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libretro-glsl-shaders: Update to 20180228



Module Name:	pkgsrc-wip
Committed By:	Nia Alarie <nia.alarie%gmail.com@localhost>
Pushed By:	nee
Date:		Thu Mar 1 16:22:49 2018 +0000
Changeset:	196048649bb1681884e95861424fb1b5f72a3cb1

Modified Files:
	libretro-glsl-shaders/Makefile
	libretro-glsl-shaders/PLIST
	libretro-glsl-shaders/distinfo

Log Message:
libretro-glsl-shaders: Update to 20180228

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=196048649bb1681884e95861424fb1b5f72a3cb1

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 libretro-glsl-shaders/Makefile |  37 ++++--
 libretro-glsl-shaders/PLIST    | 272 +++++++++++++++++++++++++++++++++++++++--
 libretro-glsl-shaders/distinfo |   8 +-
 3 files changed, 298 insertions(+), 19 deletions(-)

diffs:
diff --git a/libretro-glsl-shaders/Makefile b/libretro-glsl-shaders/Makefile
index de2fc92c29..f3e93e23bf 100644
--- a/libretro-glsl-shaders/Makefile
+++ b/libretro-glsl-shaders/Makefile
@@ -1,10 +1,10 @@
 # $NetBSD$
 
-DISTNAME=	libretro-glsl-shaders-20171011
+DISTNAME=	libretro-glsl-shaders-20180228
 CATEGORIES=	emulators
 MASTER_SITES=	${MASTER_SITE_GITHUB:=libretro/}
 GITHUB_PROJECT=	glsl-shaders
-GITHUB_TAG=	6565f3d5e9a34103a7dce34eec8a7f5332d6f9d1
+GITHUB_TAG=	403abc416bbcee4ec05a46999cc9196c44dcdaa3
 
 MAINTAINER=	nia.alarie%gmail.com@localhost
 COMMENT=	Libretro GLSL shaders
@@ -29,10 +29,15 @@ SHADER_DIRS+=	borders/sgb/sample-borders
 SHADER_DIRS+=	crt
 SHADER_DIRS+=	crt/shaders
 SHADER_DIRS+=	crt/shaders/crt-easymode-halation
+SHADER_DIRS+=	crt/shaders/crt-hyllian-glow
 SHADER_DIRS+=	crt/shaders/crt-hyllian-multipass
 SHADER_DIRS+=	crt/shaders/crt-interlaced-halation
 SHADER_DIRS+=	crt/shaders/crt-lottes-multipass
+SHADER_DIRS+=	crt/shaders/crt-potato
+SHADER_DIRS+=	crt/shaders/crt-potato/resources
+SHADER_DIRS+=	crt/shaders/crt-potato/shader-files
 SHADER_DIRS+=	crt/shaders/crt-royale
+SHADER_DIRS+=	crt/shaders/crt-royale/port-helpers
 SHADER_DIRS+=	crt/shaders/crt-royale/src
 SHADER_DIRS+=	crt/shaders/crtsim
 SHADER_DIRS+=	crt/shaders/glow
@@ -57,6 +62,9 @@ SHADER_DIRS+=	dithering/shaders/mdapt
 SHADER_DIRS+=	dithering/shaders/mdapt/passes
 SHADER_DIRS+=	eagle
 SHADER_DIRS+=	eagle/shaders
+SHADER_DIRS+=	film
+SHADER_DIRS+=	film/resources
+SHADER_DIRS+=	film/shaders
 SHADER_DIRS+=	handheld
 SHADER_DIRS+=	handheld/console-border
 SHADER_DIRS+=	handheld/console-border/resources
@@ -68,6 +76,8 @@ SHADER_DIRS+=	handheld/shaders/gameboy/resources
 SHADER_DIRS+=	handheld/shaders/gameboy/resources/sample-bgs
 SHADER_DIRS+=	handheld/shaders/gameboy/resources/sample-palettes
 SHADER_DIRS+=	handheld/shaders/gameboy/shader-files
+SHADER_DIRS+=	handheld/shaders/gb-palette
+SHADER_DIRS+=	handheld/shaders/gb-palette/resources
 SHADER_DIRS+=	handheld/shaders/lcd-cgwg
 SHADER_DIRS+=	handheld/shaders/lcd-shader
 SHADER_DIRS+=	handheld/shaders/lcd-shader/backup
@@ -88,13 +98,26 @@ SHADER_DIRS+=	nnedi3/shaders
 SHADER_DIRS+=	ntsc
 SHADER_DIRS+=	ntsc/shaders
 SHADER_DIRS+=	ntsc/shaders/artifact-colors
-SHADER_DIRS+=	ntsc/shaders/ntsc-vcr
 SHADER_DIRS+=	omniscale
 SHADER_DIRS+=	omniscale/shaders
 SHADER_DIRS+=	pal
 SHADER_DIRS+=	pal/shaders
 SHADER_DIRS+=	presets
+SHADER_DIRS+=	presets/tvout
+SHADER_DIRS+=	presets/tvout+interlacing
 SHADER_DIRS+=	procedural
+SHADER_DIRS+=	procedural/dakrunch-manta-ray
+SHADER_DIRS+=	procedural/iq-canyon
+SHADER_DIRS+=	procedural/iq-repelling
+SHADER_DIRS+=	procedural/iq-warping-texture
+SHADER_DIRS+=	procedural/kali-space-race
+SHADER_DIRS+=	procedural/kali-space-race-hd
+SHADER_DIRS+=	procedural/nimitz-cloud-ten
+SHADER_DIRS+=	procedural/pmalin-waterfalls
+SHADER_DIRS+=	procedural/pmalin-waterfalls-hd
+SHADER_DIRS+=	procedural/shane-abstract-corridor
+SHADER_DIRS+=	procedural/sudonhim-cloudy-voxel-world
+SHADER_DIRS+=	procedural/sudonhim-cloudy-voxel-world-2
 SHADER_DIRS+=	reshade
 SHADER_DIRS+=	reshade/shaders
 SHADER_DIRS+=	reshade/shaders/LUT
@@ -110,10 +133,9 @@ SHADER_DIRS+=	scalenx
 SHADER_DIRS+=	scalenx/shaders
 SHADER_DIRS+=	sharpen
 SHADER_DIRS+=	sharpen/shaders
-SHADER_DIRS+=	test
-SHADER_DIRS+=	test/nonfunctional
-SHADER_DIRS+=	test/nonfunctional/shaders
-SHADER_DIRS+=	test/nonfunctional/shaders/xbr-mlv4-multipass
+SHADER_DIRS+=	vhs
+SHADER_DIRS+=	vhs/resources
+SHADER_DIRS+=	vhs/shaders
 SHADER_DIRS+=	windowed
 SHADER_DIRS+=	windowed/shaders
 SHADER_DIRS+=	xbr
@@ -122,6 +144,7 @@ SHADER_DIRS+=	xbr/shaders/2xBR-multipass
 SHADER_DIRS+=	xbr/shaders/super-xbr
 SHADER_DIRS+=	xbr/shaders/xbr-hybrid
 SHADER_DIRS+=	xbr/shaders/xbr-lv3-multipass
+SHADER_DIRS+=	xbr/shaders/xbr-mlv4-multipass
 SHADER_DIRS+=	xbrz
 SHADER_DIRS+=	xbrz/shaders
 SHADER_DIRS+=	xsal
diff --git a/libretro-glsl-shaders/PLIST b/libretro-glsl-shaders/PLIST
