Subject: Re: ResEdit Disassembler
To: None <jpw@insoft.com, port-mac68k@NetBSD.ORG>
From: Steve Allen <allen@cssg4.cslab.ds.boeing.com>
List: port-mac68k
Date: 12/21/1995 15:11:39
On Dec 21, 5:42pm, "John P. Wittkoski" wrote:
>Ummm.... I don't know what version of ResEdit you all have, but EVERY version
>that I have EVERY used has a disassembler built in. Just open a program,
>and then open a CODE resource. It opens the resource and automatically
>disassembles the code.
Then I wrote:
>Yeah; seems to me, though, that there's an add-on that makes it a lot
>more functional...
I just did a bit of research, opened up a program with ResEdit 2.1.3,
double-clicked the Code icon, double-clicked a resource, and it came
up in the hex editor. No way I can see of getting disassembly out of
it. None of the available templates seem to apply.
~Steve
--
Steven R. Allen - allen@cssg4.cslab.ds.boeing.com
"Dang, I know I left it here somewhere!" "What?" "My mind. I've lost my mind!"
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This message conveys the opinion only of the author, and not of the Boeing Co.
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Assumption is the mother of all screw-ups.