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[src/trunk]: src/games Remove uses of __P.



details:   https://anonhg.NetBSD.org/src/rev/28e35cf6892b
branches:  trunk
changeset: 558067:28e35cf6892b
user:      jsm <jsm%NetBSD.org@localhost>
date:      Tue Jan 27 20:30:28 2004 +0000

description:
Remove uses of __P.

diffstat:

 games/adventure/extern.h                |   148 ++--
 games/adventure/main.c                  |     6 +-
 games/arithmetic/arithmetic.c           |    20 +-
 games/atc/extern.h                      |   154 ++--
 games/atc/input.c                       |     8 +-
 games/backgammon/backgammon/backlocal.h |    22 +-
 games/backgammon/backgammon/move.c      |    18 +-
 games/backgammon/common_source/back.h   |   110 +-
 games/backgammon/teachgammon/tutor.h    |    10 +-
 games/banner/banner.c                   |     6 +-
 games/battlestar/battlestar.c           |     6 +-
 games/battlestar/extern.h               |   116 +-
 games/battlestar/fly.c                  |    18 +-
 games/battlestar/init.c                 |    10 +-
 games/battlestar/parse.c                |    10 +-
 games/bcd/bcd.c                         |     8 +-
 games/boggle/boggle/bog.c               |     8 +-
 games/boggle/boggle/extern.h            |    74 +-
 games/boggle/boggle/mach.c              |    20 +-
 games/boggle/boggle/prtable.c           |    12 +-
 games/boggle/boggle/timer.c             |     6 +-
 games/caesar/caesar.c                   |     8 +-
 games/canfield/canfield/canfield.c      |    98 +-
 games/canfield/cfscores/cfscores.c      |     8 +-
 games/cribbage/crib.c                   |     6 +-
 games/cribbage/cribbage.h               |   104 +-
 games/dm/dm.c                           |    24 +-
 games/fish/fish.c                       |    36 +-
 games/fortune/fortune/fortune.c         |    76 +-
 games/fortune/unstr/unstr.c             |    10 +-
 games/gomoku/gomoku.h                   |    80 +-
 games/gomoku/main.c                     |     6 +-
 games/hack/def.func_tab.h               |     6 +-
 games/hack/extern.h                     |  1006 +++++++++++++++---------------
 games/hack/hack.apply.c                 |    24 +-
 games/hack/hack.do.c                    |    10 +-
 games/hack/hack.h                       |     8 +-
 games/hack/hack.invent.c                |    18 +-
 games/hack/hack.main.c                  |    12 +-
 games/hack/hack.shk.c                   |    20 +-
 games/hack/hack.vault.c                 |     8 +-
 games/hack/hack.zap.c                   |     8 +-
 games/hangman/hangman.h                 |    24 +-
 games/hunt/hunt/hunt.c                  |    20 +-
 games/hunt/hunt/otto.c                  |    22 +-
 games/hunt/hunt/playit.c                |     8 +-
 games/hunt/huntd/driver.c               |    18 +-
 games/hunt/huntd/execute.c              |    18 +-
 games/hunt/huntd/expl.c                 |     6 +-
 games/hunt/huntd/faketalk.c             |     8 +-
 games/hunt/huntd/hunt.h                 |   130 ++--
 games/hunt/huntd/makemaze.c             |    12 +-
 games/hunt/huntd/shots.c                |    30 +-
 games/hunt/huntd/talk_ctl.h             |     4 +-
 games/larn/create.c                     |     6 +-
 games/larn/display.c                    |     6 +-
 games/larn/extern.h                     |   478 +++++++-------
 games/larn/monster.c                    |     6 +-
 games/larn/moreobj.c                    |     8 +-
 games/larn/signal.c                     |    14 +-
 games/larn/store.c                      |    16 +-
 games/mille/mille.h                     |    76 +-
 games/mille/table.c                     |     6 +-
 games/mille/varpush.c                   |     6 +-
 games/monop/cards.c                     |     8 +-
 games/monop/execute.c                   |     6 +-
 games/monop/getinp.c                    |     6 +-
 games/monop/houses.c                    |    10 +-
 games/monop/malloc.c                    |    12 +-
 games/monop/monop.c                     |    14 +-
 games/monop/monop.def                   |     4 +-
 games/monop/monop.ext                   |     4 +-
 games/monop/monop.h                     |    96 +-
 games/monop/morg.c                      |    14 +-
 games/monop/print.c                     |     6 +-
 games/monop/prop.c                      |     6 +-
 games/monop/trade.c                     |    14 +-
 games/morse/morse.c                     |    12 +-
 games/number/number.c                   |    16 +-
 games/pig/pig.c                         |    10 +-
 games/pom/pom.c                         |    16 +-
 games/ppt/ppt.c                         |    12 +-
 games/primes/primes.c                   |    12 +-
 games/quiz/quiz.c                       |    24 +-
 games/quiz/quiz.h                       |     8 +-
 games/quiz/rxp.c                        |    10 +-
 games/rain/rain.c                       |     8 +-
 games/random/random.c                   |     8 +-
 games/robots/auto.c                     |    22 +-
 games/robots/main.c                     |     6 +-
 games/robots/robots.h                   |    50 +-
 games/robots/score.c                    |     8 +-
 games/rogue/main.c                      |     6 +-
 games/rogue/rogue.h                     |   586 +++++++++---------
 games/snake/snake/snake.c               |    50 +-
 games/snake/snscore/snscore.c           |     6 +-
 games/tetris/input.h                    |     8 +-
 games/tetris/scores.c                   |    12 +-
 games/tetris/scores.h                   |     6 +-
 games/tetris/screen.c                   |    10 +-
 games/tetris/screen.h                   |    16 +-
 games/tetris/tetris.c                   |    12 +-
 games/tetris/tetris.h                   |     8 +-
 games/trek/compkl.c                     |     6 +-
 games/trek/computer.c                   |     8 +-
 games/trek/dumpgame.c                   |     6 +-
 games/trek/getpar.c                     |     6 +-
 games/trek/getpar.h                     |    20 +-
 games/trek/main.c                       |     6 +-
 games/trek/torped.c                     |     6 +-
 games/trek/trek.h                       |   122 +-
 games/worm/worm.c                       |    26 +-
 games/worms/worms.c                     |    10 +-
 games/wump/wump.c                       |    52 +-
 114 files changed, 2349 insertions(+), 2349 deletions(-)

