pkgsrc-WIP-changes archive
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yeet bullet, mygui-git, openmw.
Module Name: pkgsrc-wip
Committed By: nia <nia%netbsd.org@localhost>
Pushed By: nee
Date: Fri Aug 9 18:51:37 2019 +0100
Changeset: cae57f34591af67e54dd7301bfec31d03c9fb819
Modified Files:
Makefile
Removed Files:
bullet/DESCR
bullet/Makefile
bullet/PLIST
bullet/buildlink3.mk
bullet/distinfo
mygui-git/DESCR
mygui-git/Makefile
mygui-git/PLIST
mygui-git/buildlink3.mk
mygui-git/distinfo
openmw/DESCR
openmw/Makefile
openmw/PLIST
openmw/distinfo
openmw/options.mk
openmw/patches/patch-components_crashcatcher_crashcatcher.cpp
openmw/patches/patch-components_files_fixedpath.hpp
openmw/patches/patch-components_files_linuxpath.cpp
openmw/patches/patch-components_files_linuxpath.hpp
Log Message:
yeet bullet, mygui-git, openmw.
All imported.
To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=cae57f34591af67e54dd7301bfec31d03c9fb819
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
diffstat:
Makefile | 3 -
bullet/DESCR | 5 -
bullet/Makefile | 32 --
bullet/PLIST | 474 ---------------------
bullet/buildlink3.mk | 14 -
bullet/distinfo | 6 -
mygui-git/DESCR | 2 -
mygui-git/Makefile | 24 --
mygui-git/PLIST | 190 ---------
mygui-git/buildlink3.mk | 17 -
mygui-git/distinfo | 6 -
openmw/DESCR | 7 -
openmw/Makefile | 33 --
openmw/PLIST | 122 ------
openmw/distinfo | 10 -
openmw/options.mk | 24 --
.../patch-components_crashcatcher_crashcatcher.cpp | 15 -
.../patches/patch-components_files_fixedpath.hpp | 15 -
.../patches/patch-components_files_linuxpath.cpp | 20 -
.../patches/patch-components_files_linuxpath.hpp | 15 -
20 files changed, 1034 deletions(-)
diffs:
diff --git a/Makefile b/Makefile
index 2db553de17..f882822a01 100644
--- a/Makefile
+++ b/Makefile
@@ -314,7 +314,6 @@ SUBDIR+= btscanner
SUBDIR+= bub-n-bros
SUBDIR+= bugsx
SUBDIR+= bugzilla
-SUBDIR+= bullet
SUBDIR+= bup-git
SUBDIR+= busybox
SUBDIR+= bwa
@@ -2337,7 +2336,6 @@ SUBDIR+= muttvcquery
SUBDIR+= mvsis
SUBDIR+= mxallowd
SUBDIR+= myfitter
-SUBDIR+= mygui-git
SUBDIR+= mysql++
SUBDIR+= mysql-docs
SUBDIR+= mysql-proxy
@@ -2519,7 +2517,6 @@ SUBDIR+= openjdk8-openjfx-hg
SUBDIR+= openlogos
SUBDIR+= openmpi
SUBDIR+= openmpi163
-SUBDIR+= openmw
SUBDIR+= openmx-openmpi
SUBDIR+= opennurbs
SUBDIR+= openra
diff --git a/bullet/DESCR b/bullet/DESCR
deleted file mode 100644
index 656ba5e2c0..0000000000
--- a/bullet/DESCR
+++ /dev/null
@@ -1,5 +0,0 @@
-Bullet is a 3D Collision Detection and Rigid Body Dynamics Library
-for games and animation. Free for commercial use, including
-Playstation 3, open source under the ZLib License. Discrete and
-continuous collision detection, integrated into Blender 3D, and
-COLLADA 1.4 Physics import.
diff --git a/bullet/Makefile b/bullet/Makefile
deleted file mode 100644
index e7bf81ca9e..0000000000
--- a/bullet/Makefile
+++ /dev/null
@@ -1,32 +0,0 @@
-# $NetBSD: Makefile,v 1.5 2016/06/15 20:10:50 rumko Exp $
-#
-
-DISTNAME= bullet-2.87
-CATEGORIES= devel
-MASTER_SITES= ${MASTER_SITE_GITHUB:=bulletphysics/}
-GITHUB_PROJECT= bullet3
-GITHUB_TAG= ${PKGVERSION_NOREV}
-
-MAINTAINER= pkgsrc-users%NetBSD.org@localhost
-HOMEPAGE= http://bulletphysics.org/wordpress/
-COMMENT= Collision detection, soft body and rigid body dynamics library
-LICENSE= mit
-
-
-USE_TOOLS+= pkg-config
-USE_CMAKE= yes
-USE_LANGUAGES= c c++
-
-PKGCONFIG_OVERRIDE+= bullet.pc.in
-CMAKE_ARGS+= -DCMAKE_BUILD_TYPE:STRING=Release
-CMAKE_ARGS+= -DBUILD_SHARED_LIBS:BOOL=on
-# doesn't install anything without this
-CMAKE_ARGS+= -DINSTALL_LIBS:BOOL=on
-
-CMAKE_ARGS+= -DBUILD_BULLET2_DEMOS:BOOL=off
-CMAKE_ARGS+= -DBUILD_CPU_DEMOS:BOOL=off
-CMAKE_ARGS+= -DBUILD_OPENGL3_DEMOS:BOOL=off
-CMAKE_ARGS+= -DBUILD_UNIT_TESTS:BOOL=off
-
-.include "../../graphics/glut/buildlink3.mk"
-.include "../../mk/bsd.pkg.mk"
diff --git a/bullet/PLIST b/bullet/PLIST
deleted file mode 100644
index 738afc7e0f..0000000000
--- a/bullet/PLIST
+++ /dev/null
@@ -1,474 +0,0 @@
-@comment $NetBSD$
-include/bullet/Bullet2FileLoader/autogenerated/bullet2.h
-include/bullet/Bullet2FileLoader/b3BulletFile.h
-include/bullet/Bullet2FileLoader/b3Chunk.h
-include/bullet/Bullet2FileLoader/b3Common.h
-include/bullet/Bullet2FileLoader/b3DNA.h
-include/bullet/Bullet2FileLoader/b3Defines.h
-include/bullet/Bullet2FileLoader/b3File.h
-include/bullet/Bullet2FileLoader/b3Serializer.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPair.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h
-include/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Config.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ClipFaces.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactConvexConvexSAT.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactSphereSphere.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindSeparatingAxis.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ReduceContacts.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h
-include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3UpdateAabbs.h
-include/bullet/Bullet3Common/b3AlignedAllocator.h
-include/bullet/Bullet3Common/b3AlignedObjectArray.h
-include/bullet/Bullet3Common/b3CommandLineArgs.h
-include/bullet/Bullet3Common/b3FileUtils.h
-include/bullet/Bullet3Common/b3HashMap.h
-include/bullet/Bullet3Common/b3Logging.h
-include/bullet/Bullet3Common/b3Matrix3x3.h
-include/bullet/Bullet3Common/b3MinMax.h
-include/bullet/Bullet3Common/b3PoolAllocator.h
-include/bullet/Bullet3Common/b3QuadWord.h
-include/bullet/Bullet3Common/b3Quaternion.h
-include/bullet/Bullet3Common/b3Random.h
-include/bullet/Bullet3Common/b3ResizablePool.h
-include/bullet/Bullet3Common/b3Scalar.h
-include/bullet/Bullet3Common/b3StackAlloc.h