index a33ad37b2d..c343cdc360 100644
--- a/libretro-glsl-shaders/PLIST
+++ b/libretro-glsl-shaders/PLIST
@@ -12,6 +12,7 @@ share/libretro/shaders/anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-
 share/libretro/shaders/anti-aliasing/shaders/aa-shader-4.0.glsl
 share/libretro/shaders/anti-aliasing/shaders/advanced-aa.glsl
 share/libretro/shaders/anti-aliasing/shaders/fxaa.glsl
+share/libretro/shaders/bilinear.glslp
 share/libretro/shaders/blurs/bilateral.glsl
 share/libretro/shaders/blurs/blur-gauss-h.glsl
 share/libretro/shaders/blurs/blur-gauss-v.glsl
@@ -25,6 +26,7 @@ share/libretro/shaders/blurs/sharpsmoother.glsl
 share/libretro/shaders/borders/bigblur.glslp
 share/libretro/shaders/borders/color-grid.glslp
 share/libretro/shaders/borders/gameboy-player/gameboy-player-crt-easymode.glslp
+share/libretro/shaders/borders/gameboy-player/gameboy-player-crt-geom-1x.glslp
 share/libretro/shaders/borders/gameboy-player/gameboy-player-crt-royale.glslp
 share/libretro/shaders/borders/gameboy-player/gameboy-player-tvout.glslp
 share/libretro/shaders/borders/gameboy-player/gameboy-player.glslp
@@ -73,6 +75,7 @@ share/libretro/shaders/borders/sgb/sample-borders/sgb-default.png
 share/libretro/shaders/borders/sgb/sample-borders/sgb2-circuitboard.png
 share/libretro/shaders/borders/sgb/sample-borders/sgb2-default.png
 share/libretro/shaders/borders/sgb/sgb-crt-easymode.glslp
+share/libretro/shaders/borders/sgb/sgb-crt-geom-1x.glslp
 share/libretro/shaders/borders/sgb/sgb-crt-royale.glslp
 share/libretro/shaders/borders/sgb/sgb-tvout+interlacing.glslp
 share/libretro/shaders/borders/sgb/sgb.glslp
@@ -87,19 +90,26 @@ share/libretro/shaders/crt/crt-cgwg-fast.glslp
 share/libretro/shaders/crt/crt-easymode-halation.glslp
 share/libretro/shaders/crt/crt-easymode.glslp
 share/libretro/shaders/crt/crt-geom.glslp
+share/libretro/shaders/crt/crt-hyllian-glow.glslp
 share/libretro/shaders/crt/crt-hyllian-multipass.glslp
 share/libretro/shaders/crt/crt-hyllian.glslp
 share/libretro/shaders/crt/crt-interlaced-halation.glslp
+share/libretro/shaders/crt/crt-lottes-fast.glslp
 share/libretro/shaders/crt/crt-lottes-multipass.glslp
 share/libretro/shaders/crt/crt-lottes.glslp
 share/libretro/shaders/crt/crt-nes-mini.glslp
 share/libretro/shaders/crt/crt-pi-vertical.glslp
 share/libretro/shaders/crt/crt-pi.glslp
+share/libretro/shaders/crt/crt-potato-cool.glslp
+share/libretro/shaders/crt/crt-potato-warm.glslp
+share/libretro/shaders/crt/crt-royale-fake-bloom-intel.glslp
+share/libretro/shaders/crt/crt-royale-fake-bloom.glslp
 share/libretro/shaders/crt/crt-royale.glslp
 share/libretro/shaders/crt/crtglow_gauss.glslp
 share/libretro/shaders/crt/crtglow_gauss_ntsc_3phase.glslp
 share/libretro/shaders/crt/crtglow_lanczos.glslp
 share/libretro/shaders/crt/crtsim.glslp
+share/libretro/shaders/crt/fakelottes.glslp
 share/libretro/shaders/crt/gtu-famicom.glslp
 share/libretro/shaders/crt/gtuv50.glslp
 share/libretro/shaders/crt/metacrt.glslp
@@ -114,18 +124,24 @@ share/libretro/shaders/crt/shaders/crt-easymode-halation/linearize.glsl
 share/libretro/shaders/crt/shaders/crt-easymode-halation/threshold.glsl
 share/libretro/shaders/crt/shaders/crt-easymode.glsl
 share/libretro/shaders/crt/shaders/crt-geom.glsl
+share/libretro/shaders/crt/shaders/crt-hyllian-glow/crt-hyllian.glsl
+share/libretro/shaders/crt/shaders/crt-hyllian-glow/resolve2.glsl
 share/libretro/shaders/crt/shaders/crt-hyllian-multipass/crt-hyllian-pass0.glsl
 share/libretro/shaders/crt/shaders/crt-hyllian-multipass/crt-hyllian-pass1.glsl
 share/libretro/shaders/crt/shaders/crt-hyllian.glsl
 share/libretro/shaders/crt/shaders/crt-interlaced-halation/crt-interlaced-halation-pass0.glsl
 share/libretro/shaders/crt/shaders/crt-interlaced-halation/crt-interlaced-halation-pass1.glsl
 share/libretro/shaders/crt/shaders/crt-interlaced-halation/crt-interlaced-halation-pass2.glsl
+share/libretro/shaders/crt/shaders/crt-lottes-fast.glsl
 share/libretro/shaders/crt/shaders/crt-lottes-multipass/bloompass.glsl
 share/libretro/shaders/crt/shaders/crt-lottes-multipass/scanpass.glsl
 share/libretro/shaders/crt/shaders/crt-lottes.glsl
 share/libretro/shaders/crt/shaders/crt-nes-mini.glsl
 share/libretro/shaders/crt/shaders/crt-pi-vertical.glsl
 share/libretro/shaders/crt/shaders/crt-pi.glsl
+share/libretro/shaders/crt/shaders/crt-potato/resources/crt-potato-thick.png
+share/libretro/shaders/crt/shaders/crt-potato/resources/crt-potato-thin.png
+share/libretro/shaders/crt/shaders/crt-potato/shader-files/crt-potato.glsl
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearApertureGrille15Wide8And5d5Spacing.png
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearApertureGrille15Wide8And5d5SpacingResizeTo64.png
