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[src/trunk]: src/games/gomoku gomoku: add type player_color
details: https://anonhg.NetBSD.org/src/rev/56db38a36c50
branches: trunk
changeset: 366518:56db38a36c50
user: rillig <rillig%NetBSD.org@localhost>
date: Sun May 29 15:31:12 2022 +0000
description:
gomoku: add type player_color
No functional change.
diffstat:
games/gomoku/gomoku.h | 9 ++++++---
games/gomoku/makemove.c | 8 ++++----
games/gomoku/pickmove.c | 20 ++++++++++----------
3 files changed, 20 insertions(+), 17 deletions(-)
diffs (145 lines):
diff -r 1c289df71d90 -r 56db38a36c50 games/gomoku/gomoku.h
--- a/games/gomoku/gomoku.h Sun May 29 15:23:20 2022 +0000
+++ b/games/gomoku/gomoku.h Sun May 29 15:31:12 2022 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: gomoku.h,v 1.52 2022/05/29 14:50:37 rillig Exp $ */
+/* $NetBSD: gomoku.h,v 1.53 2022/05/29 15:31:12 rillig Exp $ */
/*
* Copyright (c) 1994
@@ -63,6 +63,9 @@
#define EMPTY 2
#define BORDER 3
+/* Either BLACK or WHITE. */
+typedef unsigned char player_color;
+
/* A spot on the board, or one of the special values below. */
typedef unsigned short spot_index;
#define PT(x, y) ((x) + (BSZ + 1) * (y))
@@ -267,10 +270,10 @@
void whatsup(int);
const char *stoc(spot_index);
spot_index ctos(const char *);
-int makemove(int, spot_index);
+int makemove(player_color, spot_index);
void clearcombo(struct combostr *, int);
void markcombo(struct combostr *);
-int pickmove(int);
+spot_index pickmove(player_color);
#if defined(DEBUG)
void printcombo(struct combostr *, char *, size_t);
#endif
diff -r 1c289df71d90 -r 56db38a36c50 games/gomoku/makemove.c
--- a/games/gomoku/makemove.c Sun May 29 15:23:20 2022 +0000
+++ b/games/gomoku/makemove.c Sun May 29 15:31:12 2022 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: makemove.c,v 1.40 2022/05/29 14:37:44 rillig Exp $ */
+/* $NetBSD: makemove.c,v 1.41 2022/05/29 15:31:12 rillig Exp $ */
/*
* Copyright (c) 1994
@@ -34,7 +34,7 @@
#include <sys/cdefs.h>
/* @(#)makemove.c 8.2 (Berkeley) 5/3/95 */
-__RCSID("$NetBSD: makemove.c,v 1.40 2022/05/29 14:37:44 rillig Exp $");
+__RCSID("$NetBSD: makemove.c,v 1.41 2022/05/29 15:31:12 rillig Exp $");
#include "gomoku.h"
@@ -97,7 +97,7 @@
* TIE The game is a tie.
*/
int
-makemove(int us, spot_index mv)
+makemove(player_color us, spot_index mv)
{
/* check for end of game */
@@ -161,7 +161,7 @@
}
/* compute new value & combo number for this frame & color */
- int them = us != BLACK ? BLACK : WHITE;
+ player_color them = us != BLACK ? BLACK : WHITE;
fsp->s_fval[them][r].s = 0x600;
union comboval *cp = &fsp->s_fval[us][r];
/* both ends open? */
diff -r 1c289df71d90 -r 56db38a36c50 games/gomoku/pickmove.c
--- a/games/gomoku/pickmove.c Sun May 29 15:23:20 2022 +0000
+++ b/games/gomoku/pickmove.c Sun May 29 15:31:12 2022 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: pickmove.c,v 1.60 2022/05/29 15:16:11 rillig Exp $ */
+/* $NetBSD: pickmove.c,v 1.61 2022/05/29 15:31:12 rillig Exp $ */
/*
* Copyright (c) 1994
@@ -34,7 +34,7 @@
#include <sys/cdefs.h>
/* @(#)pickmove.c 8.2 (Berkeley) 5/3/95 */
-__RCSID("$NetBSD: pickmove.c,v 1.60 2022/05/29 15:16:11 rillig Exp $");
+__RCSID("$NetBSD: pickmove.c,v 1.61 2022/05/29 15:31:12 rillig Exp $");
#include <stdlib.h>
#include <string.h>
@@ -61,14 +61,14 @@
static struct combostr *hashcombos[FAREA];/* hash list for finding duplicates */
static struct combostr *sortcombos; /* combos at higher levels */
static int combolen; /* number of combos in sortcombos */
-static int nextcolor; /* color of next move */
+static player_color nextcolor; /* color of next move */
static int elistcnt; /* count of struct elist allocated */
static int combocnt; /* count of struct combostr allocated */
static unsigned int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
static unsigned int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
static int nforce; /* count of opponent <1,x> combos */
-static bool better(spot_index, spot_index, int);
+static bool better(spot_index, spot_index, player_color);
static void scanframes(int);
static void makecombo2(struct combostr *, struct spotstr *, int, int);
static void addframes(unsigned int);
@@ -83,8 +83,8 @@
static void printcombo(struct combostr *, char *, size_t);
#endif
-int
-pickmove(int us)
+spot_index
+pickmove(player_color us)
{
/* first move is easy */
@@ -161,7 +161,7 @@
* all be blocked with one move.
*/
spot_index m = us == BLACK ? s2 : s1;
- int them = us != BLACK ? BLACK : WHITE;
+ player_color them = us != BLACK ? BLACK : WHITE;
if (board[m].s_combo[them].cv_force == 1 &&
!BIT_TEST(forcemap, m))
debuglog("*** Can't be blocked");
@@ -192,10 +192,10 @@
}
/*
- * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
+ * Return true if spot 's' is better than spot 's1' for color 'us'.
*/
static bool
-better(spot_index s, spot_index s1, int us)
+better(spot_index s, spot_index s1, player_color us)
{
const struct spotstr *sp = &board[s], *sp1 = &board[s1];
@@ -206,7 +206,7 @@
if (/* .... */ sp->s_nforce[us] != sp1->s_nforce[us])
return sp->s_nforce[us] > sp1->s_nforce[us];
- int them = us != BLACK ? BLACK : WHITE;
+ player_color them = us != BLACK ? BLACK : WHITE;
if (BIT_TEST(forcemap, s) != BIT_TEST(forcemap, s1))
return BIT_TEST(forcemap, s);
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