-include/bullet/Bullet3Common/b3Transform.h
-include/bullet/Bullet3Common/b3TransformUtil.h
-include/bullet/Bullet3Common/b3Vector3.h
-include/bullet/Bullet3Common/shared/b3Float4.h
-include/bullet/Bullet3Common/shared/b3Int2.h
-include/bullet/Bullet3Common/shared/b3Int4.h
-include/bullet/Bullet3Common/shared/b3Mat3x3.h
-include/bullet/Bullet3Common/shared/b3PlatformDefinitions.h
-include/bullet/Bullet3Common/shared/b3Quat.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3ContactSolverInfo.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3JacobianEntry.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverBody.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverConstraint.h
-include/bullet/Bullet3Dynamics/ConstraintSolver/b3TypedConstraint.h
-include/bullet/Bullet3Dynamics/b3CpuRigidBodyPipeline.h
-include/bullet/Bullet3Dynamics/shared/b3ContactConstraint4.h
-include/bullet/Bullet3Dynamics/shared/b3ConvertConstraint4.h
-include/bullet/Bullet3Dynamics/shared/b3Inertia.h
-include/bullet/Bullet3Dynamics/shared/b3IntegrateTransforms.h
-include/bullet/Bullet3Geometry/b3AabbUtil.h
-include/bullet/Bullet3Geometry/b3ConvexHullComputer.h
-include/bullet/Bullet3Geometry/b3GeometryUtil.h
-include/bullet/Bullet3Geometry/b3GrahamScan2dConvexHull.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h
-include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h
-include/bullet/Bullet3OpenCL/Initialize/b3OpenCLInclude.h
-include/bullet/Bullet3OpenCL/Initialize/b3OpenCLUtils.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h
-include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h
-include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h
-include/bullet/Bullet3OpenCL/Raycast/b3GpuRaycast.h
-include/bullet/Bullet3OpenCL/Raycast/kernels/rayCastKernels.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuConstraint4.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverBody.h
-include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h
-include/bullet/Bullet3OpenCL/RigidBody/b3Solver.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernels.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/integrateKernel.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/jointSolver.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/solveContact.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/solveFriction.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup2.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/solverUtils.h
-include/bullet/Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h
-include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h
-include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h
-include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
-include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
-include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
-include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h
-include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
-include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h
-include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
-include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
-include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
-include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
-include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
-include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h
-include/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h
-include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
-include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h
-include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
-include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
-include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h
-include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
-include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
-include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h
-include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h
-include/bullet/BulletCollision/CollisionShapes/btBoxShape.h
-include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
-include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
-include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h
-include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h
-include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
-include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h
-include/bullet/BulletCollision/CollisionShapes/btConeShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
-include/bullet/BulletCollision/CollisionShapes/btConvexShape.h
-include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
-include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
-include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h
-include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
-include/bullet/BulletCollision/CollisionShapes/btMaterial.h
-include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
-include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
-include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h
-include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h
-include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
-include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
-include/bullet/BulletCollision/CollisionShapes/btShapeHull.h
-include/bullet/BulletCollision/CollisionShapes/btSphereShape.h
-include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h
-include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h
-include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h