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearShadowMask.png
@@ -134,15 +150,21 @@ share/libretro/shaders/crt/shaders/crt-royale/TileableLinearShadowMaskEDPResizeT
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearShadowMaskResizeTo64.png
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearSlotMaskTall15Wide9And4d5Horizontal9d14VerticalSpacing.png
 share/libretro/shaders/crt/shaders/crt-royale/TileableLinearSlotMaskTall15Wide9And4d5Horizontal9d14VerticalSpacingResizeTo64.png
+share/libretro/shaders/crt/shaders/crt-royale/port-helpers/royale-template.glsl
+share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-bloom-approx-fake-bloom-intel.glsl
+share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-bloom-approx-fake-bloom.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-bloom-approx.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-bloom-horizontal-reconstitute.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-bloom-vertical.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-brightpass.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-first-pass-linearize-crt-gamma-bob-fields.glsl
+share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass-intel.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass-passthru.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-mask-resize-horizontal.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-mask-resize-vertical.glsl
+share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-scanlines-horizontal-apply-mask-fake-bloom-intel.glsl
+share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-scanlines-horizontal-apply-mask-fake-bloom.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-scanlines-horizontal-apply-mask.glsl
 share/libretro/shaders/crt/shaders/crt-royale/src/crt-royale-scanlines-vertical-interlacing.glsl
 share/libretro/shaders/crt/shaders/crtsim/artifacts.png
@@ -153,6 +175,7 @@ share/libretro/shaders/crt/shaders/crtsim/post-upsample.glsl
 share/libretro/shaders/crt/shaders/crtsim/present.glsl
 share/libretro/shaders/crt/shaders/crtsim/screen.glsl
 share/libretro/shaders/crt/shaders/dotmask.glsl
+share/libretro/shaders/crt/shaders/fakelottes.glsl
 share/libretro/shaders/crt/shaders/glow/blur_horiz.glsl
 share/libretro/shaders/crt/shaders/glow/blur_vert.glsl
 share/libretro/shaders/crt/shaders/glow/gauss_horiz.glsl
@@ -184,7 +207,10 @@ share/libretro/shaders/crt/shaders/phosphorlut/luts/slotmask.png
 share/libretro/shaders/crt/shaders/phosphorlut/phosphorlut-pass0.glsl
 share/libretro/shaders/crt/shaders/phosphorlut/phosphorlut-pass1.glsl
 share/libretro/shaders/crt/shaders/phosphorlut/scanlines-interlace-linearize.glsl
+share/libretro/shaders/crt/shaders/snes-hires-blend.glsl
 share/libretro/shaders/crt/shaders/tvout-tweaks.glsl
+share/libretro/shaders/crt/shaders/zfast_crt.glsl
+share/libretro/shaders/crt/zfast-crt.glslp
 share/libretro/shaders/cubic/cubic-gamma-correct.glslp
 share/libretro/shaders/cubic/cubic.glslp
 share/libretro/shaders/cubic/shaders/cubic-gamma-correct.glsl
@@ -225,26 +251,69 @@ share/libretro/shaders/dithering/shaders/mdapt/passes/mdapt-pass3.glsl
 share/libretro/shaders/dithering/shaders/mdapt/passes/mdapt-pass4.glsl
 share/libretro/shaders/eagle/shaders/supereagle.glsl
 share/libretro/shaders/eagle/super-eagle.glslp
+share/libretro/shaders/film/resources/film_noise1.png
+share/libretro/shaders/film/shaders/film_noise.glsl
+share/libretro/shaders/film/technicolor.glslp
 share/libretro/shaders/handheld/console-border/dmg-2x.glslp
 share/libretro/shaders/handheld/console-border/dmg-3x.glslp
 share/libretro/shaders/handheld/console-border/dmg-4x.glslp
 share/libretro/shaders/handheld/console-border/dmg-5x.glslp
 share/libretro/shaders/handheld/console-border/dmg-6x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-2x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-3x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-4x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-5x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-6x.glslp
+share/libretro/shaders/handheld/console-border/gb-dmg-alt-7x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-2x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-3x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-4x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-5x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-6x.glslp
+share/libretro/shaders/handheld/console-border/gb-light-alt-7x.glslp
 share/libretro/shaders/handheld/console-border/gb-pocket-2x.glslp
 share/libretro/shaders/handheld/console-border/gb-pocket-3x.glslp
 share/libretro/shaders/handheld/console-border/gb-pocket-4x.glslp
