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pcsx2: Blindly use portaudio-devel instead of portaudio



Module Name:	pkgsrc-wip
Committed By:	Greg Troxel <gdt%lexort.com@localhost>
Pushed By:	gdt
Date:		Tue Aug 27 15:23:37 2019 -0400
Changeset:	9d78265c72c86089fc88ddbf683d6d99fe6dc8f6

Modified Files:
	pcsx2/Makefile

Log Message:
pcsx2: Blindly use portaudio-devel instead of portaudio

Otherwise, prorams that do global scans of pkgsrc throw an error, and
it obviously was going to fail the way it was.

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=9d78265c72c86089fc88ddbf683d6d99fe6dc8f6

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 pcsx2/Makefile | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diffs:
diff --git a/pcsx2/Makefile b/pcsx2/Makefile
index 3e947a276c..ca1e41fad8 100644
--- a/pcsx2/Makefile
+++ b/pcsx2/Makefile
@@ -5,6 +5,7 @@ DISTNAME=	v1.0
 CATEGORIES=	emulators
 MASTER_SITES=	${MASTER_SITE_GITHUB:=PCSX2/}
 DIST_SUBDIR=	${GITHUB_PROJECT}
+PKGREVISION=	1
 
 MAINTAINER=	pkgsrc-users%NetBSD.org@localhost
 HOMEPAGE=	http://pcsx2.net/
@@ -36,7 +37,7 @@ BUILDLINK_DEPMETHOD.gtk2=	build
 .include "../../mk/pthread.buildlink3.mk"
 .include "../../devel/sparsehash/buildlink3.mk"
 .include "../../audio/soundtouch/buildlink3.mk"
-.include "../../audio/portaudio/buildlink3.mk"
+.include "../../audio/portaudio-devel/buildlink3.mk"
 .include "../../graphics/glew/buildlink3.mk"
 .include "../../lang/Cg-compiler/buildlink3.mk"
 .include "../../devel/zlib/buildlink3.mk"


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