-include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h
-include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h
-include/bullet/BulletCollision/Gimpact/btBoxCollision.h
-include/bullet/BulletCollision/Gimpact/btClipPolygon.h
-include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
-include/bullet/BulletCollision/Gimpact/btContactProcessing.h
-include/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h
-include/bullet/BulletCollision/Gimpact/btGImpactBvh.h
-include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h
-include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h
-include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h
-include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h
-include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h
-include/bullet/BulletCollision/Gimpact/btGImpactShape.h
-include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h
-include/bullet/BulletCollision/Gimpact/btGeometryOperations.h
-include/bullet/BulletCollision/Gimpact/btQuantization.h
-include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h
-include/bullet/BulletCollision/Gimpact/gim_array.h
-include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h
-include/bullet/BulletCollision/Gimpact/gim_bitset.h
-include/bullet/BulletCollision/Gimpact/gim_box_collision.h
-include/bullet/BulletCollision/Gimpact/gim_box_set.h
-include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h
-include/bullet/BulletCollision/Gimpact/gim_contact.h
-include/bullet/BulletCollision/Gimpact/gim_geom_types.h
-include/bullet/BulletCollision/Gimpact/gim_geometry.h
-include/bullet/BulletCollision/Gimpact/gim_hash_table.h
-include/bullet/BulletCollision/Gimpact/gim_linear_math.h
-include/bullet/BulletCollision/Gimpact/gim_math.h
-include/bullet/BulletCollision/Gimpact/gim_memory.h
-include/bullet/BulletCollision/Gimpact/gim_radixsort.h
-include/bullet/BulletCollision/Gimpact/gim_tri_collision.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkCollisionDescription.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa3.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
-include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
-include/bullet/BulletCollision/btBulletCollisionCommon.h
-include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h
-include/bullet/BulletDynamics/Character/btKinematicCharacterController.h
-include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
-include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
-include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h
-include/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h
-include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
-include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h
-include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h
-include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h
-include/bullet/BulletDynamics/Dynamics/btActionInterface.h
-include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
-include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h
-include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
-include/bullet/BulletDynamics/Dynamics/btRigidBody.h
-include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
-include/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.h
-include/bullet/BulletDynamics/Featherstone/btMultiBody.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyJointFeedback.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.h
-include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h
-include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h
-include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h
-include/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.h
-include/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h
-include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h
-include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h
-include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h
-include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h
-include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h
-include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
-include/bullet/BulletDynamics/Vehicle/btWheelInfo.h
-include/bullet/BulletDynamics/btBulletDynamicsCommon.h
-include/bullet/BulletFileLoader/autogenerated/bullet.h
-include/bullet/BulletFileLoader/bChunk.h
-include/bullet/BulletFileLoader/bCommon.h
-include/bullet/BulletFileLoader/bDNA.h
-include/bullet/BulletFileLoader/bDefines.h
-include/bullet/BulletFileLoader/bFile.h
-include/bullet/BulletFileLoader/btBulletFile.h
-include/bullet/BulletInverseDynamics/btBulletCollisionCommon.h
-include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h
-include/bullet/BulletSoftBody/btSoftBody.h
-include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h
-include/bullet/BulletSoftBody/btSoftBodyData.h
-include/bullet/BulletSoftBody/btSoftBodyHelpers.h
-include/bullet/BulletSoftBody/btSoftBodyInternals.h
-include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
-include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
-include/bullet/BulletSoftBody/btSoftBodySolvers.h
-include/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.h
-include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h
-include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h
-include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h
-include/bullet/BulletSoftBody/btSparseSDF.h
-include/bullet/BulletWorldImporter/btBulletWorldImporter.h
-include/bullet/BulletWorldImporter/btWorldImporter.h
-include/bullet/BulletXmlWorldImporter/btBulletXmlWorldImporter.h
