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starfighter: update to starfighter-2.2.1
Module Name: pkgsrc-wip
Committed By: Yorick Hardy <yorickhardy%gmail.com@localhost>
Pushed By: yhardy
Date: Tue Jun 23 09:51:11 2020 +0200
Changeset: 00973a4a3ca651a8c6b897cab6949a705d127cb8
Modified Files:
starfighter/Makefile
starfighter/distinfo
Log Message:
starfighter: update to starfighter-2.2.1
No changelog.
Release announcements:
Project: Starfighter 2.2.1
The analog edition!
Project: Starfighter used to only have rudimentary support for
analog controls, treating as if they were digital. Well, this
release fixes that! Full, proper analog control has been implemented
both for moving the cursor and for moving your ship. This release
also fixes a problem where controllers with analog triggers wouldn't
work correctly.
Project: Starfighter 2.2
I recently took a trip down memory lane by playing version 1.1 of
Project: Starfighter (which, to be clear, I don't recommend doing).
In doing so I noticed a couple important things Classic mode was
getting wrong and decided to correct those. I didn't want to release
a new version just with a couple of corrections again, though, so
I decided to also add something I had been thinking of adding for
a while: a super-easy mode!
Full list of notable changes compared to version 2.1.1:
* Added Super-Easy mode, which makes enemies weaker, allies stronger,
and does various other things to make the game much easier.
* Changed the default difficulty mode from 'Normal" to "Easy".
Beginners should play Easy mode before Normal mode in my opinion,
and it's easier to go forward one than back one.
* Fixed the way spread works in Classic difficulty. It previously was
handled in a special manner because version 1.2 does it that way,
but it turns out that that was a change introduced by version 1.2,
and version 1.1 actually had spread just like in every other
difficulty mode.
* "Fixed" the way damage is done with the charge cannon in Classic
difficulty. It's absolutely ridiculous, but the result is so
staggeringly different I decided it isn't really a genuine classic
experience without it. Version 1.1's charge cannon was so
overpowered that some minibosses could be one-shotted with a full
blast, due to a quirk in how they dissipate. This release restores
that behavior in Classic difficulty only.
* Added a difficulty indicator to the titles of save slots.
* Did some code cleanup.
To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=00973a4a3ca651a8c6b897cab6949a705d127cb8
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
diffstat:
starfighter/Makefile | 4 ++--
starfighter/distinfo | 8 ++++----
2 files changed, 6 insertions(+), 6 deletions(-)
diffs:
diff --git a/starfighter/Makefile b/starfighter/Makefile
index cef7e2c745..4a4cf22b0d 100644
--- a/starfighter/Makefile
+++ b/starfighter/Makefile
@@ -1,9 +1,9 @@
# $NetBSD$
-DISTNAME= starfighter-2.1.1
+DISTNAME= starfighter-2.2.1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_GITHUB:=pr-starfighter/}
-GITHUB_TAG= v2.1.1
+GITHUB_TAG= v2.2.1
MAINTAINER= pkgsrc-users%NetBSD.org@localhost
HOMEPAGE= https://pr-starfighter.github.io/
diff --git a/starfighter/distinfo b/starfighter/distinfo
index ce4709411c..5d87655683 100644
--- a/starfighter/distinfo
+++ b/starfighter/distinfo
@@ -1,6 +1,6 @@
$NetBSD$
-SHA1 (starfighter-2.1.1.tar.gz) = 9c1db97107aca46513f48cf2d8cdaa2c3938298b
-RMD160 (starfighter-2.1.1.tar.gz) = f8d963535b925588111623081196efed51d523fb
-SHA512 (starfighter-2.1.1.tar.gz) = 5b035202b82fa48bb64043203db09acf9a1c4ed155f0eb720a807ccb2b617c69e159c1b03959060e6c69fcef5ecd20bf5b8ff861b8745314eee9d0f09fdadcfc
-Size (starfighter-2.1.1.tar.gz) = 50155702 bytes
+SHA1 (starfighter-2.2.1.tar.gz) = 6232c89bd4dabc222806cbd5d1a0036a811f768e
+RMD160 (starfighter-2.2.1.tar.gz) = c8b16f5bcaf717a9a297d20a405f55c61860eb6d
+SHA512 (starfighter-2.2.1.tar.gz) = 3c09330f89cc53680b6254387ca7168cbd986df1011a4bd095f369f7d4f48f969a66e0b353837e0e62d224511643e1657382a74c53cc62f23f96f78d242b7658
+Size (starfighter-2.2.1.tar.gz) = 50156225 bytes
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