 share/libretro/shaders/handheld/console-border/gb-pocket-5x.glslp
 share/libretro/shaders/handheld/console-border/gb-pocket-6x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-2x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-3x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-4x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-5x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-6x.glslp
+share/libretro/shaders/handheld/console-border/gb-pocket-alt-7x.glslp
 share/libretro/shaders/handheld/console-border/gba-2x.glslp
 share/libretro/shaders/handheld/console-border/gba-3x.glslp
 share/libretro/shaders/handheld/console-border/gba-4x.glslp
 share/libretro/shaders/handheld/console-border/gba-5x.glslp
 share/libretro/shaders/handheld/console-border/gba-6x.glslp
+share/libretro/shaders/handheld/console-border/gba-lcd-grid-v2-2x.glslp
+share/libretro/shaders/handheld/console-border/gba-lcd-grid-v2-3x.glslp
+share/libretro/shaders/handheld/console-border/gba-lcd-grid-v2-4x.glslp
+share/libretro/shaders/handheld/console-border/gba-lcd-grid-v2-5x.glslp
+share/libretro/shaders/handheld/console-border/gba-lcd-grid-v2-6x.glslp
+share/libretro/shaders/handheld/console-border/gba-retro-v2-2x.glslp
+share/libretro/shaders/handheld/console-border/gba-retro-v2-3x.glslp
+share/libretro/shaders/handheld/console-border/gba-retro-v2-4x.glslp
+share/libretro/shaders/handheld/console-border/gba-retro-v2-5x.glslp
+share/libretro/shaders/handheld/console-border/gba-retro-v2-6x.glslp
 share/libretro/shaders/handheld/console-border/gbc-2x.glslp
 share/libretro/shaders/handheld/console-border/gbc-3x.glslp
 share/libretro/shaders/handheld/console-border/gbc-4x.glslp
 share/libretro/shaders/handheld/console-border/gbc-5x.glslp
 share/libretro/shaders/handheld/console-border/gbc-6x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-2x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-3x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-4x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-5x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-6x.glslp
+share/libretro/shaders/handheld/console-border/gbc-lcd-grid-v2-7x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-2x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-3x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-4x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-5x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-6x.glslp
+share/libretro/shaders/handheld/console-border/gbc-retro-v2-7x.glslp
 share/libretro/shaders/handheld/console-border/gg-2x.glslp
 share/libretro/shaders/handheld/console-border/gg-3x.glslp
 share/libretro/shaders/handheld/console-border/gg-4x.glslp
@@ -282,9 +351,17 @@ share/libretro/shaders/handheld/dot.glslp
 share/libretro/shaders/handheld/gameboy-light.glslp
 share/libretro/shaders/handheld/gameboy-pocket.glslp
 share/libretro/shaders/handheld/gameboy.glslp
+share/libretro/shaders/handheld/gb-palette-dmg.glslp
+share/libretro/shaders/handheld/gb-palette-light.glslp
+share/libretro/shaders/handheld/gb-palette-pocket.glslp
 share/libretro/shaders/handheld/gba-color.glslp
+share/libretro/shaders/handheld/gbc-color.glslp
+share/libretro/shaders/handheld/gbc-gambatte-color.glslp
 share/libretro/shaders/handheld/lcd-grid-v2-gba-color-motionblur.glslp
 share/libretro/shaders/handheld/lcd-grid-v2-gba-color.glslp
+share/libretro/shaders/handheld/lcd-grid-v2-gbc-color-motionblur.glslp
+share/libretro/shaders/handheld/lcd-grid-v2-gbc-color.glslp
+share/libretro/shaders/handheld/lcd-grid-v2-motionblur.glslp
 share/libretro/shaders/handheld/lcd-grid-v2-nds-color-motionblur.glslp
 share/libretro/shaders/handheld/lcd-grid-v2-nds-color.glslp
 share/libretro/shaders/handheld/lcd-grid-v2-palm-color-motionblur.glslp
@@ -296,6 +373,7 @@ share/libretro/shaders/handheld/lcd-grid-v2-vba-color.glslp
 share/libretro/shaders/handheld/lcd-grid-v2.glslp
 share/libretro/shaders/handheld/lcd-grid.glslp
 share/libretro/shaders/handheld/lcd-shader-gba-color.glslp
+share/libretro/shaders/handheld/lcd-shader-gbc-color.glslp
 share/libretro/shaders/handheld/lcd-shader-nds-color.glslp
 share/libretro/shaders/handheld/lcd-shader-palm-color.glslp
 share/libretro/shaders/handheld/lcd-shader-psp-color.glslp
@@ -308,6 +386,8 @@ share/libretro/shaders/handheld/palm-color.glslp
 share/libretro/shaders/handheld/psp-color.glslp
 share/libretro/shaders/handheld/shaders/color/gba-color-old.glsl
 share/libretro/shaders/handheld/shaders/color/gba-color.glsl
+share/libretro/shaders/handheld/shaders/color/gbc-color.glsl
+share/libretro/shaders/handheld/shaders/color/gbc-gambatte-color.glsl
 share/libretro/shaders/handheld/shaders/color/nds-color.glsl
 share/libretro/shaders/handheld/shaders/color/palm-color.glsl
