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Re: SETGIDGAME in package's Makefile. Why?
On Fri, 26 Dec 2008 04:21:56 +0900, Aleksey Cheusov <cheusov%tut.by@localhost>
wrote:
> Can anybody explain this magic?
> Why SETGIDGAME in set to yes in package's Makefile.
> Many (but not all!) games/ packages do this.
>
> IMHO such things should be set in user's mk.conf.
It means that those packages will not work as expected with SETGIDGAME=no.
I can't find guidline on the situation, but if we remove SETGIDGAME=yes
from package's Makefile, those packages may be marked as BROKEN
if SETGIDGAME=no.
--
"Of course I love NetBSD":-)
OBATA Akio / obache%users.sourceforge.net@localhost
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