Port-playstation2 archive
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Possible to use the bundled toolchain?
I know that currently playstation2 is supposed to be built with a special
"mipsEEel-netbsd" toolchain. However, this seems only to be required for
the kernel, which implies that only *asm* kernel code needs it.
Would it be possible to hand-assemble the needed EE instructions via ".word"
directives, and use the standard "mipsel" toolchain to build the kernel?
This would simplify maintenance and allow easy cross-building, at least
until the "mipsEE" code is in a released gcc/binutils version used by
NetBSD.
--
-- Todd Vierling <tv%wasabisystems.com@localhost> * Wasabi & NetBSD: Run
with it.
-- CDs, Integration, Embedding, Support -- http://www.wasabisystems.com/
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