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CVS commit: pkgsrc/games/yquake2
Module Name: pkgsrc
Committed By: nia
Date: Tue Nov 24 13:04:53 UTC 2020
Modified Files:
pkgsrc/games/yquake2: MESSAGE Makefile PLIST distinfo
pkgsrc/games/yquake2/files: quake2.sh.in
Added Files:
pkgsrc/games/yquake2/patches: patch-Makefile
Removed Files:
pkgsrc/games/yquake2/patches: patch-CMakeLists.txt
Log Message:
yquake2: Update to 7.45
Quake II 7.44 to 7.45:
- Fix a crash under windows when opening the games menu with mods
installed.
Quake II 7.43 to 7.44:
- Fix some input option not getting saved.
- Limit busywaits to the full client. This lowers the cpu consumption
of q2ded considerably.
- Rework the build system to be more distribution friendly. The base
CFLAGS and LDFLAGS can now be overridden by the environment and by
options passed to make. (by Simon McVittie)
- Fix some corner cases of broken IPv6 connectivity.
- Fix qport colliding between several Yamagi Quake II clients.
- Keyboard keys unknown to Yamagi Quake II can now be bound.
- Adaptive vsync is now supported by setting 'r_vsync' to '1'.
- Implement 'coop_pickup_weapons'. When set to '1', a weapon may be
picked up by coop players if the player doesn't have the weapon in
their inventory or no other player has already picked it up.
- In coop elevators wait for 'coop_elevator_delay' seconds.
- If 'cl_anglekick' is set '1' angle kicks are ignored. This breaks
the gameplay a little bit, but helps against motion sickness. This
cvar is cheat protected.
- Add 'listmaps' command and autocompletion for maps. (by JBerg)
- Make 'wait' in scripts wait for 17 ms. This fixes some movement
makros.
- Support for Haiku. (by David Carlier)
- Add a 'mods' submenu. (by earth-metal)
- Add the 'vstr' command and 'nextdemo' cvar. Ported from ioquake3.
(by Denis Pauk)
To generate a diff of this commit:
cvs rdiff -u -r1.1 -r1.2 pkgsrc/games/yquake2/MESSAGE \
pkgsrc/games/yquake2/PLIST
cvs rdiff -u -r1.10 -r1.11 pkgsrc/games/yquake2/Makefile
cvs rdiff -u -r1.3 -r1.4 pkgsrc/games/yquake2/distinfo
cvs rdiff -u -r1.1 -r1.2 pkgsrc/games/yquake2/files/quake2.sh.in
cvs rdiff -u -r1.1 -r0 pkgsrc/games/yquake2/patches/patch-CMakeLists.txt
cvs rdiff -u -r0 -r1.1 pkgsrc/games/yquake2/patches/patch-Makefile
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: pkgsrc/games/yquake2/MESSAGE
diff -u pkgsrc/games/yquake2/MESSAGE:1.1 pkgsrc/games/yquake2/MESSAGE:1.2
--- pkgsrc/games/yquake2/MESSAGE:1.1 Tue Oct 1 12:28:18 2019
+++ pkgsrc/games/yquake2/MESSAGE Tue Nov 24 13:04:52 2020
@@ -1,10 +1,10 @@
===========================================================================
-$NetBSD: MESSAGE,v 1.1 2019/10/01 12:28:18 nia Exp $
+$NetBSD: MESSAGE,v 1.2 2020/11/24 13:04:52 nia Exp $
To use Yamagi Quake II, you must have a set of data files from the original
Quake II.
-Place them in the $PREFIX/share/yquake2/baseq2 directory.
+Place them in the ${PREFIX}/share/yquake2/baseq2 directory.
Then run "quake2".
