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[src/trunk]: src/games/robots robots: Use arc4random_uniform for better unifo...
details: https://anonhg.NetBSD.org/src/rev/c46b02b09722
branches: trunk
changeset: 936404:c46b02b09722
user: nia <nia%NetBSD.org@localhost>
date: Sun Jul 26 15:38:22 2020 +0000
description:
robots: Use arc4random_uniform for better uniform distribution
diffstat:
games/robots/main.c | 5 ++---
games/robots/rnd_pos.c | 17 ++++-------------
2 files changed, 6 insertions(+), 16 deletions(-)
diffs (73 lines):
diff -r 84f9e8cc3afd -r c46b02b09722 games/robots/main.c
--- a/games/robots/main.c Sun Jul 26 15:37:44 2020 +0000
+++ b/games/robots/main.c Sun Jul 26 15:38:22 2020 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: main.c,v 1.32 2009/08/12 08:30:55 dholland Exp $ */
+/* $NetBSD: main.c,v 1.33 2020/07/26 15:38:22 nia Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -39,7 +39,7 @@
#if 0
static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: main.c,v 1.32 2009/08/12 08:30:55 dholland Exp $");
+__RCSID("$NetBSD: main.c,v 1.33 2020/07/26 15:38:22 nia Exp $");
#endif
#endif /* not lint */
@@ -167,7 +167,6 @@
stdscr = newwin(Y_SIZE, X_SIZE, 0, 0);
}
- srandom(time(NULL));
if (Real_time)
signal(SIGALRM, move_robots);
do {
diff -r 84f9e8cc3afd -r c46b02b09722 games/robots/rnd_pos.c
--- a/games/robots/rnd_pos.c Sun Jul 26 15:37:44 2020 +0000
+++ b/games/robots/rnd_pos.c Sun Jul 26 15:38:22 2020 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: rnd_pos.c,v 1.10 2009/08/12 08:30:55 dholland Exp $ */
+/* $NetBSD: rnd_pos.c,v 1.11 2020/07/26 15:38:22 nia Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -34,7 +34,7 @@
#if 0
static char sccsid[] = "@(#)rnd_pos.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: rnd_pos.c,v 1.10 2009/08/12 08:30:55 dholland Exp $");
+__RCSID("$NetBSD: rnd_pos.c,v 1.11 2020/07/26 15:38:22 nia Exp $");
#endif
#endif /* not lint */
@@ -44,8 +44,6 @@
#define IS_SAME(p,y,x) ((p).y != -1 && (p).y == y && (p).x == x)
-static int rnd(int);
-
/*
* rnd_pos:
* Pick a random, unoccupied position
@@ -57,17 +55,10 @@
static int call = 0;
do {
- pos.y = rnd(Y_FIELDSIZE - 1) + 1;
- pos.x = rnd(X_FIELDSIZE - 1) + 1;
+ pos.y = arc4random_uniform(Y_FIELDSIZE - 1) + 1;
+ pos.x = arc4random_uniform(X_FIELDSIZE - 1) + 1;
refresh();
} while (Field[pos.y][pos.x] != 0);
call++;
return &pos;
}
-
-static int
-rnd(int range)
-{
-
- return random() % range;
-}
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