diffs (truncated from 7173 to 300 lines):

diff -r 3fe6f9efaccf -r 28e35cf6892b games/adventure/extern.h
--- a/games/adventure/extern.h  Tue Jan 27 20:27:59 2004 +0000
+++ b/games/adventure/extern.h  Tue Jan 27 20:30:28 2004 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: extern.h,v 1.9 1998/09/13 15:21:37 hubertf Exp $       */
+/*     $NetBSD: extern.h,v 1.10 2004/01/27 20:30:28 jsm Exp $  */
 
 /*
  * Copyright (c) 1997 Christos Zoulas.  All rights reserved.
@@ -32,99 +32,99 @@
 #include <string.h>
 
 /* crc.c */
-void crc_start __P((void));
-unsigned long crc __P((const char *, int));
+void crc_start(void);
+unsigned long crc(const char *, int);
 
 /* done.c */
-int score __P((void));
-void done __P((int)) __attribute__((__noreturn__));
-void die __P((int));
+int score(void);
+void done(int) __attribute__((__noreturn__));
+void die(int);
 
 /* init.c */
-void init __P((void));
-char   *decr __P((int, int, int, int, int));
-void linkdata __P((void));
-void trapdel __P((int));
-void startup __P((void));
+void init(void);
+char   *decr(int, int, int, int, int);
+void linkdata(void);
+void trapdel(int);
+void startup(void);
 
 /* io.c */
-void getin __P((char **, char **));
-int yes __P((int, int, int));
-int yesm __P((int, int, int));
-int next __P((void));
-void rdata __P((void));
-int rnum __P((void));
-void rdesc __P((int));
-void rtrav __P((void));
+void getin(char **, char **);
+int yes(int, int, int);
+int yesm(int, int, int);
+int next(void);
+void rdata(void);
+int rnum(void);
+void rdesc(int);
+void rtrav(void);
 #ifdef DEBUG
-void twrite __P((int));
+void twrite(int);
 #endif
-void rvoc __P((void));
-void rlocs __P((void));
-void rdflt __P((void));
-void rliq __P((void));
-void rhints __P((void));
-void rspeak __P((int));
-void mspeak __P((int));
+void rvoc(void);
+void rlocs(void);
+void rdflt(void);
+void rliq(void);
+void rhints(void);
+void rspeak(int);
+void mspeak(int);
 struct text;
-void speak __P((const struct text *));
-void pspeak __P((int, int));
+void speak(const struct text *);
+void pspeak(int, int);
 
