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Re: firefox does not work ok 10 Stable
Hello,
Firefox acceleration continues not working here in my amd64 NetBSD
10-Stable but now it outputs this messages, just in case they are useful
and show the clue to make it work; also glxinfo and vainfo commands
output. On the other hand wip/chromium works fine.:
netbsd-x260# uname -a
NetBSD netbsd-x260.remigio 10.1 NetBSD 10.1 (GENERIC) #0: Mon Dec 16
13:08:11 UTC 2024
mkrepro%mkrepro.NetBSD.org@localhost:/usr/src/sys/arch/amd64/compile/GENERIC amd64
netbsd-x260#
netbsd-x260$ firefox
Crash Annotation GraphicsCriticalError: |[0][GFX1-]: glxtest: DRM device
has no render node (t=0.976666) [GFX1-]: glxtest: DRM device has no
render node
Crash Annotation GraphicsCriticalError: |[0][GFX1-]: glxtest: DRM device
has no render node (t=0.976666) |[1][GFX1-]: glxtest: Cannot find DRM
device (t=0.97674) [GFX1-]: glxtest: Cannot find DRM device
Crash Annotation GraphicsCriticalError: |[0][GFX1-]: glxtest: DRM device
has no render node (t=0.976666) |[1][GFX1-]: glxtest: Cannot find DRM
device (t=0.97674) |[2][GFX1-]: vaapitest: ERROR (t=1.07201) [GFX1-]:
vaapitest: ERROR
Crash Annotation GraphicsCriticalError: |[0][GFX1-]: glxtest: DRM device
has no render node (t=0.976666) |[1][GFX1-]: glxtest: Cannot find DRM
device (t=0.97674) |[2][GFX1-]: vaapitest: ERROR (t=1.07201)
|[3][GFX1-]: vaapitest: VA-API test failed: failed to open renderDeviceFD.
(t=1.07206) [GFX1-]: vaapitest: VA-API test failed: failed to open
renderDeviceFD.
console.error: ({})
[Parent 13847, Main Thread] WARNING: cannot open directory
/usr/pkg/share/gvfs/remote-volume-monitors: Falló al abrir la carpeta
«/usr/pkg/share/gvfs/remote-volume-monitors»: No such file or directory:
'glib warning', file
/pbulk/work/www/firefox/work/firefox-132.0.2/toolkit/xre/nsSigHandlers.cpp:187
(firefox-default:13847): GVFS-RemoteVolumeMonitor-WARNING **:
08:23:43.171: cannot open directory
/usr/pkg/share/gvfs/remote-volume-monitors: Falló al abrir la carpeta
«/usr/pkg/share/gvfs/remote-volume-monitors»: No such file or directory
JavaScript error: resource:///modules/BrowserGlue.sys.mjs, line 5185:
TypeError: win is null
1738481026040 Sync.ErrorHandler ERROR Sync encountered an error:
[Exception... "The connection was established, but no data was ever
received" nsresult: "0x804b0014 (NS_ERROR_NET_RESET)" location:
"<unknown>" data: no] No traceback available
JavaScript error: resource:///modules/BrowserGlue.sys.mjs, line 5185:
TypeError: win is null
console.error: "Sync encountered an error - see about:sync-log for the
log file."
console.error: "TelemetryScheduler.shutdown - Already shut down"
WARNING: A blocker encountered an error while we were waiting.
