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[xsrc/trunk]: xsrc/external/mit/MesaLib/src/arch Remove now unused generated ...
details: https://anonhg.NetBSD.org/xsrc/rev/a201841936f9
branches: trunk
changeset: 10398:a201841936f9
user: maya <maya%NetBSD.org@localhost>
date: Tue Sep 24 19:49:00 2019 +0000
description:
Remove now unused generated files.
diffstat:
external/mit/MesaLib/src/arch/i386/matypes.h | 157 -------------------------
external/mit/MesaLib/src/arch/x86_64/matypes.h | 157 -------------------------
2 files changed, 0 insertions(+), 314 deletions(-)
diffs (truncated from 322 to 300 lines):
diff -r 0cbeab8c0a49 -r a201841936f9 external/mit/MesaLib/src/arch/i386/matypes.h
--- a/external/mit/MesaLib/src/arch/i386/matypes.h Tue Sep 24 19:47:33 2019 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,157 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions. Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-
-
-/* =============================================================
- * Offsets for struct gl_context
- */
-
-
-#define CTX_LIGHT_ENABLED 12188
-#define CTX_LIGHT_SHADE_MODEL 12190
-#define CTX_LIGHT_COLOR_MAT_FACE 12194
-#define CTX_LIGHT_COLOR_MAT_MODE 12196
-#define CTX_LIGHT_COLOR_MAT_MASK 12200
-#define CTX_LIGHT_COLOR_MAT_ENABLED 12189
-#define CTX_LIGHT_ENABLED_LIGHTS 12208
-#define CTX_LIGHT_NEED_VERTS 12213
-#define CTX_LIGHT_BASE_COLOR 12216
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE 0
-#define VB_COUNT 4
-
-#define VB_ELTS 8
-#define VB_OBJ_PTR 112
-#define VB_EYE_PTR 16
-#define VB_CLIP_PTR 24
-#define VB_PROJ_CLIP_PTR 32
-#define VB_CLIP_OR_MASK 40
-#define VB_CLIP_MASK 48
-#define VB_NORMAL_PTR 120
-#define VB_EDGE_FLAG 64
-#define VB_TEX0_COORD_PTR 168
-#define VB_TEX1_COORD_PTR 176
-#define VB_TEX2_COORD_PTR 184
-#define VB_TEX3_COORD_PTR 192
-#define VB_INDEX_PTR 152
-#define VB_COLOR_PTR 128
-#define VB_SECONDARY_COLOR_PTR 136
-#define VB_FOG_COORD_PTR 144
-#define VB_PRIMITIVE 96
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ 0x1
-#define VERT_BIT_NORM 0x2
-#define VERT_BIT_RGBA 0x4
-#define VERT_BIT_SPEC_RGB 0x8
-#define VERT_BIT_FOG_COORD 0x10
-#define VERT_BIT_TEX0 0x80
-#define VERT_BIT_TEX1 0x100
-#define VERT_BIT_TEX2 0x200
-#define VERT_BIT_TEX3 0x400
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA 0
-#define V4F_START 8
-#define V4F_COUNT 16
-#define V4F_STRIDE 20
-#define V4F_SIZE 24
-#define V4F_FLAGS 28
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC 0x10
-#define VEC_NOT_WRITEABLE 0x40
-#define VEC_BAD_STRIDE 0x100
-
-#define VEC_SIZE_1 0x1
-#define VEC_SIZE_2 0x3
-#define VEC_SIZE_3 0x7
-#define VEC_SIZE_4 0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA 0
-#define MATRIX_INV 8
-#define MATRIX_FLAGS 16
-#define MATRIX_TYPE 20
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-
-#define LIGHT_AMBIENT 0
-#define LIGHT_DIFFUSE 16
-#define LIGHT_SPECULAR 32
-#define LIGHT_EYE_POSITION 48
-#define LIGHT_SPOT_DIRECTION 64
-#define LIGHT_SPOT_EXPONENT 80
-#define LIGHT_SPOT_CUTOFF 84
-#define LIGHT_COS_CUTOFF 88
-#define LIGHT_CONST_ATTEN 92
-#define LIGHT_LINEAR_ATTEN 96
-#define LIGHT_QUADRATIC_ATTEN 100
-#define LIGHT_ENABLED 104
-
-#define LIGHT_FLAGS 108
-
-#define LIGHT_POSITION 112
-#define LIGHT_VP_INF_NORM 128
-#define LIGHT_H_INF_NORM 140
-#define LIGHT_NORM_DIRECTION 152
-#define LIGHT_VP_INF_SPOT_ATTEN 168
-
-#define LIGHT_MAT_AMBIENT 172
-#define LIGHT_MAT_DIFFUSE 196
