Subject: cg14 "modelines"?
To: None <port-sparc@netbsd.org>
From: der Mouse <mouse@Rodents.Montreal.QC.CA>
List: port-sparc
Date: 01/04/2007 02:28:17
I have an SS20 with a cgfourteen in it (ie, with a VSIMM), as some of
you may recall.
Everything seems to work fine as it is. But, the framebuffer supports
multiple resolutions. Specifically, I see
ok cd /obio/cgfourteen
ok words
selftest disp-test close remove restore
draw-logo write open install
send-byte hdtv vsync do-mode-switch
set-logo random-logo toggle-colors?
r1920x1080x72 r1024x768x70 r1280x1024x66 r1600x1280x66
r1024x768x66 r1152x900x76 r1152x900x66 r1280x1024x76m
r1600x1280x76m r1024x768x60
ok
which includes, as you can see, five different resolutions at a variety
of different vertical retrace rates.
It would be nice to be able to get 1600x1200, as there is then a decent
chance it will Just Work with a stock peecee (= cheap) flastcreen
display; losing 80 pixels vertically to save a good deal on the
flatscreen price is a tradeoff worth at least investigating. (It works
fine at 1280x1024, but I'd *like* higher resolution.) So, I started to
look at the structure of those resolution-specifying words. Turns out
each one just pushes ten values on the stack. For example,
ok see r1920x1080x72
: r1920x1080x72
780 438 48 cdfe600 d8 3 178 56 30 3
;
ok
I assembled a table of the values, and some of them make sense, but
others don't, at least not to me. Here are the values, converted to
decimal, reformatted to save lines:
r1024x768x60 1024 768 60 64125000 128 6 160 29 16 2
r1024x768x66 1024 768 66 70400000 124 5 160 39 4 1
r1024x768x70 1024 768 70 74250000 136 6 136 32 16 2
r1152x900x66 1152 900 66 94500000 64 8 272 27 40 2
r1152x900x76 1152 900 76 108000000 64 8 260 33 28 2
r1280x1024x66 1280 1024 66 118125000 64 8 280 41 24 2
r1280x1024x76m 1280 1024 76 135000000 64 8 288 32 32 2
r1600x1280x66 1600 1280 66 200000000 256 10 384 44 0 0
r1600x1280x76m 1600 1280 76 216000000 72 8 440 50 8 2
r1920x1080x72 1920 1080 72 216000000 216 3 376 86 48 3
The first three are pretty bonehead-simple. :) The fourth is less
clear; I speculate that it's some kind of pixel clock frequency -
certainly the ratio between it and the product of the first three is
both notably close to constant and frustratingly non-constant. The
rest of them look pretty mysterious to me.
Anyone have any ideas, or is this a case where I'll have to dump and
uncompile the card's fcode to have any chance of understanding it?
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