 /* save.c */
-int save __P((const char *));
-int restore __P((const char *));
+int save(const char *);
+int restore(const char *);
 
 /* subr.c */
-int toting __P((int));
-int here __P((int));
-int at  __P((int));
-int liq2 __P((int));
-int liq __P((void));
-int liqloc __P((int));
-int bitset __P((int, int));
-int forced __P((int));
-int dark __P((void));
-int pct __P((int));
-int fdwarf __P((void));
-int march __P((void));
-int mback __P((void));
-int specials __P((void));
-int trbridge __P((void));
-void badmove __P((void));
-void bug __P((int)) __attribute__((__noreturn__));
-void checkhints __P((void));
-int trsay __P((void));
-int trtake __P((void));
-int dropper __P((void));
-int trdrop __P((void));
-int tropen __P((void));
-int trkill __P((void));
-int trtoss __P((void));
-int trfeed __P((void));
-int trfill __P((void));
-void closing __P((void));
-void caveclose __P((void));
+int toting(int);
+int here(int);
+int at(int);
+int liq2(int);
+int liq(void);
+int liqloc(int);
+int bitset(int, int);
+int forced(int);
+int dark(void);
+int pct(int);
+int fdwarf(void);
+int march(void);
+int mback(void);
+int specials(void);
+int trbridge(void);
+void badmove(void);
+void bug(int) __attribute__((__noreturn__));
+void checkhints(void);
+int trsay(void);
+int trtake(void);
+int dropper(void);
+int trdrop(void);
+int tropen(void);
+int trkill(void);
+int trtoss(void);
+int trfeed(void);
+int trfill(void);
+void closing(void);
+void caveclose(void);
 
 /* vocab.c */
-void dstroy __P((int));
-void juggle __P((int));
-void move __P((int, int));
-int put __P((int, int, int));
-void carry __P((int, int));
-void drop __P((int, int));
-int vocab __P((const char *, int, int));
+void dstroy(int);
+void juggle(int);
+void move(int, int);
+int put(int, int, int);
+void carry(int, int);
+void drop(int, int);
+int vocab(const char *, int, int);
 
 /* These three used to be functions in vocab.c */
 #define copystr(src, dest)     strcpy((dest), (src))
 #define weq(str1, str2)                (!strncmp((str1), (str2), 5))
 #define length(str)            (strlen((str)) + 1)
 
-void prht __P((void));
+void prht(void);
 
 /* wizard.c */
-void datime __P((int *, int *));
-void poof __P((void));
-int Start __P((void));
-int wizard __P((void));
-void ciao __P((void));
-int ran __P((int));
+void datime(int *, int *);
+void poof(void);
+int Start(void);
+int wizard(void);
+void ciao(void);
+int ran(int);
diff -r 3fe6f9efaccf -r 28e35cf6892b games/adventure/main.c
--- a/games/adventure/main.c    Tue Jan 27 20:27:59 2004 +0000
+++ b/games/adventure/main.c    Tue Jan 27 20:30:28 2004 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: main.c,v 1.17 2003/08/07 09:36:51 agc Exp $    */
+/*     $NetBSD: main.c,v 1.18 2004/01/27 20:30:28 jsm Exp $    */
 
 /*-
  * Copyright (c) 1991, 1993
@@ -44,7 +44,7 @@
 #if 0
 static char sccsid[] = "@(#)main.c     8.1 (Berkeley) 6/2/93";
 #else
-__RCSID("$NetBSD: main.c,v 1.17 2003/08/07 09:36:51 agc Exp $");
+__RCSID("$NetBSD: main.c,v 1.18 2004/01/27 20:30:28 jsm Exp $");
 #endif
 #endif /* not lint */
 