-#define LIGHT_MAT_SPECULAR 220
-
-#define SIZEOF_GL_LIGHT 244
-
-/*
- * Flags for struct gl_light
- */
-
-#define LIGHT_SPOT 0x1
-#define LIGHT_LOCAL_VIEWER 0x2
-#define LIGHT_POSITIONAL 0x4
-
-#define LIGHT_NEED_VERTICES 0x6
-
-
-/* =============================================================
- * Offsets for struct gl_lightmodel
- */
-
-#define LIGHT_MODEL_AMBIENT 0
-#define LIGHT_MODEL_LOCAL_VIEWER 16
-#define LIGHT_MODEL_TWO_SIDE 17
-#define LIGHT_MODEL_COLOR_CONTROL 18
-
-
-#endif /* __ASM_TYPES_H__ */
diff -r 0cbeab8c0a49 -r a201841936f9 external/mit/MesaLib/src/arch/x86_64/matypes.h
--- a/external/mit/MesaLib/src/arch/x86_64/matypes.h Tue Sep 24 19:47:33 2019 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,157 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions. Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-
-
-/* =============================================================
- * Offsets for struct gl_context
- */
-
-
-#define CTX_LIGHT_ENABLED 12188
-#define CTX_LIGHT_SHADE_MODEL 12190
-#define CTX_LIGHT_COLOR_MAT_FACE 12194
-#define CTX_LIGHT_COLOR_MAT_MODE 12196
-#define CTX_LIGHT_COLOR_MAT_MASK 12200
-#define CTX_LIGHT_COLOR_MAT_ENABLED 12189
-#define CTX_LIGHT_ENABLED_LIGHTS 12208
-#define CTX_LIGHT_NEED_VERTS 12213
-#define CTX_LIGHT_BASE_COLOR 12216
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE 0
-#define VB_COUNT 4
-
-#define VB_ELTS 8
-#define VB_OBJ_PTR 112
-#define VB_EYE_PTR 16
-#define VB_CLIP_PTR 24
-#define VB_PROJ_CLIP_PTR 32
-#define VB_CLIP_OR_MASK 40
-#define VB_CLIP_MASK 48
-#define VB_NORMAL_PTR 120
-#define VB_EDGE_FLAG 64
-#define VB_TEX0_COORD_PTR 168
-#define VB_TEX1_COORD_PTR 176
-#define VB_TEX2_COORD_PTR 184
-#define VB_TEX3_COORD_PTR 192
-#define VB_INDEX_PTR 152
-#define VB_COLOR_PTR 128
-#define VB_SECONDARY_COLOR_PTR 136
-#define VB_FOG_COORD_PTR 144
-#define VB_PRIMITIVE 96
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ 0x1
-#define VERT_BIT_NORM 0x2
-#define VERT_BIT_RGBA 0x4
-#define VERT_BIT_SPEC_RGB 0x8
-#define VERT_BIT_FOG_COORD 0x10
-#define VERT_BIT_TEX0 0x80
-#define VERT_BIT_TEX1 0x100
-#define VERT_BIT_TEX2 0x200
-#define VERT_BIT_TEX3 0x400
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA 0
-#define V4F_START 8
-#define V4F_COUNT 16
-#define V4F_STRIDE 20
-#define V4F_SIZE 24
-#define V4F_FLAGS 28
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC 0x10
-#define VEC_NOT_WRITEABLE 0x40
-#define VEC_BAD_STRIDE 0x100
-
-#define VEC_SIZE_1 0x1
-#define VEC_SIZE_2 0x3
-#define VEC_SIZE_3 0x7
-#define VEC_SIZE_4 0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA 0
-#define MATRIX_INV 8
-#define MATRIX_FLAGS 16
-#define MATRIX_TYPE 20
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-
-#define LIGHT_AMBIENT 0
-#define LIGHT_DIFFUSE 16
-#define LIGHT_SPECULAR 32
-#define LIGHT_EYE_POSITION 48
-#define LIGHT_SPOT_DIRECTION 64
-#define LIGHT_SPOT_EXPONENT 80
-#define LIGHT_SPOT_CUTOFF 84
-#define LIGHT_COS_CUTOFF 88
-#define LIGHT_CONST_ATTEN 92
-#define LIGHT_LINEAR_ATTEN 96
-#define LIGHT_QUADRATIC_ATTEN 100
-#define LIGHT_ENABLED 104
-
-#define LIGHT_FLAGS 108
-
-#define LIGHT_POSITION 112
-#define LIGHT_VP_INF_NORM 128
-#define LIGHT_H_INF_NORM 140
-#define LIGHT_NORM_DIRECTION 152
-#define LIGHT_VP_INF_SPOT_ATTEN 168
-
-#define LIGHT_MAT_AMBIENT 172
-#define LIGHT_MAT_DIFFUSE 196
-#define LIGHT_MAT_SPECULAR 220
-
-#define SIZEOF_GL_LIGHT 244
-
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