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pcsx2: Blindly use portaudio-devel instead of portaudio
Module Name: pkgsrc-wip
Committed By: Greg Troxel <gdt%lexort.com@localhost>
Pushed By: gdt
Date: Tue Aug 27 15:23:37 2019 -0400
Changeset: 9d78265c72c86089fc88ddbf683d6d99fe6dc8f6
Modified Files:
pcsx2/Makefile
Log Message:
pcsx2: Blindly use portaudio-devel instead of portaudio
Otherwise, prorams that do global scans of pkgsrc throw an error, and
it obviously was going to fail the way it was.
To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=9d78265c72c86089fc88ddbf683d6d99fe6dc8f6
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
diffstat:
pcsx2/Makefile | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diffs:
diff --git a/pcsx2/Makefile b/pcsx2/Makefile
index 3e947a276c..ca1e41fad8 100644
--- a/pcsx2/Makefile
+++ b/pcsx2/Makefile
@@ -5,6 +5,7 @@ DISTNAME= v1.0
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=PCSX2/}
DIST_SUBDIR= ${GITHUB_PROJECT}
+PKGREVISION= 1
MAINTAINER= pkgsrc-users%NetBSD.org@localhost
HOMEPAGE= http://pcsx2.net/
@@ -36,7 +37,7 @@ BUILDLINK_DEPMETHOD.gtk2= build
.include "../../mk/pthread.buildlink3.mk"
.include "../../devel/sparsehash/buildlink3.mk"
.include "../../audio/soundtouch/buildlink3.mk"
-.include "../../audio/portaudio/buildlink3.mk"
+.include "../../audio/portaudio-devel/buildlink3.mk"
.include "../../graphics/glew/buildlink3.mk"
.include "../../lang/Cg-compiler/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
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