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Newport graphics - testers & input needed
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Hello,
there's a weirdness in the way the newport's VC2 chip generates the
cursor sprite - depending on chip revision, board revision and FSM
knows what else different values have to be added to the X coordinate.
The existing logic failed on my R5k Indy with 24bit Newport so I
adapted it. The problem is, I have no idea if I broke anyone else's
with this change.
So, if you have an Indy with 8bit or 24bit newport please post your
board / chip revisions and the appropriate X offset for your hardware.
I'll start with mine:
24bit Newport, board rev. 1, CMAP rev. 5, XMAP rev. 5, VC2 rev. 0,
offset 29
besides that, I fixed a few bugs in the newport driver:
- - downwards scrolling now works
- - scrolls and fills no longer cover an extra line of character cells
So, text editors are now usable in the console.
have fun
Michael
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