 share/libretro/shaders/handheld/shaders/color/psp-color.glsl
@@ -333,6 +413,10 @@ share/libretro/shaders/handheld/shaders/gameboy/shader-files/gb-pass1.glsl
 share/libretro/shaders/handheld/shaders/gameboy/shader-files/gb-pass2.glsl
 share/libretro/shaders/handheld/shaders/gameboy/shader-files/gb-pass3.glsl
 share/libretro/shaders/handheld/shaders/gameboy/shader-files/gb-pass4.glsl
+share/libretro/shaders/handheld/shaders/gb-palette/gb-palette.glsl
+share/libretro/shaders/handheld/shaders/gb-palette/resources/palette-dmg.png
+share/libretro/shaders/handheld/shaders/gb-palette/resources/palette-light.png
+share/libretro/shaders/handheld/shaders/gb-palette/resources/palette-pocket.png
 share/libretro/shaders/handheld/shaders/lcd-cgwg/lcd-grid-v2.glsl
 share/libretro/shaders/handheld/shaders/lcd-cgwg/lcd-grid.glsl
 share/libretro/shaders/handheld/shaders/lcd-shader/background.png
@@ -358,7 +442,9 @@ share/libretro/shaders/handheld/shaders/lcd-shader/lcd-pass-1.glsl
 share/libretro/shaders/handheld/shaders/lcd-shader/lcd-pass-2.glsl
 share/libretro/shaders/handheld/shaders/lcd-shader/lcd-pass-3.glsl
 share/libretro/shaders/handheld/shaders/lcd3x.glsl
+share/libretro/shaders/handheld/shaders/zfast_lcd.glsl
 share/libretro/shaders/handheld/vba-color.glslp
+share/libretro/shaders/handheld/zfast-lcd.glslp
 share/libretro/shaders/hqx/hq2x-halphon.glslp
 share/libretro/shaders/hqx/hq2x.glslp
 share/libretro/shaders/hqx/hq3x.glslp
@@ -386,6 +472,7 @@ share/libretro/shaders/misc/deband.glsl
 share/libretro/shaders/misc/deposterize-pass0.glsl
 share/libretro/shaders/misc/deposterize-pass1.glsl
 share/libretro/shaders/misc/edge-detect.glsl
+share/libretro/shaders/misc/flicker.glsl
 share/libretro/shaders/misc/image-adjustment.glsl
 share/libretro/shaders/misc/interlacing.glsl
 share/libretro/shaders/misc/natural-vision.glsl
@@ -397,8 +484,11 @@ share/libretro/shaders/misc/scanlines-sine-abs.glsl
 share/libretro/shaders/misc/side-by-side-simple.glsl
 share/libretro/shaders/motionblur/braid-rewind.glslp
 share/libretro/shaders/motionblur/motionblur-simple.glslp
+share/libretro/shaders/motionblur/response-time.glslp
 share/libretro/shaders/motionblur/shaders/braid-rewind.glsl
 share/libretro/shaders/motionblur/shaders/motionblur-simple.glsl
+share/libretro/shaders/motionblur/shaders/response-time.glsl
+share/libretro/shaders/nearest.glslp
 share/libretro/shaders/nedi/fast-bilateral-nedi.glslp
 share/libretro/shaders/nedi/nedi.glslp
 share/libretro/shaders/nedi/shaders/nedi-jinc.glsl
@@ -443,7 +533,6 @@ share/libretro/shaders/ntsc/ntsc-320px-svideo.glslp
 share/libretro/shaders/ntsc/ntsc-320px.glslp
 share/libretro/shaders/ntsc/ntsc-nes.glslp
 share/libretro/shaders/ntsc/ntsc-svideo.glslp
-share/libretro/shaders/ntsc/ntsc-vcr.glslp
 share/libretro/shaders/ntsc/ntsc-xot.glslp
 share/libretro/shaders/ntsc/ntsc.glslp
 share/libretro/shaders/ntsc/shaders/artifact-colors/artifact-colors0.glsl
@@ -461,8 +550,6 @@ share/libretro/shaders/ntsc/shaders/ntsc-pass2-3phase-gamma.glsl
 share/libretro/shaders/ntsc/shaders/ntsc-pass2-3phase-linear.glsl
 share/libretro/shaders/ntsc/shaders/ntsc-pass2-3phase.glsl
 share/libretro/shaders/ntsc/shaders/ntsc-stock.glsl
-share/libretro/shaders/ntsc/shaders/ntsc-vcr/loose-connection.glsl
-share/libretro/shaders/ntsc/shaders/ntsc-vcr/vcr-overlay.png
 share/libretro/shaders/ntsc/shaders/ntsc-xot.glsl
 share/libretro/shaders/omniscale/omniscale-legacy.glslp
 share/libretro/shaders/omniscale/omniscale.glslp
@@ -478,17 +565,179 @@ share/libretro/shaders/presets/crtsim-grungy.glslp
 share/libretro/shaders/presets/nes-color-decoder+colorimetry+pixellate.glslp
 share/libretro/shaders/presets/nes-color-decoder+pixellate.glslp
 share/libretro/shaders/presets/retro-v2+gba-color.glslp
+share/libretro/shaders/presets/retro-v2+gbc-color.glslp
 share/libretro/shaders/presets/retro-v2+image-adjustment.glslp
 share/libretro/shaders/presets/retro-v2+nds-color.glslp
 share/libretro/shaders/presets/retro-v2+psp-color.glslp
 share/libretro/shaders/presets/retro-v2+vba-color.glslp
+share/libretro/shaders/presets/tvout+interlacing/gtu-famicom-240p+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/gtuv50-240p+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+cbod+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+gdapt+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+mdapt+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+nes-color-decoder+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-256px-composite+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-256px-svideo+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-2phase-composite+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-2phase-svideo+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-320px-composite+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-320px-svideo+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-3phase-composite+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-3phase-svideo+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout+ntsc-nes+interlacing.glslp
