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Re: CVS commit: src/games/larn
On Sat, Apr 24, 2010 at 03:49:17PM +0000, Christos Zoulas wrote:
>> Log Message:
>> Handle the "diedtime" field of the player log (which is not the high
>> scores file, the append-only log of all games) as int32_t instead of
>> time_t. Log files from before the 64-bit time_t change can now be read
>> again; however, log files from the last year of -current are hosed.
>> All none of you who play larn, take note...
>
> Since it was hosed for such a long time, should we just keep it this
> way instead of re-introducing a 32 bit time_t issue?
Well, it's not hosed in releases. The usual approach for such cases is
to break -current.
Plus the whole file format needs to be reworked sometime anyway, as
(except for the one I changed) none of the fields written out are
explicitly sized and some are different on different targets.
--
David A. Holland
dholland%netbsd.org@localhost
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