-include/bullet/BulletXmlWorldImporter/string_split.h
-include/bullet/BulletXmlWorldImporter/tinystr.h
-include/bullet/BulletXmlWorldImporter/tinyxml.h
-include/bullet/ConvexDecomposition/ConvexBuilder.h
-include/bullet/ConvexDecomposition/ConvexDecomposition.h
-include/bullet/ConvexDecomposition/bestfit.h
-include/bullet/ConvexDecomposition/bestfitobb.h
-include/bullet/ConvexDecomposition/cd_hull.h
-include/bullet/ConvexDecomposition/cd_vector.h
-include/bullet/ConvexDecomposition/cd_wavefront.h
-include/bullet/ConvexDecomposition/concavity.h
-include/bullet/ConvexDecomposition/fitsphere.h
-include/bullet/ConvexDecomposition/float_math.h
-include/bullet/ConvexDecomposition/meshvolume.h
-include/bullet/ConvexDecomposition/planetri.h
-include/bullet/ConvexDecomposition/raytri.h
-include/bullet/ConvexDecomposition/splitplane.h
-include/bullet/ConvexDecomposition/vlookup.h
-include/bullet/GIMPACTUtils/btGImpactConvexDecompositionShape.h
-include/bullet/HACD/hacdCircularList.h
-include/bullet/HACD/hacdCircularList.inl
-include/bullet/HACD/hacdGraph.h
-include/bullet/HACD/hacdHACD.h
-include/bullet/HACD/hacdICHull.h
-include/bullet/HACD/hacdManifoldMesh.h
-include/bullet/HACD/hacdVector.h
-include/bullet/HACD/hacdVector.inl
-include/bullet/HACD/hacdVersion.h
-include/bullet/InverseDynamics/BulletInverseDynamicsUtilsCommon.h
-include/bullet/LinearMath/btAabbUtil2.h
-include/bullet/LinearMath/btAlignedAllocator.h
-include/bullet/LinearMath/btAlignedObjectArray.h
-include/bullet/LinearMath/btConvexHull.h
-include/bullet/LinearMath/btConvexHullComputer.h
-include/bullet/LinearMath/btCpuFeatureUtility.h
-include/bullet/LinearMath/btDefaultMotionState.h
-include/bullet/LinearMath/btGeometryUtil.h
-include/bullet/LinearMath/btGrahamScan2dConvexHull.h
-include/bullet/LinearMath/btHashMap.h
-include/bullet/LinearMath/btIDebugDraw.h
-include/bullet/LinearMath/btList.h
-include/bullet/LinearMath/btMatrix3x3.h
-include/bullet/LinearMath/btMatrixX.h
-include/bullet/LinearMath/btMinMax.h
-include/bullet/LinearMath/btMotionState.h
-include/bullet/LinearMath/btPolarDecomposition.h
-include/bullet/LinearMath/btPoolAllocator.h
-include/bullet/LinearMath/btQuadWord.h
-include/bullet/LinearMath/btQuaternion.h
-include/bullet/LinearMath/btQuickprof.h
-include/bullet/LinearMath/btRandom.h
-include/bullet/LinearMath/btScalar.h
-include/bullet/LinearMath/btSerializer.h
-include/bullet/LinearMath/btSpatialAlgebra.h
-include/bullet/LinearMath/btStackAlloc.h
-include/bullet/LinearMath/btThreads.h
-include/bullet/LinearMath/btTransform.h
-include/bullet/LinearMath/btTransformUtil.h
-include/bullet/LinearMath/btVector3.h
-include/bullet/PhysicsClientC_API.h
-include/bullet/PhysicsClientSharedMemory2_C_API.h
-include/bullet/PhysicsClientSharedMemory_C_API.h
-include/bullet/PhysicsClientTCP_C_API.h
-include/bullet/PhysicsClientUDP_C_API.h
-include/bullet/PhysicsDirectC_API.h
-include/bullet/SharedMemoryInProcessPhysicsC_API.h
-include/bullet/SharedMemoryPublic.h
-include/bullet/btBulletCollisionCommon.h
-include/bullet/btBulletDynamicsCommon.h
-lib/cmake/bullet/BulletConfig.cmake
-lib/cmake/bullet/UseBullet.cmake
-lib/libBullet2FileLoader.so
-lib/libBullet2FileLoader.so.${PKGVERSION}
-lib/libBullet3Collision.so
-lib/libBullet3Collision.so.${PKGVERSION}
-lib/libBullet3Common.so
-lib/libBullet3Common.so.${PKGVERSION}
-lib/libBullet3Dynamics.so
-lib/libBullet3Dynamics.so.${PKGVERSION}
-lib/libBullet3Geometry.so
-lib/libBullet3Geometry.so.${PKGVERSION}
-lib/libBullet3OpenCL_clew.so
-lib/libBullet3OpenCL_clew.so.${PKGVERSION}
-lib/libBulletCollision.so
-lib/libBulletCollision.so.${PKGVERSION}
-lib/libBulletDynamics.so
-lib/libBulletDynamics.so.${PKGVERSION}
-lib/libBulletFileLoader.so
-lib/libBulletFileLoader.so.${PKGVERSION}
-lib/libBulletInverseDynamics.so
-lib/libBulletInverseDynamics.so.${PKGVERSION}
-lib/libBulletInverseDynamicsUtils.so
-lib/libBulletInverseDynamicsUtils.so.${PKGVERSION}
-lib/libBulletRobotics.so
-lib/libBulletRobotics.so.${PKGVERSION}
-lib/libBulletSoftBody.so
-lib/libBulletSoftBody.so.${PKGVERSION}
-lib/libBulletWorldImporter.so
-lib/libBulletWorldImporter.so.${PKGVERSION}
-lib/libBulletXmlWorldImporter.so
-lib/libBulletXmlWorldImporter.so.${PKGVERSION}
-lib/libConvexDecomposition.so
-lib/libConvexDecomposition.so.${PKGVERSION}
-lib/libGIMPACTUtils.so
-lib/libGIMPACTUtils.so.${PKGVERSION}
-lib/libHACD.so
-lib/libHACD.so.${PKGVERSION}
-lib/libLinearMath.so
-lib/libLinearMath.so.${PKGVERSION}
-lib/pkgconfig/bullet.pc
-@pkgdir include/bullet/BulletInverseDynamics/details
diff --git a/bullet/buildlink3.mk b/bullet/buildlink3.mk
deleted file mode 100644
index 731f4e5e7a..0000000000
--- a/bullet/buildlink3.mk
+++ /dev/null
@@ -1,14 +0,0 @@
-# $NetBSD: buildlink3.mk,v 1.1.1.1 2010/09/03 23:01:47 wiz Exp $
-
-BUILDLINK_TREE+= bullet
-
-.if !defined(BULLET_BUILDLINK3_MK)
-BULLET_BUILDLINK3_MK:=
-
-BUILDLINK_API_DEPENDS.bullet+= bullet>=2.76
-BUILDLINK_PKGSRCDIR.bullet?= ../../devel/bullet
-
-#.include "../../graphics/glut/buildlink3.mk"
-.endif # BULLET_BUILDLINK3_MK
-
-BUILDLINK_TREE+= -bullet
diff --git a/bullet/distinfo b/bullet/distinfo
deleted file mode 100644
index 54006f2a70..0000000000
--- a/bullet/distinfo
+++ /dev/null
@@ -1,6 +0,0 @@
-$NetBSD: distinfo,v 1.5 2016/06/15 20:10:50 rumko Exp $
-
-SHA1 (bullet-2.87.tar.gz) = 31c6f6c4116f4d919eaa5119f9131bedc64d3951
-RMD160 (bullet-2.87.tar.gz) = 3c49ce3488900e09dd496073688b888c8ec2fe1e
-SHA512 (bullet-2.87.tar.gz) = 649e470223295666eda6f7ff59d03097637c2645b5cd951977060ae14b89f56948ce03e437e83c986d26876f187d7ee34e790bc3882d5d66da9af89a4ab81c21
-Size (bullet-2.87.tar.gz) = 56691047 bytes
diff --git a/mygui-git/DESCR b/mygui-git/DESCR
