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doom2-pwad-lost-civilization: Add TODO



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <michael.baeuerle%stz-e.de@localhost>
Pushed By:	micha
Date:		Mon Feb 3 13:30:35 2020 +0100
Changeset:	f4b052c965a8368a8eee6ace73a543ac6f607001

Added Files:
	doom2-pwad-lost-civilization/TODO

Log Message:
doom2-pwad-lost-civilization: Add TODO

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=f4b052c965a8368a8eee6ace73a543ac6f607001

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doom2-pwad-lost-civilization/TODO | 6 ++++++
 1 file changed, 6 insertions(+)

diffs:
diff --git a/doom2-pwad-lost-civilization/TODO b/doom2-pwad-lost-civilization/TODO
new file mode 100644
index 0000000000..4cb4efad8f
--- /dev/null
+++ b/doom2-pwad-lost-civilization/TODO
@@ -0,0 +1,6 @@
+There is currently no game engine in pkgsrc that really can handle this PWAD.
+
+General Boom compatibility is not sufficient because the levels are huge and
+create blockmap and other problems. Some levels are playable with more or less
+clipping problems on Doom Legacy and PrBoom+, but others don't even load or
+crash the engine.


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