Blocker: TelemetryController: shutting down
Phase: IOUtils: waiting for sendTelemetry IO to complete
State:
{"initialized":false,"initStarted":false,"haveDelayedInitTask":false,"shutdownBarrier":"Not
started","connectionsBarrier":"Not
started","sendModule":{"sendingEnabled":false,"pendingPingRequestCount":0,"pendingPingActivityCount":0,"unpersistedPingCount":0,"persistedPingCount":0,"schedulerState":{"shutdown":true,"hasSendTask":false,"sendsFailed":false,"sendTaskState":"bail
out - no pings to
send","backoffDelay":60000}},"haveDelayedNewProfileTask":false}
WARNING: [Exception... "Component returned failure code: 0x80040111
(NS_ERROR_NOT_AVAILABLE)
[nsITelemetry.msSinceProcessStartIncludingSuspend]" nsresult:
"0x80040111 (NS_ERROR_NOT_AVAILABLE)" location: "JS frame ::
resource://gre/modules/TelemetrySession.sys.mjs :: getSessionPayload ::
line 746" data: no]
WARNING:
getSessionPayload@resource://gre/modules/TelemetrySession.sys.mjs:746:28
saveShutdownPings@resource://gre/modules/TelemetrySession.sys.mjs:943:34
shutdownChromeProcess/cleanup/<@resource://gre/modules/TelemetrySession.sys.mjs:1214:20
cleanup@resource://gre/modules/TelemetrySession.sys.mjs:1221:9
shutdownChromeProcess@resource://gre/modules/TelemetrySession.sys.mjs:1238:14
shutdown@resource://gre/modules/TelemetrySession.sys.mjs:236:17
_cleanupOnShutdown@resource://gre/modules/TelemetryControllerParent.sys.mjs:910:35
observe@resource://gre/modules/AsyncShutdown.sys.mjs:569:17
JavaScript error: resource://gre/modules/TelemetrySession.sys.mjs, line
746: NS_ERROR_NOT_AVAILABLE: Component returned failure code: 0x80040111
(NS_ERROR_NOT_AVAILABLE) [nsITelemetry.msSinceProcessStartIncludingSuspend]
JavaScript error: resource://gre/modules/TelemetrySession.sys.mjs, line
746: NS_ERROR_NOT_AVAILABLE: Component returned failure code: 0x80040111
(NS_ERROR_NOT_AVAILABLE) [nsITelemetry.msSinceProcessStartIncludingSuspend]
netbsd-x260$
netbsd-x260# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_get_drawable_type, GLX_EXT_libglvnd,
GLX_EXT_no_config_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address,
GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) (0x1916)
Version: 19.1.17
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.1.17
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object,
GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_derivative_control,
GL_ARB_direct_state_access,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64,
GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_indirect_parameters,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range,
GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2,
GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query,
GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent,
GL_EXT_shader_integer_mix,
GL_EXT_shader_samples_identical, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
GL_EXT_vertex_attrib_64bit, GL_IBM_multimode_draw_arrays,
GL_INTEL_conservative_rasterization, GL_INTEL_performance_query,
GL_INTEL_shader_atomic_float_minmax, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_fragment_shader_interlock,
GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image,
GL_S3_s3tc
OpenGL version string: 3.0 Mesa 19.1.17
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels,
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow,
GL_ARB_stencil_texturing,
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate,
GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent,
GL_EXT_shader_integer_mix,
GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax,
GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_compute_shader_derivatives,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
GL_NV_fragment_shader_interlock, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_primitive_restart,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.1.17
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_ANDROID_extension_pack_es31a, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level,
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
GL_EXT_buffer_storage, GL_EXT_clip_cull_distance,
GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
GL_EXT_copy_image, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer,
GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers,
GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean,
GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box,
GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness,
GL_EXT_sRGB_write_control, GL_EXT_separate_shader_objects,
GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent,
GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix,
GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical,
GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader,
GL_EXT_texture_border_clamp, GL_EXT_texture_buffer,
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view,
GL_EXT_unpack_subimage, GL_INTEL_conservative_rasterization,
GL_INTEL_performance_query, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
GL_MESA_shader_integer_functions, GL_NV_compute_shader_derivatives,
GL_NV_conditional_render, GL_NV_draw_buffers,
GL_NV_fbo_color_attachments,
GL_NV_fragment_shader_interlock, GL_NV_image_formats,
GL_NV_read_buffer,
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
GL_OES_EGL_image, GL_OES_EGL_image_external,
GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image,
GL_OES_depth24,
GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_geometry_point_size, GL_OES_geometry_shader,
GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
GL_OES_required_internalformat, GL_OES_rgb8_rgba8,
GL_OES_sample_shading,
GL_OES_sample_variables, GL_OES_shader_image_atomic,
GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
GL_OES_standard_derivatives, GL_OES_stencil8,
GL_OES_surfaceless_context,
GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
GL_OES_texture_cube_map_array, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
GL_OES_texture_view, GL_OES_vertex_array_object,
GL_OES_vertex_half_float,
GL_OES_viewport_array
94 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms
cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns
b eat
----------------------------------------------------------------------------
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None
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Slow
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None
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Slow
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None
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Slow
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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Slow
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None
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Slow
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None