deleted file mode 100644
index df401d240a..0000000000
--- a/mygui-git/DESCR
+++ /dev/null
@@ -1,2 +0,0 @@
-MyGUI is a cross-platform library for creating graphical user
-interfaces (GUIs) for games and 3D applications.
diff --git a/mygui-git/Makefile b/mygui-git/Makefile
deleted file mode 100644
index c97db3875b..0000000000
--- a/mygui-git/Makefile
+++ /dev/null
@@ -1,24 +0,0 @@
-# $NetBSD$
-
-DISTNAME= mygui-git-20171012
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_GITHUB:=MyGUI/}
-GITHUB_PROJECT= mygui
-GITHUB_TAG= b1e4bc802a63fef015fc1d213d45a520eddc99b3
-
-HOMEPAGE= http://mygui.info/
-COMMENT= Cross-platform library for creating GUIs for games and 3D programs
-LICENSE= mit
-
-USE_CMAKE= yes
-USE_LANGUAGES= c c++
-USE_TOOLS+= pkg-config
-
-CMAKE_ARGS+= -DMYGUI_RENDERSYSTEM=7 # OpenGL 3.*
-
-.include "../../devel/SDL2/buildlink3.mk"
-.include "../../graphics/freetype2/buildlink3.mk"
-.include "../../graphics/glu/buildlink3.mk"
-.include "../../graphics/MesaLib/buildlink3.mk"
-.include "../../graphics/SDL2_image/buildlink3.mk"
-.include "../../mk/bsd.pkg.mk"
diff --git a/mygui-git/PLIST b/mygui-git/PLIST
deleted file mode 100644
index f643d5de3d..0000000000
--- a/mygui-git/PLIST
+++ /dev/null
@@ -1,190 +0,0 @@
-@comment $NetBSD$
-include/MYGUI/MyGUI.h
-include/MYGUI/MyGUI_ActionController.h
-include/MYGUI/MyGUI_Align.h
-include/MYGUI/MyGUI_Allocator.h
-include/MYGUI/MyGUI_Any.h
-include/MYGUI/MyGUI_BackwardCompatibility.h
-include/MYGUI/MyGUI_BiIndexBase.h
-include/MYGUI/MyGUI_Bitwise.h
-include/MYGUI/MyGUI_Button.h
-include/MYGUI/MyGUI_Canvas.h
-include/MYGUI/MyGUI_ChildSkinInfo.h
-include/MYGUI/MyGUI_ClipboardManager.h
-include/MYGUI/MyGUI_Colour.h
-include/MYGUI/MyGUI_ComboBox.h
-include/MYGUI/MyGUI_Common.h
-include/MYGUI/MyGUI_CommonStateInfo.h
-include/MYGUI/MyGUI_ConsoleLogListener.h
-include/MYGUI/MyGUI_Constants.h
-include/MYGUI/MyGUI_ControllerEdgeHide.h
-include/MYGUI/MyGUI_ControllerFadeAlpha.h
-include/MYGUI/MyGUI_ControllerItem.h
-include/MYGUI/MyGUI_ControllerManager.h
-include/MYGUI/MyGUI_ControllerPosition.h
-include/MYGUI/MyGUI_ControllerRepeatClick.h
-include/MYGUI/MyGUI_CoordConverter.h
-include/MYGUI/MyGUI_CustomAllocator.h
-include/MYGUI/MyGUI_DDContainer.h
-include/MYGUI/MyGUI_DDItemInfo.h
-include/MYGUI/MyGUI_DataFileStream.h
-include/MYGUI/MyGUI_DataManager.h
-include/MYGUI/MyGUI_DataMemoryStream.h
-include/MYGUI/MyGUI_DataStream.h
-include/MYGUI/MyGUI_DataStreamHolder.h
-include/MYGUI/MyGUI_Delegate.h
-include/MYGUI/MyGUI_DelegateImplement.h
-include/MYGUI/MyGUI_DeprecatedTypes.h
-include/MYGUI/MyGUI_DeprecatedWidgets.h
-include/MYGUI/MyGUI_Diagnostic.h
-include/MYGUI/MyGUI_DynLib.h
-include/MYGUI/MyGUI_DynLibManager.h
-include/MYGUI/MyGUI_EditBox.h
-include/MYGUI/MyGUI_EditText.h
-include/MYGUI/MyGUI_Enumerator.h
-include/MYGUI/MyGUI_EventPair.h
-include/MYGUI/MyGUI_Exception.h
-include/MYGUI/MyGUI_FactoryManager.h
-include/MYGUI/MyGUI_FileLogListener.h
-include/MYGUI/MyGUI_FlowDirection.h
-include/MYGUI/MyGUI_FontData.h
-include/MYGUI/MyGUI_FontManager.h
-include/MYGUI/MyGUI_GenericFactory.h
-include/MYGUI/MyGUI_GeometryUtility.h
-include/MYGUI/MyGUI_Gui.h
-include/MYGUI/MyGUI_IBItemInfo.h
-include/MYGUI/MyGUI_ICroppedRectangle.h
-include/MYGUI/MyGUI_IDataStream.h
-include/MYGUI/MyGUI_IFont.h
-include/MYGUI/MyGUI_IItem.h
-include/MYGUI/MyGUI_IItemContainer.h
-include/MYGUI/MyGUI_ILayer.h
-include/MYGUI/MyGUI_ILayerItem.h
-include/MYGUI/MyGUI_ILayerNode.h
-include/MYGUI/MyGUI_ILogFilter.h
-include/MYGUI/MyGUI_ILogListener.h
-include/MYGUI/MyGUI_IObject.h
-include/MYGUI/MyGUI_IPointer.h
-include/MYGUI/MyGUI_IRenderTarget.h
-include/MYGUI/MyGUI_IResource.h
-include/MYGUI/MyGUI_ISerializable.h
-include/MYGUI/MyGUI_IStateInfo.h
-include/MYGUI/MyGUI_ISubWidget.h
-include/MYGUI/MyGUI_ISubWidgetRect.h
-include/MYGUI/MyGUI_ISubWidgetText.h
-include/MYGUI/MyGUI_ITexture.h
-include/MYGUI/MyGUI_IUnlinkWidget.h
-include/MYGUI/MyGUI_IVertexBuffer.h
-include/MYGUI/MyGUI_ImageBox.h
-include/MYGUI/MyGUI_ImageInfo.h
-include/MYGUI/MyGUI_InputManager.h
-include/MYGUI/MyGUI_ItemBox.h
-include/MYGUI/MyGUI_KeyCode.h
-include/MYGUI/MyGUI_LanguageManager.h
-include/MYGUI/MyGUI_LayerItem.h
-include/MYGUI/MyGUI_LayerManager.h
-include/MYGUI/MyGUI_LayerNode.h
-include/MYGUI/MyGUI_LayoutData.h
-include/MYGUI/MyGUI_LayoutManager.h
-include/MYGUI/MyGUI_LevelLogFilter.h
-include/MYGUI/MyGUI_ListBox.h
-include/MYGUI/MyGUI_LogLevel.h
-include/MYGUI/MyGUI_LogManager.h
-include/MYGUI/MyGUI_LogSource.h
-include/MYGUI/MyGUI_LogStream.h
-include/MYGUI/MyGUI_Macros.h
-include/MYGUI/MyGUI_MainSkin.h
-include/MYGUI/MyGUI_MaskPickInfo.h
-include/MYGUI/MyGUI_MenuBar.h
-include/MYGUI/MyGUI_MenuControl.h
-include/MYGUI/MyGUI_MenuItem.h
-include/MYGUI/MyGUI_MenuItemType.h
-include/MYGUI/MyGUI_MouseButton.h
-include/MYGUI/MyGUI_MultiListBox.h
-include/MYGUI/MyGUI_MultiListItem.h
-include/MYGUI/MyGUI_OpenGL3DataManager.h
-include/MYGUI/MyGUI_OpenGL3Diagnostic.h
-include/MYGUI/MyGUI_OpenGL3ImageLoader.h
-include/MYGUI/MyGUI_OpenGL3Platform.h
-include/MYGUI/MyGUI_OpenGL3RTTexture.h
-include/MYGUI/MyGUI_OpenGL3RenderManager.h
-include/MYGUI/MyGUI_OpenGL3Texture.h
-include/MYGUI/MyGUI_OpenGL3VertexBuffer.h
-include/MYGUI/MyGUI_OverlappedLayer.h
-include/MYGUI/MyGUI_Platform.h
-include/MYGUI/MyGUI_Plugin.h
-include/MYGUI/MyGUI_PluginManager.h
-include/MYGUI/MyGUI_PointerManager.h
-include/MYGUI/MyGUI_PolygonalSkin.h
-include/MYGUI/MyGUI_PopupMenu.h
-include/MYGUI/MyGUI_Precompiled.h
-include/MYGUI/MyGUI_Prerequest.h
-include/MYGUI/MyGUI_ProgressBar.h
-include/MYGUI/MyGUI_RTTI.h
-include/MYGUI/MyGUI_RenderFormat.h
-include/MYGUI/MyGUI_RenderItem.h
-include/MYGUI/MyGUI_RenderManager.h