+share/libretro/shaders/presets/tvout+interlacing/tvout-jinc-sharpen+interlacing.glslp
+share/libretro/shaders/presets/tvout/gtu-famicom-240p.glslp
+share/libretro/shaders/presets/tvout/gtuv50-240p.glslp
+share/libretro/shaders/presets/tvout/tvout+cbod.glslp
+share/libretro/shaders/presets/tvout/tvout+gdapt.glslp
+share/libretro/shaders/presets/tvout/tvout+mdapt.glslp
+share/libretro/shaders/presets/tvout/tvout+nes-color-decoder.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-256px-composite.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-256px-svideo.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-2phase-composite.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-2phase-svideo.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-320px-composite.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-320px-svideo.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-3phase-composite.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-3phase-svideo.glslp
+share/libretro/shaders/presets/tvout/tvout+ntsc-nes.glslp
+share/libretro/shaders/presets/tvout/tvout-jinc-sharpen.glslp
+share/libretro/shaders/presets/tvout/tvout-pixelsharp.glslp
+share/libretro/shaders/presets/tvout/tvout.glslp
 share/libretro/shaders/presets/xsoft+scalefx-level2aa+sharpsmoother.glslp
 share/libretro/shaders/presets/xsoft+scalefx-level2aa.glslp
+share/libretro/shaders/procedural/2vs-pbr-test.glsl
+share/libretro/shaders/procedural/bergi-cave-quest.glsl
+share/libretro/shaders/procedural/bigwings-kelp-forest.glsl
+share/libretro/shaders/procedural/bigwings-luminescence.glsl
+share/libretro/shaders/procedural/ciberxtrem-portal-highquality.glsl
+share/libretro/shaders/procedural/ciberxtrem-portal.glsl
+share/libretro/shaders/procedural/dakrunch-manta-ray/dakrunch-manta-ray.glsl
+share/libretro/shaders/procedural/dakrunch-manta-ray/dakrunch-manta-ray.glslp
+share/libretro/shaders/procedural/dakrunch-manta-ray/iChannel0.png
+share/libretro/shaders/procedural/dave_hoskins-frozen-wasteland.glsl
+share/libretro/shaders/procedural/dave_hoskins-galaxy-of-universes.glsl
+share/libretro/shaders/procedural/dave_hoskins-ray-q-bert.glsl
+share/libretro/shaders/procedural/dave_hoskins-ribbon-assault.glsl
+share/libretro/shaders/procedural/dave_hoskins-rolling-hills.glsl
+share/libretro/shaders/procedural/dave_hoskins-skin-peeler.glsl
+share/libretro/shaders/procedural/davidbargo-sg15-midgar.glsl
+share/libretro/shaders/procedural/devin-morning-city.glsl
+share/libretro/shaders/procedural/dila-cypher.glsl
+share/libretro/shaders/procedural/dila-frickinlasers.glsl
+share/libretro/shaders/procedural/dila-yaraguishader.glsl
+share/libretro/shaders/procedural/dr2-blob-zoo.glsl
+share/libretro/shaders/procedural/dr2-ocean-structure.glsl
+share/libretro/shaders/procedural/dr2-rainbow-cavern.glsl
+share/libretro/shaders/procedural/dr2-river-flight.glsl
+share/libretro/shaders/procedural/dr2-seabirds-at-sunset.glsl
+share/libretro/shaders/procedural/dr2-stairway-to-the-stars.glsl
+share/libretro/shaders/procedural/dr2-temple-of-the-waves.glsl
+share/libretro/shaders/procedural/dr2-wavescape.glsl
+share/libretro/shaders/procedural/dr2-white-folly.glsl
+share/libretro/shaders/procedural/fabriceneyret2-skyline-3d.glsl
+share/libretro/shaders/procedural/fizzer-kirby-jump.glsl
+share/libretro/shaders/procedural/fizzer-power-coils.glsl
+share/libretro/shaders/procedural/fizzer-the-popular-shader.glsl
+share/libretro/shaders/procedural/geoff-nearest-neighbour-upsampling.glsl
+share/libretro/shaders/procedural/greendestruction-ironicflux.glsl
+share/libretro/shaders/procedural/guil-floral-perspective.glsl
+share/libretro/shaders/procedural/guil-smoking.glsl
+share/libretro/shaders/procedural/hlorenzi-mariobros.glsl
+share/libretro/shaders/procedural/hlorenzi-zelda.glsl
+share/libretro/shaders/procedural/hughsk-environmentmap.glsl
+share/libretro/shaders/procedural/ingagard-retro-gaming.glsl
+share/libretro/shaders/procedural/iocc-fan-bounce.glsl
+share/libretro/shaders/procedural/iq-analytical-normals-3d.glsl
+share/libretro/shaders/procedural/iq-apple.glsl
+share/libretro/shaders/procedural/iq-batman.glsl
+share/libretro/shaders/procedural/iq-canyon/iChannel2.png
+share/libretro/shaders/procedural/iq-canyon/iq-canyon.glsl
+share/libretro/shaders/procedural/iq-canyon/iq-canyon.glslp
+share/libretro/shaders/procedural/iq-clover.glsl
