, including
+any images and sounds therein, are copyrighted by their respective copyright
+holders. FB Alpha DOES NOT INCLUDE any ROM images of emulated games.
+
+The following information and license conditions accompanied the original
+Final Burn emulator. They also apply to FB Alpha:
+
+"Copyright (c)2001 Dave (formally of www.finalburn.com), all rights
+reserved. This refers to all code except where stated otherwise (e.g. unzip
+and zlib code)."
+
+"You can use, modify and redistribute this code freely as long as you don't do so
+commercially. This copyright notice must remain with the code. If your program
+uses this code, you must either distribute or link to the source code. If you
+modify or improve this code, you must distribute the source code improvements."
+
+"Dave"
+"Former Homepage: www.finalburn.com"
+"E-mail: dave%finalburn.com@localhost"
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