Subject: Re: Multiple Extensions?
To: Christopher John Thomas <thomasc@altsoftware.com>
From: nathan widmyer <nwidmyer@cs.odu.edu>
List: port-dreamcast
Date: 07/17/2001 12:02:13
On Tue, 17 Jul 2001, Christopher John Thomas wrote:
>
> On Tue, 17 Jul 2001, nathan widmyer wrote:
>
> > To be honest, I never knew the Dreamcast had a serial port. Since you say
> > it has USB-like characteristics, would the Sega glue only stand in the way
> > of developing homemade devices like the extension port?
>
> It's only USB-like in that it has the same bandwidth as USB. I'm told
> that the protocol is exactly the same as any other serial port (completely
> unlike USB).
Okay, that makes sense.
> I'm having trouble understanding the question re. sega glue. Using
> sega's glue chip would probably be best for anything on the extension
> (BBA) port, because it gives you a PCI bridge for free. For the serial
> port, you're probably best off burning an FPGA or using a microcontroller
> to deal with the signals and interface to whatever you're putting on the
> other end.
>
> YMMV.
I don't know how to do that right now, but that's why I'm a Computer
Engineering major.
>
> > On another question entirely, does anyone know a website that has pictures
> > of someone that dismantled a Dreamcast and put it back together? I'd like
> > to see the inside without voiding my warranty (if it's still valid).
>
> No idea. Ask the list :).
> At less than $100 US, I wouldn't sweat voiding the warranty (just get a
> spare Dreamcast as a backup).
>
You're right. Also, something else you could do with a Dreamcast, arrange
them in a cluster, like 3 or 4 of them could overpower a PS2, but it would
be next to impossible to provide comparable benchmarks. If you couldn't
cluster them, it's a fun thing to think about.
>
> Ttyl,
> -Christopher Thomas
>