-include/MYGUI/MyGUI_RenderTargetInfo.h
-include/MYGUI/MyGUI_ResizingPolicy.h
-include/MYGUI/MyGUI_ResourceImageSet.h
-include/MYGUI/MyGUI_ResourceImageSetData.h
-include/MYGUI/MyGUI_ResourceImageSetPointer.h
-include/MYGUI/MyGUI_ResourceLayout.h
-include/MYGUI/MyGUI_ResourceManager.h
-include/MYGUI/MyGUI_ResourceManualFont.h
-include/MYGUI/MyGUI_ResourceManualPointer.h
-include/MYGUI/MyGUI_ResourceSkin.h
-include/MYGUI/MyGUI_ResourceTrueTypeFont.h
-include/MYGUI/MyGUI_RotatingSkin.h
-include/MYGUI/MyGUI_ScrollBar.h
-include/MYGUI/MyGUI_ScrollView.h
-include/MYGUI/MyGUI_ScrollViewBase.h
-include/MYGUI/MyGUI_SharedLayer.h
-include/MYGUI/MyGUI_SharedLayerNode.h
-include/MYGUI/MyGUI_SimpleText.h
-include/MYGUI/MyGUI_Singleton.h
-include/MYGUI/MyGUI_SkinItem.h
-include/MYGUI/MyGUI_SkinManager.h
-include/MYGUI/MyGUI_StringUtility.h
-include/MYGUI/MyGUI_SubSkin.h
-include/MYGUI/MyGUI_SubWidgetBinding.h
-include/MYGUI/MyGUI_SubWidgetInfo.h
-include/MYGUI/MyGUI_SubWidgetManager.h
-include/MYGUI/MyGUI_TCoord.h
-include/MYGUI/MyGUI_TPoint.h
-include/MYGUI/MyGUI_TRect.h
-include/MYGUI/MyGUI_TSize.h
-include/MYGUI/MyGUI_TabControl.h
-include/MYGUI/MyGUI_TabItem.h
-include/MYGUI/MyGUI_TextBox.h
-include/MYGUI/MyGUI_TextChangeHistory.h
-include/MYGUI/MyGUI_TextIterator.h
-include/MYGUI/MyGUI_TextView.h
-include/MYGUI/MyGUI_TextViewData.h
-include/MYGUI/MyGUI_TextureUtility.h
-include/MYGUI/MyGUI_TileRect.h
-include/MYGUI/MyGUI_Timer.h
-include/MYGUI/MyGUI_ToolTipManager.h
-include/MYGUI/MyGUI_Types.h
-include/MYGUI/MyGUI_UString.h
-include/MYGUI/MyGUI_Version.h
-include/MYGUI/MyGUI_VertexData.h
-include/MYGUI/MyGUI_Widget.h
-include/MYGUI/MyGUI_WidgetDefines.h
-include/MYGUI/MyGUI_WidgetInput.h
-include/MYGUI/MyGUI_WidgetManager.h
-include/MYGUI/MyGUI_WidgetStyle.h
-include/MYGUI/MyGUI_WidgetToolTip.h
-include/MYGUI/MyGUI_WidgetTranslate.h
-include/MYGUI/MyGUI_WidgetUserData.h
-include/MYGUI/MyGUI_Window.h
-include/MYGUI/MyGUI_WindowsClipboardHandler.h
-include/MYGUI/MyGUI_XmlDocument.h
-include/MYGUI/Plugin.h
-include/MYGUI/StrangeButton.h
-lib/Plugin_StrangeButton.so
-lib/libEditorFramework.so
-lib/libMyGUI.OpenGL3Platform.a
-lib/libMyGUIEngine.so
-lib/libMyGUIEngine.so.3.2.3
-lib/pkgconfig/MYGUI.pc
diff --git a/mygui-git/buildlink3.mk b/mygui-git/buildlink3.mk
deleted file mode 100644
index 87e18ea6c2..0000000000
--- a/mygui-git/buildlink3.mk
+++ /dev/null
@@ -1,17 +0,0 @@
-# $NetBSD$
-
-BUILDLINK_TREE+= mygui-git
-
-.if !defined(MYGUI_GIT_BUILDLINK3_MK)
-MYGUI_GIT_BUILDLINK3_MK:=
-
-BUILDLINK_API_DEPENDS.mygui-git+= mygui-git>=20170211
-BUILDLINK_PKGSRCDIR.mygui-git?= ../../wip/mygui-git
-
-.include "../../devel/SDL2/buildlink3.mk"
-.include "../../graphics/freetype2/buildlink3.mk"
-.include "../../graphics/MesaLib/buildlink3.mk"
-.include "../../graphics/SDL2_image/buildlink3.mk"
-.endif # MYGUI_GIT_BUILDLINK3_MK
-
-BUILDLINK_TREE+= -mygui-git
diff --git a/mygui-git/distinfo b/mygui-git/distinfo
deleted file mode 100644
index be33b5bb1f..0000000000
--- a/mygui-git/distinfo
+++ /dev/null
@@ -1,6 +0,0 @@
-$NetBSD$
-
-SHA1 (mygui-git-20171012-b1e4bc802a63fef015fc1d213d45a520eddc99b3.tar.gz) = 921763302813f0f1e7d717917dc2d9b55b1d2bdc
-RMD160 (mygui-git-20171012-b1e4bc802a63fef015fc1d213d45a520eddc99b3.tar.gz) = c5a196744cedf0084ab2fb34b93b0ee52760a02a
-SHA512 (mygui-git-20171012-b1e4bc802a63fef015fc1d213d45a520eddc99b3.tar.gz) = 066b2f53f5bdfbc11e2b14807c1ec290f4ad2663280b6d1135bdb27dd15998fb71d8a8680757829295d777d742e511a1697f99ffc8c16e62d42db5e5f3cec578
-Size (mygui-git-20171012-b1e4bc802a63fef015fc1d213d45a520eddc99b3.tar.gz) = 22400043 bytes
diff --git a/openmw/DESCR b/openmw/DESCR
deleted file mode 100644
index e92df2182d..0000000000
--- a/openmw/DESCR
+++ /dev/null
@@ -1,7 +0,0 @@
-OpenMW is a free, open source and modern game engine which
-reimplements and extends the one that runs the 2002 open-world RPG
-Morrowind. The engine comes with its own editor, called OpenMW-CS
-which allows the user to edit or create their own original games.
-
-NOTE: Playing Morrowind with this engine still requires the Morrowind
-data files that you own.
diff --git a/openmw/Makefile b/openmw/Makefile
deleted file mode 100644
index 86dc4a231a..0000000000
--- a/openmw/Makefile
+++ /dev/null
@@ -1,33 +0,0 @@
-# $NetBSD$
-
-DISTNAME= openmw-0.45.0
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_GITHUB:=OpenMW/}
-
-HOMEPAGE= https://openmw.org/
-COMMENT= Free game engine reimplementation for TES III: Morrowind
-LICENSE= gnu-gpl-v3
-
-GITHUB_TAG= openmw-${PKGVERSION_NOREV}
-
-USE_CMAKE= yes
-USE_LANGUAGES= c c++
-USE_TOOLS+= pkg-config
-
-CMAKE_ARGS+= -DCMAKE_BUILD_TYPE="Release"
-
-DEPENDS+= bullet>=2.83:../../wip/bullet
-DEPENDS+= osg>=3.3.4:../../graphics/osg
-
-.include "options.mk"
-.include "../../archivers/unshield/buildlink3.mk"
-.include "../../devel/SDL2/buildlink3.mk"
-.include "../../devel/boost-headers/buildlink3.mk"
-.include "../../devel/boost-libs/buildlink3.mk"
-.include "../../graphics/freetype2/buildlink3.mk"
-.include "../../graphics/osg/buildlink3.mk"
-.include "../../wip/bullet/buildlink3.mk" # XXX requires version in wip
-.include "../../wip/mygui-git/buildlink3.mk" # XXX
-.include "../../audio/openal-soft/buildlink3.mk"
-.include "../../multimedia/ffmpeg4/buildlink3.mk"
-.include "../../mk/bsd.pkg.mk"
diff --git a/openmw/PLIST b/openmw/PLIST
deleted file mode 100644
index 06068e1680..0000000000
--- a/openmw/PLIST
+++ /dev/null
@@ -1,122 +0,0 @@
-@comment $NetBSD$
-bin/bsatool
-bin/esmtool
-bin/openmw
-${PLIST.gui}bin/openmw-cs
-bin/openmw-essimporter
-bin/openmw-iniimporter
-${PLIST.gui}bin/openmw-launcher
-${PLIST.gui}bin/openmw-wizard
-etc/openmw/gamecontrollerdb.txt