+share/libretro/shaders/procedural/iq-fourier-interpolation.glsl
+share/libretro/shaders/procedural/iq-image-audrey-hepburn.glsl
+share/libretro/shaders/procedural/iq-input-time.glsl
+share/libretro/shaders/procedural/iq-julia-quaternion.glsl
+share/libretro/shaders/procedural/iq-mandelbulb-derivative.glsl
+share/libretro/shaders/procedural/iq-oscilomushroom.glsl
+share/libretro/shaders/procedural/iq-raymarching-primitives.glsl
+share/libretro/shaders/procedural/iq-repelling/iq-repelling.glsl
+share/libretro/shaders/procedural/iq-repelling/iq-repelling.glslp
+share/libretro/shaders/procedural/iq-warping-texture/iq-warping-texture.glsl
+share/libretro/shaders/procedural/iq-warping-texture/iq-warping-texture.glslp
+share/libretro/shaders/procedural/jasminpatry-are-gee-be.glsl
 share/libretro/shaders/procedural/kali-fractalorgy.glsl
+share/libretro/shaders/procedural/kali-generators.glsl
+share/libretro/shaders/procedural/kali-space-race-hd/iChannel1.png
+share/libretro/shaders/procedural/kali-space-race-hd/kali-space-race.glsl
+share/libretro/shaders/procedural/kali-space-race-hd/kali-space-race.glslp
+share/libretro/shaders/procedural/kali-space-race/iChannel1.png
+share/libretro/shaders/procedural/kali-space-race/kali-space-race.glsl
+share/libretro/shaders/procedural/kali-space-race/kali-space-race.glslp
+share/libretro/shaders/procedural/kashey-distance-field-text-yandex.glsl
+share/libretro/shaders/procedural/kig-motion-blur-example.glsl
+share/libretro/shaders/procedural/knarkowicz-bokeh-parallax.glsl
+share/libretro/shaders/procedural/knightcrawler25-a-ray-tracer.glsl
+share/libretro/shaders/procedural/leon-mam-stairs.glsl
+share/libretro/shaders/procedural/leon-smoke-rings.glsl
+share/libretro/shaders/procedural/leon-spell-demons-souls.glsl
+share/libretro/shaders/procedural/leon-tribute-to-marc-antoine-mathieu.glsl
+share/libretro/shaders/procedural/mattz-gabor-to-the-power-of-2.glsl
+share/libretro/shaders/procedural/movax13h-on-off-spikes.glsl
 share/libretro/shaders/procedural/mudlord-emeraldenvy4.glsl
 share/libretro/shaders/procedural/mudlord-poc.glsl
+share/libretro/shaders/procedural/mzadami-pi-train.glsl
+share/libretro/shaders/procedural/nimitz-cloud-ten/iChannel0.png
+share/libretro/shaders/procedural/nimitz-cloud-ten/nimitz-cloud-ten.glsl
+share/libretro/shaders/procedural/nimitz-cloud-ten/nimitz-cloud-ten.glslp
+share/libretro/shaders/procedural/nimitz-somewhere-in-1993.glsl
+share/libretro/shaders/procedural/nrx-voxel-pacman.glsl
+share/libretro/shaders/procedural/otaviogood-alien-beacon.glsl
+share/libretro/shaders/procedural/otaviogood-iceberg.glsl
+share/libretro/shaders/procedural/otaviogood-skyline.glsl
+share/libretro/shaders/procedural/pmalin-waterfalls-hd/pmalin-waterfalls-hd.glsl
+share/libretro/shaders/procedural/pmalin-waterfalls-hd/pmalin-waterfalls-hd.glslp
+share/libretro/shaders/procedural/pmalin-waterfalls/pmalin-waterfalls.glsl
+share/libretro/shaders/procedural/pmalin-waterfalls/pmalin-waterfalls.glslp
+share/libretro/shaders/procedural/pmalin-where-the-river-goes-textureless-hd.glsl
+share/libretro/shaders/procedural/pmalin-where-the-river-goes-textureless.glsl
+share/libretro/shaders/procedural/reinder-alotofspheres.glsl
+share/libretro/shaders/procedural/reinder-doom2.glsl
+share/libretro/shaders/procedural/reinder-tokyo.glsl
+share/libretro/shaders/procedural/reinder-wolfenstein3d.glsl
+share/libretro/shaders/procedural/romainguy-physically-based-sdf.glsl
+share/libretro/shaders/procedural/sdf-platform.glsl
+share/libretro/shaders/procedural/shane-abstract-corridor/shane-abstract-corridor.glsl
+share/libretro/shaders/procedural/shane-abstract-corridor/shane-abstract-corridor.glslp
 share/libretro/shaders/procedural/shane-latticetutorial.glsl
+share/libretro/shaders/procedural/shane-quasi-infinite-zoom-voronoi.glsl
+share/libretro/shaders/procedural/shane-raymarched-reflections.glsl
 share/libretro/shaders/procedural/shane-tunneltutorial.glsl
+share/libretro/shaders/procedural/sprash3-vt220-hq-font-rendering.glsl
+share/libretro/shaders/procedural/srtuss-industry.glsl
+share/libretro/shaders/procedural/srtuss-relentless.glsl
+share/libretro/shaders/procedural/srtuss-sound-digital-ambience.glsl
+share/libretro/shaders/procedural/srtuss-star-swirl.glsl
+share/libretro/shaders/procedural/srtuss-the-eye.glsl
+share/libretro/shaders/procedural/stellabialek-moonlight-sillyness.glsl
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world-2/iChannel0.png
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world-2/sudonhim-cloudy-voxel-world.glsl
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world-2/sudonhim-cloudy-voxel-world.glslp
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world/iChannel0.png