Index: pkgsrc/games/yquake2/PLIST
diff -u pkgsrc/games/yquake2/PLIST:1.1 pkgsrc/games/yquake2/PLIST:1.2
--- pkgsrc/games/yquake2/PLIST:1.1 Tue Oct 1 12:28:18 2019
+++ pkgsrc/games/yquake2/PLIST Tue Nov 24 13:04:52 2020
@@ -1,11 +1,11 @@
-@comment $NetBSD: PLIST,v 1.1 2019/10/01 12:28:18 nia Exp $
+@comment $NetBSD: PLIST,v 1.2 2020/11/24 13:04:52 nia Exp $
bin/q2ded
bin/quake2
-libexec/q2ded
-libexec/quake2
+libexec/yquake2/q2ded
+libexec/yquake2/quake2
+libexec/yquake2/ref_gl1.so
+libexec/yquake2/ref_gl3.so
+libexec/yquake2/ref_soft.so
share/applications/yquake2.desktop
share/pixmaps/quake2.png
share/yquake2/baseq2/game.so
-share/yquake2/ref_gl1.so
-share/yquake2/ref_gl3.so
-share/yquake2/ref_soft.so
Index: pkgsrc/games/yquake2/Makefile
diff -u pkgsrc/games/yquake2/Makefile:1.10 pkgsrc/games/yquake2/Makefile:1.11
--- pkgsrc/games/yquake2/Makefile:1.10 Tue Aug 18 17:57:59 2020
+++ pkgsrc/games/yquake2/Makefile Tue Nov 24 13:04:52 2020
@@ -1,8 +1,7 @@
-# $NetBSD: Makefile,v 1.10 2020/08/18 17:57:59 leot Exp $
+# $NetBSD: Makefile,v 1.11 2020/11/24 13:04:52 nia Exp $
-DISTNAME= quake2-7.43
+DISTNAME= quake2-7.45
PKGNAME= y${DISTNAME}
-PKGREVISION= 3
CATEGORIES= games
MASTER_SITES= https://deponie.yamagi.org/quake2/
EXTRACT_SUFX= .tar.xz
@@ -12,14 +11,14 @@ HOMEPAGE= https://www.yamagi.org/quake2/
COMMENT= Yamagi Quake II - alternative Quake II client
LICENSE= gnu-gpl-v2
-USE_CMAKE= yes
-USE_TOOLS+= pkg-config
-USE_LANGUAGES= c99 c++
+USE_TOOLS+= gmake
+USE_LANGUAGES= c99
-CMAKE_ARGS+= -DCMAKE_BUILD_TYPE="Release"
-CMAKE_ARGS+= -DSYSTEMWIDE_SUPPORT=ON
+MAKE_FLAGS+= WITH_SYSTEMWIDE=yes
+MAKE_FLAGS+= WITH_SYSTEMDIR=${PREFIX}/share/yquake2
-INSTALLATION_DIRS+= bin libexec
+INSTALLATION_DIRS+= bin
+INSTALLATION_DIRS+= libexec/yquake2
INSTALLATION_DIRS+= share/applications
INSTALLATION_DIRS+= share/pixmaps
INSTALLATION_DIRS+= share/yquake2/baseq2
@@ -33,19 +32,20 @@ do-install:
${INSTALL_SCRIPT} ${WRKDIR}/quake2.sh \
${DESTDIR}${PREFIX}/bin/q2ded
${INSTALL_PROGRAM} ${WRKSRC}/release/quake2 \
- ${DESTDIR}${PREFIX}/libexec/quake2
+ ${DESTDIR}${PREFIX}/libexec/yquake2/quake2
${INSTALL_PROGRAM} ${WRKSRC}/release/q2ded \
- ${DESTDIR}${PREFIX}/libexec/q2ded
+ ${DESTDIR}${PREFIX}/libexec/yquake2/q2ded
${INSTALL_LIB} ${WRKSRC}/release/baseq2/game.so \
${DESTDIR}${PREFIX}/share/yquake2/baseq2
${INSTALL_LIB} ${WRKSRC}/release/*.so \
- ${DESTDIR}${PREFIX}/share/yquake2
+ ${DESTDIR}${PREFIX}/libexec/yquake2
${INSTALL_DATA} ${FILESDIR}/yquake2.desktop \
${DESTDIR}${PREFIX}/share/applications
${INSTALL_DATA} ${WRKSRC}/stuff/icon/Quake2.png \
${DESTDIR}${PREFIX}/share/pixmaps/quake2.png
.include "../../audio/openal-soft/buildlink3.mk"
+.include "../../devel/libexecinfo/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
.include "../../www/curl/buildlink3.mk"