-etc/openmw/gamecontrollerdb_204.txt
-etc/openmw/gamecontrollerdb_205.txt
-${PLIST.gui}etc/openmw/openmw-cs.cfg
-etc/openmw/openmw.cfg
-etc/openmw/settings-default.cfg
-etc/openmw/version
-${PLIST.gui}share/applications/openmw-cs.desktop
-share/applications/openmw.desktop
-share/games/openmw/resources/defaultfilters
-share/games/openmw/resources/mygui/DejaVuLGCSansMono.ttf
-share/games/openmw/resources/mygui/OpenMWResourcePlugin.xml
-share/games/openmw/resources/mygui/core.skin
-share/games/openmw/resources/mygui/core.xml
-share/games/openmw/resources/mygui/core_layouteditor.xml
-share/games/openmw/resources/mygui/openmw.png
-share/games/openmw/resources/mygui/openmw_alchemy_window.layout
-share/games/openmw/resources/mygui/openmw_book.layout
-share/games/openmw/resources/mygui/openmw_box.skin.xml
-share/games/openmw/resources/mygui/openmw_button.skin.xml
-share/games/openmw/resources/mygui/openmw_chargen_birth.layout
-share/games/openmw/resources/mygui/openmw_chargen_class.layout
-share/games/openmw/resources/mygui/openmw_chargen_class_description.layout
-share/games/openmw/resources/mygui/openmw_chargen_create_class.layout
-share/games/openmw/resources/mygui/openmw_chargen_generate_class_result.layout
-share/games/openmw/resources/mygui/openmw_chargen_race.layout
-share/games/openmw/resources/mygui/openmw_chargen_review.layout
-share/games/openmw/resources/mygui/openmw_chargen_select_attribute.layout
-share/games/openmw/resources/mygui/openmw_chargen_select_skill.layout
-share/games/openmw/resources/mygui/openmw_chargen_select_specialization.layout
-share/games/openmw/resources/mygui/openmw_companion_window.layout
-share/games/openmw/resources/mygui/openmw_confirmation_dialog.layout
-share/games/openmw/resources/mygui/openmw_console.layout
-share/games/openmw/resources/mygui/openmw_console.skin.xml
-share/games/openmw/resources/mygui/openmw_container_window.layout
-share/games/openmw/resources/mygui/openmw_count_window.layout
-share/games/openmw/resources/mygui/openmw_debug_window.layout
-share/games/openmw/resources/mygui/openmw_debug_window.skin.xml
-share/games/openmw/resources/mygui/openmw_dialogue_window.layout
-share/games/openmw/resources/mygui/openmw_dialogue_window.skin.xml
-share/games/openmw/resources/mygui/openmw_edit.skin.xml
-share/games/openmw/resources/mygui/openmw_edit_effect.layout
-share/games/openmw/resources/mygui/openmw_edit_note.layout
-share/games/openmw/resources/mygui/openmw_enchanting_dialog.layout
-share/games/openmw/resources/mygui/openmw_font.xml
-share/games/openmw/resources/mygui/openmw_hud.layout
-share/games/openmw/resources/mygui/openmw_hud_box.skin.xml
-share/games/openmw/resources/mygui/openmw_hud_energybar.skin.xml
-share/games/openmw/resources/mygui/openmw_infobox.layout
-share/games/openmw/resources/mygui/openmw_interactive_messagebox.layout
-share/games/openmw/resources/mygui/openmw_interactive_messagebox_notransp.layout
-share/games/openmw/resources/mygui/openmw_inventory_window.layout
-share/games/openmw/resources/mygui/openmw_itemselection_dialog.layout
-share/games/openmw/resources/mygui/openmw_jail_screen.layout
-share/games/openmw/resources/mygui/openmw_journal.layout
-share/games/openmw/resources/mygui/openmw_journal.skin.xml
-share/games/openmw/resources/mygui/openmw_layers.xml
-share/games/openmw/resources/mygui/openmw_levelup_dialog.layout
-share/games/openmw/resources/mygui/openmw_list.skin.xml
-share/games/openmw/resources/mygui/openmw_loading_screen.layout
-share/games/openmw/resources/mygui/openmw_magicselection_dialog.layout
-share/games/openmw/resources/mygui/openmw_mainmenu.layout
-share/games/openmw/resources/mygui/openmw_mainmenu.skin.xml
-share/games/openmw/resources/mygui/openmw_map_window.layout
-share/games/openmw/resources/mygui/openmw_map_window.skin.xml
-share/games/openmw/resources/mygui/openmw_merchantrepair.layout
-share/games/openmw/resources/mygui/openmw_messagebox.layout
-share/games/openmw/resources/mygui/openmw_persuasion_dialog.layout
-share/games/openmw/resources/mygui/openmw_pointer.xml
-share/games/openmw/resources/mygui/openmw_progress.skin.xml
-share/games/openmw/resources/mygui/openmw_quickkeys_menu.layout
-share/games/openmw/resources/mygui/openmw_quickkeys_menu_assign.layout
-share/games/openmw/resources/mygui/openmw_recharge_dialog.layout
-share/games/openmw/resources/mygui/openmw_repair.layout
-share/games/openmw/resources/mygui/openmw_resources.xml
-share/games/openmw/resources/mygui/openmw_savegame_dialog.layout
-share/games/openmw/resources/mygui/openmw_screen_fader.layout
-share/games/openmw/resources/mygui/openmw_screen_fader_hit.layout
-share/games/openmw/resources/mygui/openmw_scroll.layout
-share/games/openmw/resources/mygui/openmw_scroll.skin.xml
-share/games/openmw/resources/mygui/openmw_settings.xml
-share/games/openmw/resources/mygui/openmw_settings_window.layout
-share/games/openmw/resources/mygui/openmw_spell_buying_window.layout
-share/games/openmw/resources/mygui/openmw_spell_window.layout
-share/games/openmw/resources/mygui/openmw_spellcreation_dialog.layout
-share/games/openmw/resources/mygui/openmw_stats_window.layout
-share/games/openmw/resources/mygui/openmw_text.skin.xml
-share/games/openmw/resources/mygui/openmw_text_input.layout
-share/games/openmw/resources/mygui/openmw_tooltips.layout
-share/games/openmw/resources/mygui/openmw_trade_window.layout
-share/games/openmw/resources/mygui/openmw_trainingwindow.layout
-share/games/openmw/resources/mygui/openmw_travel_window.layout
-share/games/openmw/resources/mygui/openmw_wait_dialog.layout
-share/games/openmw/resources/mygui/openmw_wait_dialog_progressbar.layout
-share/games/openmw/resources/mygui/openmw_windows.skin.xml