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world/sudonhim-cloudy-voxel-world.glsl
+share/libretro/shaders/procedural/sudonhim-cloudy-voxel-world/sudonhim-cloudy-voxel-world.glslp
+share/libretro/shaders/procedural/sw-cloud-2d.glsl
+share/libretro/shaders/procedural/tdm-mountain-peak.glsl
+share/libretro/shaders/procedural/tdm-psx-rendering.glsl
+share/libretro/shaders/procedural/tdm-seascape.glsl
+share/libretro/shaders/procedural/tdm-wet-stone.glsl
+share/libretro/shaders/procedural/timothylottes-resolution-vs-antialiasing.glsl
+share/libretro/shaders/procedural/tomkel-retro-racetrack.glsl
+share/libretro/shaders/procedural/xt9s-flame.glsl
+share/libretro/shaders/procedural/zippycoder-atari-st-union-demo-intro.glsl
+share/libretro/shaders/procedural/ztri-shady-building.glsl
 share/libretro/shaders/reshade/bsnes-gamma-ramp.glslp
 share/libretro/shaders/reshade/gba.glslp
 share/libretro/shaders/reshade/halftone-print.glslp
@@ -560,11 +809,13 @@ share/libretro/shaders/sharpen/shaders/super-res-ex.glsl
 share/libretro/shaders/sharpen/super-xbr-super-res.glslp
 share/libretro/shaders/slang-conversion-template.glsl
 share/libretro/shaders/stock.glsl
-share/libretro/shaders/test/nonfunctional/shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.glsl
-share/libretro/shaders/test/nonfunctional/shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.glsl
-share/libretro/shaders/test/nonfunctional/shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl
-share/libretro/shaders/test/nonfunctional/shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.glsl
-share/libretro/shaders/test/nonfunctional/xbr-mlv4-multipass.glslp
+share/libretro/shaders/vhs/ntsc-vcr.glslp
+share/libretro/shaders/vhs/resources/play.png
+share/libretro/shaders/vhs/resources/rew.png
+share/libretro/shaders/vhs/shaders/rewind.glsl
+share/libretro/shaders/vhs/shaders/static.glsl
+share/libretro/shaders/vhs/shaders/vhs.glsl
+share/libretro/shaders/vhs/vhs.glslp
 share/libretro/shaders/windowed/jinc2-sharp.glslp
 share/libretro/shaders/windowed/jinc2-sharper.glslp
 share/libretro/shaders/windowed/jinc2.glslp
@@ -602,6 +853,10 @@ share/libretro/shaders/xbr/shaders/xbr-lv2.glsl
 share/libretro/shaders/xbr/shaders/xbr-lv3-multipass/xbr-lv3-pass0.glsl
 share/libretro/shaders/xbr/shaders/xbr-lv3-multipass/xbr-lv3-pass1.glsl
 share/libretro/shaders/xbr/shaders/xbr-lv3.glsl
+share/libretro/shaders/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.glsl
+share/libretro/shaders/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.glsl
+share/libretro/shaders/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl
+share/libretro/shaders/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.glsl
 share/libretro/shaders/xbr/super-2xbr-3d-2p.glslp
 share/libretro/shaders/xbr/super-2xbr-3d-3p-smoother.glslp
 share/libretro/shaders/xbr/super-4xbr-3d-4p.glslp
@@ -620,6 +875,7 @@ share/libretro/shaders/xbr/xbr-lv2-3d.glslp
 share/libretro/shaders/xbr/xbr-lv2.glslp
 share/libretro/shaders/xbr/xbr-lv3-multipass.glslp
 share/libretro/shaders/xbr/xbr-lv3.glslp
+share/libretro/shaders/xbr/xbr-mlv4-multipass.glslp
 share/libretro/shaders/xbrz/4xbrz-linear.glslp
 share/libretro/shaders/xbrz/5xbrz-linear.glslp
 share/libretro/shaders/xbrz/6xbrz-linear.glslp
diff --git a/libretro-glsl-shaders/distinfo b/libretro-glsl-shaders/distinfo
index fe50732225..35aae4f358 100644
--- a/libretro-glsl-shaders/distinfo
+++ b/libretro-glsl-shaders/distinfo
@@ -1,6 +1,6 @@
 $NetBSD$
 
-SHA1 (libretro-glsl-shaders-20171011-6565f3d5e9a34103a7dce34eec8a7f5332d6f9d1.tar.gz) = 457a1509fd7f3b2e769b4bee35de5f99e61c34b9
-RMD160 (libretro-glsl-shaders-20171011-6565f3d5e9a34103a7dce34eec8a7f5332d6f9d1.tar.gz) = a8dc186475145535cfe4be5b650182cccb350bba
-SHA512 (libretro-glsl-shaders-20171011-6565f3d5e9a34103a7dce34eec8a7f5332d6f9d1.tar.gz) = 04fc113c4a30b0442d607ad32e5e2b8e20865a5e35686d603851d1f343116b31364a27d4c71cb316516c3c6c2d195cf226c792f7db3113a82935ead12e01219a
-Size (libretro-glsl-shaders-20171011-6565f3d5e9a34103a7dce34eec8a7f5332d6f9d1.tar.gz) = 17845834 bytes
+SHA1 (libretro-glsl-shaders-20180228-403abc416bbcee4ec05a46999cc9196c44dcdaa3.tar.gz) = 64cbccbdd76ccc5cdcbd1f432a422deecfa3d344
+RMD160 (libretro-glsl-shaders-20180228-403abc416bbcee4ec05a46999cc9196c44dcdaa3.tar.gz) = ed0845c24dbd1164ad62b02a7543f4f7f441d9a5
+SHA512 (libretro-glsl-shaders-20180228-403abc416bbcee4ec05a46999cc9196c44dcdaa3.tar.gz) = 5363ccea37a3b55959ae4728f07f14b8f7a80c15101d3c7e37c15c00940df49359f0ee98800f4b16cd6659efb55db077162fb06be931f1cdd6504cd01c1e121a
+Size (libretro-glsl-shaders-20180228-403abc416bbcee4ec05a46999cc9196c44dcdaa3.tar.gz) = 22601894 bytes



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