Index: pkgsrc/games/yquake2/distinfo
diff -u pkgsrc/games/yquake2/distinfo:1.3 pkgsrc/games/yquake2/distinfo:1.4
--- pkgsrc/games/yquake2/distinfo:1.3 Sun Mar 22 09:08:51 2020
+++ pkgsrc/games/yquake2/distinfo Tue Nov 24 13:04:52 2020
@@ -1,7 +1,7 @@
-$NetBSD: distinfo,v 1.3 2020/03/22 09:08:51 nia Exp $
+$NetBSD: distinfo,v 1.4 2020/11/24 13:04:52 nia Exp $
-SHA1 (quake2-7.43.tar.xz) = 7336f1e9958bee28a6d3a9e26337a68de28a955f
-RMD160 (quake2-7.43.tar.xz) = 1e9d48416c757e2b27da125a83ace0ea450637b5
-SHA512 (quake2-7.43.tar.xz) = c728609e277330b39fc423d66bbd098e360e7fc8c54500fa5accbc4aaeb9145a00c8ff8be67ce8f36047dbe6d98480bdbe1f330da5b0037517607ada8a63e4b8
-Size (quake2-7.43.tar.xz) = 1989812 bytes
-SHA1 (patch-CMakeLists.txt) = 9abf8f2345ed90379146a637bf79f4021777a67b
+SHA1 (quake2-7.45.tar.xz) = 1ad30e0a91606f2dfe6f960041e966111b9a3226
+RMD160 (quake2-7.45.tar.xz) = c3b5527486003e2bea9b5f2d55c72e124a4cd3cc
+SHA512 (quake2-7.45.tar.xz) = 1aa161ca03782eba14feecd142d65eb5a9ca5af4b384f21d3e68338cd8d88bd5e71c1678d44285eea692d5d1b2161429270745d880b4caacd6c87c7e76ed404b
+Size (quake2-7.45.tar.xz) = 1997816 bytes
+SHA1 (patch-Makefile) = c9ed23e0361c676d8fe560b591f217dd9f662516
Index: pkgsrc/games/yquake2/files/quake2.sh.in
diff -u pkgsrc/games/yquake2/files/quake2.sh.in:1.1 pkgsrc/games/yquake2/files/quake2.sh.in:1.2
--- pkgsrc/games/yquake2/files/quake2.sh.in:1.1 Tue Oct 1 12:28:18 2019
+++ pkgsrc/games/yquake2/files/quake2.sh.in Tue Nov 24 13:04:52 2020
@@ -1,3 +1,3 @@
#!/bin/sh
BIN=$(basename "$0")
-cd "@PREFIX@/share/yquake2" && exec "@PREFIX@/libexec/$BIN" "$@"
+cd "@PREFIX@/share/yquake2" && exec "@PREFIX@/libexec/yquake2/$BIN" "$@"
Added files:
Index: pkgsrc/games/yquake2/patches/patch-Makefile
diff -u /dev/null pkgsrc/games/yquake2/patches/patch-Makefile:1.1
--- /dev/null Tue Nov 24 13:04:53 2020
+++ pkgsrc/games/yquake2/patches/patch-Makefile Tue Nov 24 13:04:53 2020
@@ -0,0 +1,27 @@
+$NetBSD: patch-Makefile,v 1.1 2020/11/24 13:04:53 nia Exp $
+
+Add support for NetBSD.
+
+--- Makefile.orig 2020-10-17 13:37:27.000000000 +0000
++++ Makefile
+@@ -286,6 +286,8 @@ ifeq ($(YQ2_OSTYPE),Linux)
+ override LDFLAGS += -lm -ldl -rdynamic
+ else ifeq ($(YQ2_OSTYPE),FreeBSD)
+ override LDFLAGS += -lm
++else ifeq ($(YQ2_OSTYPE),NetBSD)
++override LDFLAGS += -lm
+ else ifeq ($(YQ2_OSTYPE),OpenBSD)
+ override LDFLAGS += -lm
+ else ifeq ($(YQ2_OSTYPE),Windows)
+@@ -452,6 +454,11 @@ release/quake2 : CFLAGS += -DHAVE_EXECIN
+ release/quake2 : LDFLAGS += -lexecinfo
+ endif
+
++ifeq ($(YQ2_OSTYPE), NetBSD)
++release/quake2 : CFLAGS += -DHAVE_EXECINFO
++release/quake2 : LDFLAGS += -lexecinfo
++endif
++
+ ifeq ($(YQ2_OSTYPE), OpenBSD)
+ release/quake2 : CFLAGS += -DHAVE_EXECINFO
+ release/quake2 : LDFLAGS += -lexecinfo
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