-share/games/openmw/resources/mygui/skins.xml
-share/games/openmw/resources/shaders/lighting.glsl
-share/games/openmw/resources/shaders/objects_fragment.glsl
-share/games/openmw/resources/shaders/objects_vertex.glsl
-share/games/openmw/resources/shaders/parallax.glsl
-share/games/openmw/resources/shaders/s360_fragment.glsl
-share/games/openmw/resources/shaders/s360_vertex.glsl
-share/games/openmw/resources/shaders/terrain_fragment.glsl
-share/games/openmw/resources/shaders/terrain_vertex.glsl
-share/games/openmw/resources/shaders/water_fragment.glsl
-share/games/openmw/resources/shaders/water_nm.png
-share/games/openmw/resources/shaders/water_vertex.glsl
-share/games/openmw/resources/version
-share/licenses/openmw/DejaVu Font License.txt
-share/metainfo/openmw.appdata.xml
-${PLIST.gui}share/pixmaps/openmw-cs.png
-share/pixmaps/openmw.png
-@pkgdir share/games/openmw/data
diff --git a/openmw/distinfo b/openmw/distinfo
deleted file mode 100644
index 117989b875..0000000000
--- a/openmw/distinfo
+++ /dev/null
@@ -1,10 +0,0 @@
-$NetBSD$
-
-SHA1 (openmw-0.45.0.tar.gz) = 57ffaa0e066ddd4ad22b56b58879061693fa0c0d
-RMD160 (openmw-0.45.0.tar.gz) = 26810d9a3373691969d3f1c4b78b8aa52c866ec7
-SHA512 (openmw-0.45.0.tar.gz) = b968426659457cf486f6756f7ab82cc4cb34a92923c433dd86f711e5d7097f75441ed17daa50d21f15f1847f5aed1f4c3a094a06cfd3f2e9b90aa182742c596f
-Size (openmw-0.45.0.tar.gz) = 4711103 bytes
-SHA1 (patch-components_crashcatcher_crashcatcher.cpp) = ecb17b1f5a199ddc8b3bd299e0222ebf88c1fdec
-SHA1 (patch-components_files_fixedpath.hpp) = c4047ee90e1771228ce5179d8a082345a0310e03
-SHA1 (patch-components_files_linuxpath.cpp) = 706543e2a684dda0e21b39b35c829baf314deedf
-SHA1 (patch-components_files_linuxpath.hpp) = 0627dc0a15e62b2e3c7314d19d1bb2b099af576e
diff --git a/openmw/options.mk b/openmw/options.mk
deleted file mode 100644
index 419a57841b..0000000000
--- a/openmw/options.mk
+++ /dev/null
@@ -1,24 +0,0 @@
-# $NetBSD$
-
-PKG_OPTIONS_VAR= PKG_OPTIONS.openmw
-PKG_OPTIONS_GROUP.qt= qt4 qt5
-PKG_OPTIONS_OPTIONAL_GROUPS= qt
-PKG_SUGGESTED_OPTIONS= qt5
-
-.include "../../mk/bsd.options.mk"
-
-PLIST_VARS+= gui
-
-.if !empty(PKG_OPTIONS:Mqt5)
-PLIST.gui= yes
-CMAKE_ARGS+= -DDESIRED_QT_VERSION=5
-.include "../../x11/qt5-qtbase/buildlink3.mk"
-.elif !empty(PKG_OPTIONS:Mqt4)
-PLIST.gui= yes
-CMAKE_ARGS+= -DDESIRED_QT_VERSION=4
-.include "../../x11/qt4-libs/buildlink3.mk"
-.else
-CMAKE_ARGS+= -DBUILD_LAUNCHER=0
-CMAKE_ARGS+= -DBUILD_OPENCS=0
-CMAKE_ARGS+= -DBUILD_WIZARD=0
-.endif
diff --git a/openmw/patches/patch-components_crashcatcher_crashcatcher.cpp b/openmw/patches/patch-components_crashcatcher_crashcatcher.cpp
deleted file mode 100644
index 357123f071..0000000000
--- a/openmw/patches/patch-components_crashcatcher_crashcatcher.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Support NetBSD.
-
---- components/crashcatcher/crashcatcher.cpp.orig 2019-03-10 10:50:29.000000000 +0000
-+++ components/crashcatcher/crashcatcher.cpp
-@@ -28,7 +28,7 @@ namespace bfs = boost::filesystem;
- #ifndef PR_SET_PTRACER
- #define PR_SET_PTRACER 0x59616d61
- #endif
--#elif defined (__APPLE__) || defined (__FreeBSD__) || defined(__OpenBSD__)
-+#elif defined (__APPLE__) || defined (__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
- #include <signal.h>
- #endif
-
diff --git a/openmw/patches/patch-components_files_fixedpath.hpp b/openmw/patches/patch-components_files_fixedpath.hpp
deleted file mode 100644
index a3cb60d291..0000000000
--- a/openmw/patches/patch-components_files_fixedpath.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Support NetBSD.
-
---- components/files/fixedpath.hpp.orig 2017-11-15 17:20:40.000000000 +0000
-+++ components/files/fixedpath.hpp
-@@ -4,7 +4,7 @@
- #include <string>
- #include <boost/filesystem.hpp>
-
--#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__)
-+#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) || defined(__NetBSD__)
- #ifndef ANDROID
- #include <components/files/linuxpath.hpp>
- namespace Files { typedef LinuxPath TargetPathType; }
diff --git a/openmw/patches/patch-components_files_linuxpath.cpp b/openmw/patches/patch-components_files_linuxpath.cpp
deleted file mode 100644
index 1a070a350a..0000000000
--- a/openmw/patches/patch-components_files_linuxpath.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-$NetBSD$
-
-Support NetBSD.
-
---- components/files/linuxpath.cpp.orig 2019-03-10 10:50:29.000000000 +0000
-+++ components/files/linuxpath.cpp
-@@ -1,6 +1,6 @@
- #include "linuxpath.hpp"
-
--#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__)
-+#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) || defined(__NetBSD__)
-
- #include <pwd.h>
- #include <unistd.h>
-@@ -157,4 +157,4 @@ boost::filesystem::path LinuxPath::getIn
-
- } /* namespace Files */
-
--#endif /* defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) */
-+#endif /* defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) */
diff --git a/openmw/patches/patch-components_files_linuxpath.hpp b/openmw/patches/patch-components_files_linuxpath.hpp
deleted file mode 100644
index f44078872f..0000000000
--- a/openmw/patches/patch-components_files_linuxpath.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Support NetBSD.
-
---- components/files/linuxpath.hpp.orig 2017-11-15 17:20:40.000000000 +0000
-+++ components/files/linuxpath.hpp
-@@ -1,7 +1,7 @@
- #ifndef COMPONENTS_FILES_LINUXPATH_H
- #define COMPONENTS_FILES_LINUXPATH_H
-
--#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__)
-+#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) || defined(__NetBSD__)
-
- #include <boost/filesystem.hpp>
-
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