@@ -59,7 +59,7 @@
 #include "hdr.h"
 #include "extern.h"
 
-int main __P((int, char **));
+int main(int, char **);
 
 int
 main(argc, argv)
diff -r 3fe6f9efaccf -r 28e35cf6892b games/arithmetic/arithmetic.c
--- a/games/arithmetic/arithmetic.c     Tue Jan 27 20:27:59 2004 +0000
+++ b/games/arithmetic/arithmetic.c     Tue Jan 27 20:30:28 2004 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: arithmetic.c,v 1.19 2003/08/07 09:36:52 agc Exp $      */
+/*     $NetBSD: arithmetic.c,v 1.20 2004/01/27 20:30:28 jsm Exp $      */
 
 /*
  * Copyright (c) 1989, 1993
@@ -42,7 +42,7 @@
 #if 0
 static char sccsid[] = "@(#)arithmetic.c       8.1 (Berkeley) 5/31/93";
 #else
-__RCSID("$NetBSD: arithmetic.c,v 1.19 2003/08/07 09:36:52 agc Exp $");
+__RCSID("$NetBSD: arithmetic.c,v 1.20 2004/01/27 20:30:28 jsm Exp $");
 #endif
 #endif /* not lint */
 
@@ -84,14 +84,14 @@
 #include <time.h>
 #include <unistd.h>
 
-int    getrandom __P((int, int, int));
-void   intr __P((int)) __attribute__((__noreturn__));
-int    main __P((int, char *[]));
-int    opnum __P((int));
-void   penalise __P((int, int, int));
-int    problem __P((void));
-void   showstats __P((int));
-void   usage __P((void)) __attribute__((__noreturn__));
+int    getrandom(int, int, int);
+void   intr(int) __attribute__((__noreturn__));
+int    main(int, char *[]);
+int    opnum(int);
+void   penalise(int, int, int);
+int    problem(void);
+void   showstats(int);
+void   usage(void) __attribute__((__noreturn__));
 
 const char keylist[] = "+-x/";
 const char defaultkeys[] = "+-";
diff -r 3fe6f9efaccf -r 28e35cf6892b games/atc/extern.h
--- a/games/atc/extern.h        Tue Jan 27 20:27:59 2004 +0000
+++ b/games/atc/extern.h        Tue Jan 27 20:30:28 2004 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: extern.h,v 1.10 2003/08/07 09:36:53 agc Exp $  */
+/*     $NetBSD: extern.h,v 1.11 2004/01/27 20:30:28 jsm Exp $  */
 
 /*-
  * Copyright (c) 1990, 1993
@@ -58,81 +58,81 @@
 
 extern DISPLACEMENT    displacement[MAXDIR];
 
-int            addplane __P((void));
-void           append __P((LIST *, PLANE *));
-void           check_adir __P((int, int, int));
-void           check_edge __P((int, int));
-void           check_edir __P((int, int, int));
-void           check_line __P((int, int, int, int));
-void           check_linepoint __P((int, int));
-void           check_point __P((int, int));
-int            checkdefs __P((void));
-int            compar __P((const void *, const void *));
-void           delete __P((LIST *, PLANE *));
-int            dir_deg __P((int));
-int            dir_no __P((char));
-void           done_screen __P((void));
-void           draw_all __P((void));
-void           draw_line __P((WINDOW *, int, int, int, int, const char *));
-void           erase_all __P((void));
-int            getAChar __P((void));
-int            getcommand __P((void));
-int            gettoken __P((void));
-void           init_gr __P((void));
-void           ioaddstr __P((int, const char *));
-void           ioclrtobot __P((void));
-void           ioclrtoeol __P((int));
-void           ioerror __P((int, int, const char *));
-void           iomove __P((int));
-int            list_games __P((void));
-int            log_score __P((int));
-void           log_score_quit __P((int)) __attribute__((__noreturn__));
-void           loser __P((const PLANE *, const char *)) __attribute__((__noreturn__));
-int            main __P((int, char *[]));
-char           name __P((const PLANE *));
-int            next_plane __P((void));
-void           noise __P((void));
-int            number __P((char));
-void           open_score_file __P((void));
-void           planewin __P((void));



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