Subject: Re: Native boot [was Booter 1.8]
To: Shawn Pearce <spearce@injersey.com>
From: The Great Mr. Kurtz <davagatw@mars.utm.edu>
List: port-mac68k
Date: 12/17/1995 15:02:26
On Sat, 16 Dec 1995, Shawn Pearce wrote:

> But, in order to use the booter, it calls MacOS code, right?  And that'd
> mean rewrite so that you can use it without the MacOS...  Anybody know the
> booter well enough that has the time to do this?  Assuming someone proves
> Mr. Kurtz's theory....

Well, in digging, there *ARE* no code resources in the System folder.  
There are several code-like resources, though.  I finally found one that 
executes first, but upon putting my own cheap little program in place, 
the system crashes with a sad mac 0000000F 00000066.  Not very nice, 
huh.  Either that or my disk was bad (I had to use Norton to fix a couple 
of bad blocks very early on the disk).  Either that or I removed *too 
much*.  Since my program was written in FutureBasic, it's probably more 
likely that my program's runtime module crashed.  Dunno.  If somebody has 
a simple program to do something like scramble the video memory or 
something else that doesn't use any MacOS code, could you drop me a 
note.  I'd like to test this theory, but I don't have any kind of a 
compiler to build a simple program.  Hmmm.  Maybe just resource 0 should 
be in the strange format and the others should remain as CODE resources.  
I'll try that sometime later today.

There are many possibilities floating around here, most of which would 
likely work, given the proper development.  Keep digging, everyone.  :-)

Later,

 /---------------------------------------------------------------------\
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