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Slow
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
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None
126 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms
cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns
b eat
----------------------------------------------------------------------------
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None
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None
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None
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Slow
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None
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Slow
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None
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Slow
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None
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Slow
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None
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None
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None
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Slow
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None
0x0de 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0
Slow
0x0df 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0
None
0x0e0 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0
Slow
0x0e1 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0
None
0x0e2 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0
Slow
0x0e3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1
None
0x0e4 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1
None
0x0e5 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1
None
0x0e6 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 16 1
None
0x0e7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1
None
0x0e8 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1
None
0x0e9 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1
None
0x0ea 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 16 1
None
0x0eb 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1
None
0x0ec 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1
None
0x0ed 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1
None
0x0ee 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1
None
0x0ef 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1
None
0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1
None
0x0f1 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1
None
0x0f2 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 16 1
None
0x0f3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1
None
0x0f4 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1
None
0x0f5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1
None
0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 16 1
None
0x0f7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1
None
0x0f8 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1
None
0x0f9 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1
None
0x0fa 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 16 1
None
0x0fb 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1
None
0x0fc 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1
None
0x0fd 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1
None
0x0fe 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 16 1
None
0x0ff 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1
None
0x100 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1
None
0x101 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1
None
0x102 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 16 1
None
0x103 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0
None
0x104 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0
None
0x105 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0
None
0x106 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0
None
0x107 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0
None
0x108 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0
None
0x109 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0
None
0x10a 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0
None
0x10b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0
None
0x10c 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0
None
netbsd-x260# vainfo
libva info: VA-API version 1.22.0
libva info: Trying to open /usr/X11R7/lib/dri/iHD_drv_video.so
libva info: Trying to open /usr/pkg/lib/dri/iHD_drv_video.so
libva info: va_openDriver() returns -1
libva info: Trying to open /usr/X11R7/lib/dri/i965_drv_video.so
libva info: Trying to open /usr/pkg/lib/dri/i965_drv_video.so
libva info: Found init function __vaDriverInit_1_22
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.22 (libva 2.22.0)
vainfo: Driver version: Intel i965 driver for Intel(R) Skylake - 2.4.0
vainfo: Supported profile and entrypoints
VAProfileMPEG2Simple : VAEntrypointVLD
VAProfileMPEG2Simple : VAEntrypointEncSlice
VAProfileMPEG2Main : VAEntrypointVLD
VAProfileMPEG2Main : VAEntrypointEncSlice
VAProfileH264ConstrainedBaseline: VAEntrypointVLD
VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice
VAProfileH264ConstrainedBaseline: VAEntrypointEncSliceLP
VAProfileH264ConstrainedBaseline: VAEntrypointFEI
VAProfileH264ConstrainedBaseline: VAEntrypointStats
VAProfileH264Main : VAEntrypointVLD
VAProfileH264Main : VAEntrypointEncSlice
VAProfileH264Main : VAEntrypointEncSliceLP
VAProfileH264Main : VAEntrypointFEI
VAProfileH264Main : VAEntrypointStats
VAProfileH264High : VAEntrypointVLD
VAProfileH264High : VAEntrypointEncSlice
VAProfileH264High : VAEntrypointEncSliceLP
VAProfileH264High : VAEntrypointFEI
VAProfileH264High : VAEntrypointStats
VAProfileH264MultiviewHigh : VAEntrypointVLD
VAProfileH264MultiviewHigh : VAEntrypointEncSlice
VAProfileH264StereoHigh : VAEntrypointVLD
VAProfileH264StereoHigh : VAEntrypointEncSlice
VAProfileVC1Simple : VAEntrypointVLD
VAProfileVC1Main : VAEntrypointVLD
VAProfileVC1Advanced : VAEntrypointVLD
VAProfileNone : VAEntrypointVideoProc
VAProfileJPEGBaseline : VAEntrypointVLD
VAProfileJPEGBaseline : VAEntrypointEncPicture
VAProfileVP8Version0_3 : VAEntrypointVLD
VAProfileVP8Version0_3 : VAEntrypointEncSlice
VAProfileHEVCMain : VAEntrypointVLD
VAProfileHEVCMain : VAEntrypointEncSlice
netbsd-x260#
netbsd-x260#
Regards.
Ramiro.
El 7/11/24 a las 9:36, Ramiro Aceves escribió:
Hello,
I have been testing firefox 115.16.1, 128.4.0 and 129.0.2 from pkgsrc
2024Q3 in my intel Nuc and none of them appear to works right.
Also they do not work in my Thinkpad x260 with 10-stable.
Youtube videos do not work at all in 129 and 128. In 115 they only work
at full screen, at little size windows there is only a black window.
Telegram WEB do not show contact icons on the left.
None of them work right or I have screwed up my systems?
Thanks.
Ramiro.
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